btonasse Level 1 of the Dungeon (0, 0, D:1) a +0 robe (31, 49, D:1) a +0 dagger (33, 37, D:1) a +0 club (34, 48, D:1) a +0 club (42, 36, D:1) a +0 short sword (43, 20, D:1) a cursed +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, -3, D:2) a +0 war axe (15, 30, D:2) a cursed -3 hand axe (22, -8, D:2) 5 javelins (23, 10, D:2) a +0 leather armour (24, 29, D:2) a +0 robe a +0 dagger (24, 30, D:2) a +0 mace a +0 war axe (38, -14, D:2) a +0 dagger (40, -12, D:2) a +0 dagger (44, 3, D:2) a +0 club (50, 40, D:2) a +0 leather armour (55, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -3, D:3) a +0 club (3, -1, D:3) a +0 dagger (13, 2, D:3) a +0 dagger (14, 9, D:3) a +0 club (16, 19, D:3) a +0 club (24, -8, D:3) a +0 spear (31, -9, D:3) a +0 dagger (36, -3, D:3) a +0 whip a +0 leather armour (38, -3, D:3) a +0 flail (40, -2, D:3) a +0 club (49, 5, D:3) a +0 whip (49, 6, D:3) a +0 spear a cursed -2 halberd (53, 29, D:3) an uncursed amulet of harm Level 4 of the Dungeon [Shop] Geleudatt's Antique Armour Boutique a +0 scale mail (88 gold) a +0 ring mail (88 gold) a +2 large shield (363 gold) a +0 pair of gloves (99 gold) a +3 leather armour of cold resistance (528 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 chain mail (99 gold) a +1 ring mail of poison resistance (286 gold) the +0 shield of the Abyss {rF+ rCorr Int+4} (715 gold) It affects your intelligence (+4). It protects you from fire. It provides partial protection from all sources of acid and corrosion. a +2 chain mail of cold resistance (473 gold) a +0 robe (15 gold) (0, 0, D:4) a +0 hand axe a +0 animal skin (10, 45, D:4) a +0 quarterstaff (16, 17, D:4) a +0 ring mail (28, 25, D:4) a +0 giant club (30, 52, D:4) a +0 robe (36, 51, D:4) a +0 ring mail (50, 48, D:4) a +0 leather armour a cursed -2 short sword (55, 45, D:4) a +0 robe a +0 dagger (55, 46, D:4) a +0 dagger a +0 robe (57, 27, D:4) a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +0 fustibalus (2, -22, D:5) 25 arrows (3, -22, D:5) a +2 hand axe of electrocution (3, -6, D:5) 27 sling bullets (11, -18, D:5) a +0 leather armour (21, -35, D:5) a +0 hunting sling (33, -1, D:5) a +0 dagger (39, -28, D:5) a +0 leather armour (47, -14, D:5) a +0 short sword (51, -15, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 whip a +0 spear (0, 2, D:6) a +0 spear (5, 26, D:6) a +0 mace (5, 36, D:6) a +3 quarterstaff of chaos (6, 35, D:6) a +0 mace (8, 29, D:6) a +0 trident (30, 21, D:6) a +2 scythe of protection a +0 robe (36, 27, D:6) a +0 shortbow (36, 29, D:6) a +0 short sword (42, 29, D:6) 10 poisoned needles (42, 39, D:6) a +0 spear (47, 25, D:6) a +0 whip a +0 ring mail a +0 shield a +0 spear (47, 43, D:6) a +0 club a cursed -2 spear (48, 24, D:6) a cursed -1 spear (49, 14, D:6) a book of Minor Magic (51, 22, D:6) a +0 spear Level 7 of the Dungeon [Shop] Enousk's Distillery a potion of brilliance (52 gold) a potion of cancellation (104 gold) a potion of flight (39 gold) a potion of mutation (104 gold) a potion of magic (104 gold) [Shop] Gere Vestef's Antique Weapon Boutique a +0 short sword (102 gold) a +0 war axe (119 