brujo666 Level 1 of the Dungeon (0, 0, D:1) a flux talisman (2, 16, D:1) 7 stones (3, 26, D:1) a +0 glaive (5, 26, D:1) 2 stones (9, 32, D:1) a ball python skeleton (14, 22, D:1) 4 stones (17, 51, D:1) a hobgoblin corpse (skeletalised by now) (22, 42, D:1) a bat corpse (skeletalised by now) (25, 22, D:1) a +0 pair of boots (31, 16, D:1) a +0 dagger (34, 10, D:1) a +0 club (34, 50, D:1) a bat corpse (skeletalised by now) (35, 50, D:1) a jackal corpse (skeletalised by now) (39, 40, D:1) a +0 hand axe (40, 18, D:1) a staff of fire (43, 12, D:1) a +0 leather armour (48, 9, D:1) a +0 dagger (52, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 7, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -9, D:2) a +0 whip (4, 26, D:2) a +0 war axe (15, 13, D:2) 5 stones (22, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (23, -10, D:2) a +0 dagger a kobold skeleton (23, -9, D:2) a +0 short sword (24, -1, D:2) a +0 great sword (25, 34, D:2) 4 stones (27, 36, D:2) a +0 ring mail (32, 21, D:2) a +0 club 3 stones a kobold skeleton (33, 21, D:2) a quokka skeleton (39, 35, D:2) a +0 long sword (51, 18, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Apnyxuok's Antique Weapon Emporium a +1 dagger of pain (300 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (2265 gold) rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. the +1 sling of Kismet {heavy, rF+ Str+4 Int+4 Dex-5} (700 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. a +0 flail (87 gold) a +0 mace (75 gold) a +0 short sword (75 gold) (0, 0, D:3) a +0 club (0, 13, D:3) a quokka corpse (skeletalised by now) (2, 23, D:3) 6 stones (3, 5, D:3) an adder skeleton (11, 15, D:3) a potion of berserk rage