bufferunderpants the Dungeon (0, 9, D) a +0 robe a +0 club (0, 10, D) a +0 robe a +0 dagger (0, 11, D) a +0 mace a +0 ring mail a +0 dagger a +0 robe (0, 13, D) a +0 flail a cursed +0 leather armour a +0 short sword (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 quarterstaff a +2 trident (6, 14, D) a +0 trident of piercing (6, 15, D) a +0 hand axe of freezing (7, 12, D) a +0 short sword (7, 14, D) a +1 quarterstaff of speed (7, 15, D) a +2 dagger of draining (7, 23, D) a cursed +0 scale mail a +0 whip (8, 14, D) a +1 mace of protection (8, 21, D) a +0 halberd (9, 12, D) a +0 club (9, 14, D) a +2 plate armour (9, 15, D) a +2 plate armour (11, 6, D) a +0 dagger (unseen) (16, 23, D) a potion of mutation (17, 19, D) a +4 scale mail (17, 20, D) a +4 chain mail (17, 21, D) a +2 halberd of protection (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 scimitar of flaming (18, 19, D) a +3 plate armour (18, 21, D) a +2 rapier of distortion (18, 22, D) the +2 war axe of Ymeikime {elec, *Contam rC+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It causes magical contamination when unequipped. It makes you more stealthy. (18, 23, D) a +2 dire flail of protection (21, 18, D) a bat skeleton (22, 18, D) an adder skeleton (22, 19, D) an orc skeleton (23, 17, D) a hound skeleton (23, 18, D) a jackal skeleton a centaur corpse (23, 19, D) an elf skeleton a yaktaur corpse (24, 19, D) a bullfrog skeleton a cyclops corpse (25, 18, D) an orc corpse (25, 19, D) a jackal skeleton (26, 18, D) a hobgoblin skeleton