gold) a +4 quarterstaff (884 gold) the +9 broad axe of Bile {chop, rC+} (2210 gold) It inflicts extra damage upon your enemies. It protects you from cold. a +0 hunting sling (51 gold) a +3 falchion of holy wrath (761 gold) a cursed -3 glaive (3 gold) the +10 hand axe "Ycwalie" {elec, +Blink MR+} (2621 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It lets you blink. a +5 rapier of draining (1162 gold) a +0 dagger (68 gold) (0, 0, D:7) a +0 long sword (15, -15, D:7) a +0 whip (19, 24, D:7) a +0 leather armour (26, 12, D:7) a +0 mace (26, 13, D:7) a +0 robe a +0 dagger a +0 morningstar (27, 13, D:7) a +0 leather armour a +0 mace (29, 29, D:7) a +0 quarterstaff (31, 16, D:7) a +0 quarterstaff (32, 24, D:7) a +0 scale mail (33, 32, D:7) a +0 long sword a +0 robe (37, 29, D:7) a +0 leather armour (38, 8, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (0, 4, D:8) a +0 shortbow (0, 5, D:8) a +0 whip (5, -31, D:8) a poisoned needle (6, -31, D:8) a poisoned needle (8, -31, D:8) a +0 club (8, -30, D:8) a +0 short sword (8, -28, D:8) a +0 falchion (8, -1, D:8) 14 sling bullets (9, -30, D:8) a +0 dagger a +0 blowgun a +0 dagger 10 poisoned needles (9, 10, D:8) a +0 shortbow (11, -31, D:8) 2 poisoned needles (11, -11, D:8) a +0 trident (12, -31, D:8) a +0 blowgun a +0 dagger 3 poisoned needles (12, -21, D:8) 11 gold pieces (12, -20, D:8) a potion of curing (12, -19, D:8) a scroll of teleportation (13, -31, D:8) a +0 dagger a +0 blowgun 11 poisoned needles (13, -20, D:8) a +3 ring of dexterity (14, -24, D:8) an uncursed ring of fire (17, -20, D:8) 13 gold pieces (17, -1, D:8) a +0 giant club a +0 giant club (18, -16, D:8) a ration (20, 10, D:8) 24 sling bullets (26, -19, D:8) a +0 giant spiked club (28, -15, D:8) a +0 chain mail (38, -21, D:8) a +0 whip (39, 3, D:8) a cursed -2 quarterstaff (40, -4, D:8) a +0 short sword a +0 leather armour a +0 scale mail (43, -22, D:8) a +0 dagger a +0 robe (44, -21, D:8) a +0 dagger a +0 robe (44, -19, D:8) a cursed +0 club (48, -3, D:8) a +2 scimitar of flaming (49, -4, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (10, -31, D:9) a +0 robe 4 tomahawks of returning a +0 hand axe (14, -32, D:9) a +0 hand axe (18, -45, D:9) a +0 hand axe (19, -45, D:9) a +0 hand axe a +0 hand axe 4 tomahawks of returning (19, -31, D:9) a cursed +0 hand axe (22, -33, D:9) a +0 hand axe (22, -32, D:9) a +0 hand axe 3 tomahawks of returning (22, -2, D:9) a +0 shortbow (23, -33, D:9) a +0 hand axe (26, -37, D:9) a +0 hand axe (26, -32, D:9) a tomahawk of returning (27, -39, D:9) a +0 hand axe a +0 hand axe 3 tomahawks of returning (31, -19, D:9) a +0 shortbow (38, -8, D:9) a +0 pair of boots (39, -21, D:9) 14 poisoned needles (46, -1, D:9) the +6 rapier "Amammeac" {vamp, +Fly rPois rC- Dex-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-2). It makes you vulnerable to cold. It protects you from poison. It lets you fly. (49, -42, D:9) a +0 short sword (52, -39, D:9) a +2 rapier of speed (53, -37, D:9) a +0 robe a +3 mace (54, -36, D:9) a +0 robe a +4 spear (56, -34, D:9) a cursed +0 robe a +0 halberd (56, -33, D:9) a +0 robe a +0 