Dungeon Crawl Stone Soup version 0.33-a0-616-gbfdca0e29a (webtiles) character file. Game seed: 16534126840914599488 47 brujo666 the Tinkerer (level 3, -5/26 HPs) Began as a Mountain Dwarf Forgewright on Dec 30, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:23 (1289 turns). brujo666 the Tinkerer (Mountain Dwarf Forgewright) Turns: 1289, Time: 00:06:23 Health: -5/26 AC: 3 Str: 12 XL: 3 Next: 48% Magic: 3/6 EV: 10 Int: 17 God: Gold: 72 SH: 0 Dex: 8 Spells: 0/6 levels left rFire + . . m - +2 sling (heavy) rCold . . . (no shield) rNeg . . . j - +0 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 hammer m - a +2 heavy sling (weapon) Armour c - a +0 robe j - a +0 leather armour of fire resistance (worn) Jewellery d - an amulet of guardian spirit n - an amulet of the acrobat Scrolls e - a scroll of blinking h - 2 scrolls of amnesia k - a scroll of identify l - a scroll of fear {unknown} q - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} g - a potion of cancellation {unknown} i - 2 potions of curing {unknown} o - 2 potions of haste {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.3 Spellcasting * Level 5.9 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 1% 1 b - Construct Spike Laun Frge 44% 2d4 2% 2 c - Launch Clockwork Bee Frge 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 12% N/A 50% 4 Forge Lightning Spire Air/Frge 12% 3d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You start memorising the spell. You continue memorising. The giant cockroach waves its antennae. You continue memorising. x2 The giant cockroach closely misses you. You finish memorising. Spell assigned to 'c'. The giant cockroach closely misses you. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The giant cockroach misses you. You see here a frilled lizard corpse. The rocky spike skewers the giant cockroach. You kill the giant cockroach! You see here a frilled lizard corpse. Your spike launcher falls apart as you grow too distant to maintain it. Found a scroll labelled JISHRO KIOF. Found a dagger. q - a scroll labelled JISHRO KIOF Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +1 heavy trident. Terence shouts! Terence looks irritated. A ribbon worm comes into view. Casting: Construct Spike Launcher (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +1 heavy trident and wearing a +0 ring mail You lock target on Terence and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... Terence hits you from afar with a +1 heavy trident! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at Terence. Terence hits you from afar with a +1 heavy trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence barely misses your clockwork bee. The ribbon worm bites you. You die... #.##..... .....## . #.#.....###.....### . .###.......##....#.#.# ..................##.#.# ...##................... ....>..@........(.>####. ......y...........####. ..###..).###............ .......@## #.......#.... .#####w## #.......#.... ... .............. #.... ...#.#####.... ##... .. ##... #... ..... #... ...... #... ...#<.. ##.#... You could see Terence (ally target), a ribbon worm and a friendly clockwork bee (minion). Vanquished Creatures 3 dart slugs (D:1) 4 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 5 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) 4 ball pythons 3 frilled lizards 3 goblins (D:1) 2 kobolds A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brujo666 the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 96 | D:1 | Reached skill level 5 in Forgecraft 113 | D:1 | Reached XP level 2. HP: 4/20 MP: 0/5 254 | D:1 | Learned a level 2 spell: Construct Spike Launcher 363 | D:1 | Found Aheckeisk's Armour Emporium. 645 | D:1 | Reached XP level 3. HP: 24/26 MP: 1/6 1257 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1282 | D:2 | Noticed Terence 1288 | D:2 | HP: 1/26 [Terence/+1 heavy trident (18)] 1289 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_rooms, serial_shops, shop, minmay_misc_feat_four_crosses, minmay_misc_feat_room, minivault_25, corexii_item_surrounded_by_moat, roderic_roman_lattice, minmay_misc_feat_iff D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, uniq_terence Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.9 Spellcasting | 2 | 2.3 Dodging | | 1.3 Stealth | | 1.4 Action || total ---------------------------++------- Melee: Mace || 65 Fire: Sling || 4 Cast: Kinetic Grapnel || 10 Construct Spike L || 13 Launch Clockwork || 1 Use: Scroll || 2 Stab: Sleeping || 2 Armour: Robe || 48 Leather armour || 18 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1318 | 1302 | 16 | 93 | 757 | 2 | 659.0 | Dungeon | 1318 | 1302 | 16 | 93 | 757 | 2 | 659.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 119 daAuts