brujo666 Level 1 of the Dungeon (0, 0, D:1) a human skeleton (2, -1, D:1) 7 stones (2, 15, D:1) a +0 hand axe (7, 6, D:1) a stone (8, 19, D:1) a quokka corpse (11, -17, D:1) 6 stones (12, -12, D:1) a +0 club a goblin skeleton (12, 13, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (14, 0, D:1) a human skeleton (14, 13, D:1) a bat corpse (skeletalised by now) (15, -14, D:1) a +0 whip (27, -7, D:1) a quokka skeleton (27, 8, D:1) a +0 short sword a kobold skeleton (28, -8, D:1) a rat skeleton (28, 8, D:1) a hobgoblin skeleton (28, 21, D:1) a ball python corpse (skeletalised by now) (32, -6, D:1) a +0 dagger a goblin skeleton (32, -5, D:1) a +0 club a goblin skeleton (32, 13, D:1) a +0 ring mail (34, -4, D:1) a hobgoblin corpse (skeletalised by now) (34, -2, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (38, -20, D:1) a +0 whip (44, 1, D:1) a quokka skeleton (47, -18, D:1) 3 stones (60, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing (2, -8, D:2) 4 gold pieces (6, 1, D:2) a +0 dagger a goblin corpse (8, -3, D:2) a hobgoblin corpse (8, -1, D:2) a hobgoblin corpse (10, -6, D:2) a scroll of vulnerability