scimitar (57, -39, D:9) a +0 shortbow (57, -32, D:9) a +0 robe a cursed -1 flail (57, -24, D:9) a +0 rapier (58, 2, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) 7 poisoned needles (13, 3, D:10) a +0 hand crossbow (14, 34, D:10) a ration (15, 34, D:10) a +0 arbalest (16, 34, D:10) 23 stones (25, 23, D:10) a +0 shortbow (27, 2, D:10) a +0 falchion (30, 4, D:10) a +0 plate armour a +0 halberd (30, 25, D:10) a +2 dagger of venom a +0 robe (33, 3, D:10) 24 sling bullets (34, 29, D:10) a +2 mace of protection (43, 43, D:10) a +0 pair of boots (45, -7, D:10) 18 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a cursed -3 rapier (8, 33, D:11) a +0 shortbow (11, 21, D:11) a +0 cloak (12, 31, D:11) a +0 shortbow (13, 33, D:11) a +1 short sword of venom (14, 31, D:11) a +0 longbow (14, 32, D:11) a +0 club (15, 28, D:11) a +0 dagger (19, 34, D:11) 17 arrows (20, 34, D:11) 18 arrows (21, 34, D:11) a +0 morningstar (35, 34, D:11) a +2 robe of cold resistance a +1 dagger of venom (41, 33, D:11) a +0 giant club a +0 giant spiked club (48, -7, D:11) a +0 flail 3 tomahawks (48, -6, D:11) a +3 flail of protection a +0 longbow (48, -5, D:11) a +0 flail (48, 11, D:11) a +0 blowgun a +0 short sword of draining 5 curare-tipped needles (48, 14, D:11) a curare-tipped needle (53, -14, D:11) a +1 battleaxe of electrocution Level 12 of the Dungeon (0, 0, D:12) a +3 scimitar of flaming (0, 13, D:12) a +0 club (3, 26, D:12) a +0 leather armour of poison resistance (6, -2, D:12) a +0 great sword a +0 ring mail (9, -2, D:12) 5 tomahawks (17, 35, D:12) a +0 flail (18, 4, D:12) a +0 hand axe a +0 arbalest a +0 club (18, 34, D:12) a +0 scale mail of fire resistance a +0 whip (20, 29, D:12) a +0 mace (22, 7, D:12) 3 needles of paralysis (23, 36, D:12) a +2 dire flail of protection a +0 dire flail (24, 4, D:12) a throwing net (27, -1, D:12) a +0 great mace a +0 leather armour (28, -2, D:12) a throwing net (28, 35, D:12) a +0 ring mail a +0 dagger (28, 36, D:12) a +0 arbalest a +0 glaive (31, 0, D:12) 18 sling bullets (33, 17, D:12) a +0 flail a +0 robe (36, 5, D:12) a +0 ring mail a +0 short sword (37, 5, D:12) a +0 ring mail a +0 hand axe (38, -6, D:12) a +0 leather armour (39, 8, D:12) a +0 plate armour a +0 scimitar (40, 11, D:12) a +0 leather armour a +0 short sword (40, 12, D:12) a +0 scale mail (41, 10, D:12) a +0 chain mail a +0 short sword (42, 0, D:12) a +0 chain mail a +0 mace (42, 1, D:12) 4 tomahawks a cursed -2 dagger (42, 2, D:12) a +0 leather armour (42, 12, D:12) a +0 flail (43, 2, D:12) a +0 chain mail a +0 mace (43, 11, D:12) a cursed +0 leather armour a +0 club a +1 vampiric trident a +0 chain mail a +0 halberd (44, 11, D:12) a +0 plate armour a +0 flail a +0 ring mail of fire resistance (44, 18, D:12) a +0 robe a +2 dagger of chaos (45, 5, D:12) a +0 plate armour a +0 battleaxe (45, 10, D:12) a +0 ring mail (46, 9, D:12) a +0 plate armour a +0 trident (46, 11, D:12) a stone (46, 33, D:12) a +0 rapier (48, 33, D:12) a +0 rapier (49, 18, D:12) a +0 long sword (49, 29, D:12) a +3 dagger (51, 13, D:12) a +0 plate armour a +3 dire flail Level 13 of the Dungeon (0, 0, D:13) a +0 longbow (0, 2, D:13) a +0 shortbow a +0 shortbow (1, 3, D:13) a +0 shortbow (1, 17, D:13) 13 sling bullets (4, 6, D:13) a +0 ring mail (5, 1, D:13) a +0 shortbow (11, -9, D:13) a potion of blood (15, -14, D:13) a +0 shortbow (21, 33, D:13) a +0 shortbow (22, 23, D:13) 8 needles of confusion (23, 33, D:13) a +0 shortbow (30, 25, D:13) a +0 shortbow (31, 21, D:13) a +1 mace of holy wrath (32, 20, D:13) a +0 club (36, -17, D:13) a +0 shortbow (37, -16, D:13) a +0 longbow (38, 1, D:13) a +0 shortbow a +0 shortbow (41, -12, D:13) a +0 flail (42, -17, D:13) a +0 plate armour (45, -7, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (3, -5, D:14) a +0 halberd a +0 chain mail a cursed +0 club (6, -14, D:14) a +0 scale mail a cursed -3 mace (6, -2, D:14) a +0 leather armour (7, -14, D:14) a +0 club a cursed -1 shortbow (7, 1, D:14) a +0 centaur barding of fire resistance (8, 18, D:14) a +0 buckler a +0 long sword a +0 leather armour (16, 1, D:14) a +0 shortbow a +0 shortbow (18, -17, D:14) a scroll of noise (23, -15, D:14) a +0 mace (24, 24, D:14) a +0 longbow (27, 23, D:14) a +2 buckler Level 15 of the Dungeon (0, 0, D:15) a +0 battleaxe (0, 5, D:15) a +1 battleaxe of electrocution (1, 2, D:15) a +0 long sword (6, 43, D:15) a +1 battleaxe of freezing a +0 trident a +0 leather armour (7, 11, D:15) a +0 cloak (7, 42, D:15) a +0 whip (9, 44, D:15) a cursed -3 arbalest (10, 44, D:15) a +0 longbow (11, 7, D:15) a +0 short sword (11, 9, D:15) a +0 shortbow (11, 10, D:15) a +0 shortbow (12, 8, D:15) a +0 shortbow (12, 9, D:15) a cursed +0 shortbow a +0 shortbow (13, 8, D:15) a +0 shortbow 3 large rocks (28, 35, D:15) 4 large rocks (31, 4, D:15) a +0 longbow (31, 7, D:15) a +0 buckler (31, 41, D:15) a +0 hunting sling (43, 33, D:15) a +1 naga barding (45, 35, D:15) a +0 shortbow (47, 29, D:15) a +0 shortbow an uncursed staff of poison (48, 26, D:15) a +0 pair of gloves (54, 1, D:15) a +0 ring mail (54, 13, D:15) a +0 scale mail (63, 18, D:15) a +0 leather armour a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) an uncursed staff of fire (0, 4, Orc:1) a +0 broad axe a +0 chain mail (1, 1, Orc:1) a +0 hand axe (1, 4, Orc:1) a +0 club a +0 club a +0 ring mail (2, 4, Orc:1) a +0 club a +0 ring mail (3, 3, Orc:1) a cursed -2 war axe (5, 5, Orc:1) a +0 short sword a +0 chain mail (6, 1, Orc:1) a cursed -2 short sword a +0 chain mail (9, 0, Orc:1) a cursed -1 whip (10, 0, Orc:1) a +0 short sword (10, 1, Orc:1) a +0 mace (11, 0, Orc:1) a +0 club (11, 20, Orc:1) a +0 giant club (12, 1, Orc:1) a +0 club a +0 scale mail (14, -1, Orc:1) a +0 dagger a +0 robe a +0 dagger (15, 0, Orc:1) a +0 giant club (20, 4, Orc:1) a +0 hand axe a +0 leather armour (20, 5, Orc:1) a +1 dire flail a +0 plate armour (20, 6, Orc:1) a +0 giant spiked club a +0 giant club (21, 6, Orc:1) a +0 dagger a +0 robe (21, 41, Orc:1) a +0 giant club (34, 38, Orc:1) a +0 hand axe a +0 leather armour (34, 39, Orc:1) a +0 club (36, 41, Orc:1) a +1 flail of protection a +0 plate armour (38, 7, Orc:1) a +0 chain mail 5 tomahawks a +0 hand axe (38, 10, Orc:1) a cursed -1 club (39, 9, Orc:1) a +0 chain mail a +0 glaive (39, 12, Orc:1) a +0 chain mail a +0 glaive (40, 7, Orc:1) a +0 chain mail a +2 war axe (40, 16, Orc:1) a +0 robe a +0 dagger (40, 17, Orc:1) a +0 ring mail a +0 short sword of venom (41, 6, Orc:1) a +0 chain mail a +0 short sword (41, 16, Orc:1) a +0 giant spiked club (41, 17, Orc:1) a +0 robe a +0 dagger (42, 5, Orc:1) a +0 club (42, 9, Orc:1) a +0 mace (42, 17, Orc:1) a +0 robe a +0 dagger (47, 6, Orc:1) a +0 plate armour a +0 war axe (52, 2, Orc:1) a +0 scale mail (53, 1, Orc:1) a +0 robe a +0 dagger (53, 3, Orc:1) a +0 robe a +0 dagger (54, 1, Orc:1) a +0 plate armour a +0 halberd (54, 3, Orc:1) a +0 scale mail a +0 mace Level 2 of the Orcish Mines [Shop] Hiddyon's Magic Scroll Shoppe a scroll of remove curse (36 gold) a scroll of magic mapping (42 gold) a scroll of vulnerability (90 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) [Shop] Zuonak Omoff's Magic Scroll Emporium a scroll of remove curse (48 gold) a scroll of remove curse (48 gold) [Shop] Duaps's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Rinutah's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, Orc:2) a +0 ring mail a +0 falchion (0, 1, Orc:2) a +0 mace a +0 plate armour a +0 halberd (1, 0, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 trident (1, 5, Orc:2) a +0 halberd of holy wrath (1, 9, Orc:2) a +0 flail (2, 0, Orc:2) a +0 chain mail a +0 club (3, -6, Orc:2) a +0 giant club (3, 28, Orc:2) a +0 flail a +0 chain mail (4, 5, Orc:2) a tomahawk (4, 7, Orc:2) a +0 club (5, 5, Orc:2) a tomahawk (6, 3, Orc:2) a cursed +0 robe a +0 dagger (6, 15, Orc:2) a +0 chain mail a +0 halberd (7, -1, Orc:2) a +0 robe a +0 dagger (7, 29, Orc:2) a +0 war axe (8, 6, Orc:2) a +0 chain mail a +0 morningstar (8, 8, Orc:2) a tomahawk of returning (9, 10, Orc:2) a +0 short sword a +0 chain mail 4 tomahawks of returning a cursed -3 glaive (10, 10, Orc:2) a +0 leather armour a +0 hand axe (10, 14, Orc:2) a cursed +0 robe a +2 dagger of speed (11, 11, Orc:2) a +0 dagger a +0 robe a +0 dagger (11, 14, Orc:2) a +0 robe a cursed -1 dagger (12, 9, Orc:2) a +0 leather armour a +0 short sword (12, 14, Orc:2) a +0 scale mail (15, 24, Orc:2) a +0 leather armour a +0 plate armour a cursed +0 club a +0 trident (17, 23, Orc:2) a cursed +0 leather armour a +0 club (23, 6, Orc:2) a +0 leather armour a +0 dagger (23, 11, Orc:2) a +0 whip a +0 chain mail (25, 12, Orc:2) a +0 leather armour a +0 dagger (27, 12, Orc:2) a +0 plate armour a +1 war axe (28, 11, Orc:2) a +0 halberd a +0 plate armour (28, 12, Orc:2) a +0 hand axe 2 tomahawks a +0 leather armour a +0 mace a +0 chain mail a +0 leather armour (28, 13, Orc:2) a +0 chain mail a +0 trident (31, 13, Orc:2) a +0 dire flail a +0 plate armour (32, 11, Orc:2) a +0 club (32, 13, Orc:2) a +0 war axe (32, 16, Orc:2) a +0 whip a cursed +0 ring mail a +0 dagger a +0 leather armour a +0 dagger (33, 12, Orc:2) a +0 chain mail a +0 club (33, 17, Orc:2) a +0 leather armour (34, 8, Orc:2) a +0 dagger (34, 10, Orc:2) a cursed -1 club a +0 ring mail a +1 leather armour of fire resistance a +0 flail a +0 chain mail a +0 dire flail (34, 11, Orc:2) a +0 plate armour a +0 battleaxe (35, -8, Orc:2) a +0 flail a cursed +0 ring mail (35, 6, Orc:2) a +0 war axe (35, 8, Orc:2) a +0 hand axe a +0 plate armour a +0 dire flail a +0 mace (35, 10, Orc:2) a +0 chain mail a +0 battleaxe (36, -10, Orc:2) a +0 war axe (36, -9, Orc:2) a +0 hand axe a +0 ring mail (36, -8, Orc:2) a +2 battleaxe of electrocution a +0 chain mail (36, 8, Orc:2) a +0 leather armour a +0 club (36, 9, Orc:2) a +0 flail a +0 leather armour a +0 short sword a +0 whip of freezing (36, 10, Orc:2) a +4 mace a cursed -2 leather armour a +0 mace a +0 chain mail a +0 long sword (37, -8, Orc:2) a +0 battleaxe a +0 chain mail a cursed -3 scimitar a +0 ring mail a +0 hand axe (37, -6, Orc:2) a +1 long sword a +0 plate armour (37, -4, Orc:2) a +0 dire flail a +0 plate armour of fire resistance (37, -2, Orc:2) a +0 hand axe (38, -10, Orc:2) a cursed -2 glaive (38, -6, Orc:2) a +0 long sword a +0 plate armour (38, -5, Orc:2) a +0 hand axe a +0 chain mail (38, -2, Orc:2) a +0 long sword a +0 chain mail a +0 trident a +2 plate armour of fire resistance (40, -5, Orc:2) a cursed -1 battleaxe a +0 chain mail (41, -4, Orc:2) a +0 flail a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling a +1 quarterstaff of holy wrath a +0 ring mail (0, 11, Lair:1) a +0 hand crossbow (8, 31, Lair:1) a +0 rapier (13, 2, Lair:1) 3 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (2, 13, Lair:2) a +0 leather armour (3, 17, Lair:2) a stone (4, 26, Lair:2) 2 scrolls of noise (8, -1, Lair:2) a +0 leather armour (8, 45, Lair:2) a +0 ring mail (20, 15, Lair:2) a +0 robe a +0 dagger (24, -1, Lair:2) a scroll of noise (26, 24, Lair:2) a +0 rapier (44, 32, Lair:2) a +1 flail of holy wrath (44, 37, Lair:2) a +2 hand crossbow of freezing (46, 11, Lair:2) a +0 helmet (47, 41, Lair:2) a cursed -2 falchion (56, 16, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (1, 13, Lair:3) a +0 trident (8, -12, Lair:3) a +0 dagger a +0 robe (12, -14, Lair:3) a +0 pair of boots (16, 15, Lair:3) a +0 trident of flaming (20, 21, Lair:3) a +0 ring mail (25, 12, Lair:3) a +0 robe (31, 32, Lair:3) 7 curare-tipped needles (39, -12, Lair:3) a +0 ring mail (48, 37, Lair:3) a +3 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) the +3 whip of the Hills {holy, *Rage rElec rPois Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. (2, -35, Lair:4) a +0 hand axe (3, -10, Lair:4) a +0 pair of boots (7, -19, Lair:4) a +0 robe (11, -25, Lair:4) a +3 longbow of flaming a +2 centaur barding (16, -18, Lair:4) a +0 ring mail (17, 8, Lair:4) an uncursed amulet of harm (44, -15, Lair:4) a cursed -1 ring mail Level 5 of the Lair of Beasts [Shop] Lonkijex's Book Boutique a book of Alchemy (1125 gold) a book of Enchantments (750 gold) Jera's Grimoire of Augmentations and Weightlessness (825 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Silence Hexes/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 the Reference Book on Ice and Black Magic (1020 gold) Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Metabolic Englaciation Hexes/Ice 5 a book of Debilitation (600 gold) a book of Flames (525 gold) the Compendium of Good Luck and Confrontation (1068 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Song of Slaying Charms 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 the Almanac of Attacks (1180 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Fireball Conjuration/Fire 5 d - Bolt of Fire Conjuration/Fire 6 a book of Callings (450 gold) (0, 0, Lair:5) a +0 ring mail 2 javelins a +6 broad axe (3, 1, Lair:5) a +0 trident (5, 1, Lair:5) 4 javelins (8, 8, Lair:5) the +0 ice dragon scales of the Great Game {-Cast rPois rF- rC++ SInv} It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It lets you see invisible. It prevents spellcasting. Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 spear (4, -13, Lair:6) a +0 mace (16, -9, Lair:6) 7 poisoned needles (23, -25, Lair:6) a +0 mace (31, -1, Lair:6) a +0 blowgun (43, 15, Lair:6) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) 25 gold pieces (1, 11, Shoals:1) a +0 shortbow (3, 20, Shoals:1) an uncursed ring of see invisible (4, 11, Shoals:1) an uncursed ring of stealth (5, 10, Shoals:1) a javelin (5, 16, Shoals:1) a +0 spear (6, 23, Shoals:1) 4 poisoned tomahawks (8, 12, Shoals:1) 2 javelins (9, 11, Shoals:1) 12 gold pieces (10, 11, Shoals:1) 8 gold pieces (11, 12, Shoals:1) 6 gold pieces (14, -7, Shoals:1) 18 gold pieces (31, -8, Shoals:1) 21 gold pieces (31, 8, Shoals:1) 11 gold pieces (32, 1, Shoals:1) 20 gold pieces (36, 5, Shoals:1) 20 gold pieces (39, 3, Shoals:1) 18 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a +0 broad axe (5, 32, Spider:1) a +0 whip (10, 8, Spider:1) a +0 short sword (10, 16, Spider:1) a +0 glaive (22, 16, Spider:1) a +0 scale mail (34, 7, Spider:1) 8 needles of confusion Level 2 of the Spider Nest (0, 0, Spider:2) a potion of degeneration (1, 0, Spider:2) a +0 morningstar (13, 0, Spider:2) a +3 ring of strength (15, 2, Spider:2) a +0 quarterstaff (18, -8, Spider:2) an uncursed ring of protection from cold an uncursed ring of poison resistance (23, -10, Spider:2) a +1 chain mail of cold resistance (23, -6, Spider:2) a +0 whip (24, -11, Spider:2) a +3 plate armour of positive energy (24, -9, Spider:2) an uncursed staff of death (24, -7, Spider:2) the +10 great sword "Spiderbane" {slice, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. (31, -9, Spider:2) 12 gold pieces (34, -8, Spider:2) 16 gold pieces (39, -37, Spider:2) an uncursed ring of ice a +3 ring of dexterity (44, -9, Spider:2) a +0 chain mail Level 3 of the Spider Nest (0, 0, Spider:3) the amulet of Tension {Gourm rC- rN+ Dex+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. (2, 16, Spider:3) 25 sling bullets (3, 12, Spider:3) a +0 longbow (14, 2, Spider:3) a scroll of noise Level 4 of the Spider Nest (0, 0, Spider:4) a +0 ring mail (19, -12, Spider:4) a +0 pair of boots (21, -16, Spider:4) a wand of random effects (21) (21, -7, Spider:4) a +0 quarterstaff (35, 12, Spider:4) a +0 pair of boots (49, -8, Spider:4) a +0 mace (51, 10, Spider:4) 627 stones 164 bolts (57, -25, Spider:4) a +0 war axe (57, -17, Spider:4) a +0 leather armour