burchardtist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 1, D:1) a +0 whip (10, 3, D:1) 7 stones (11, 3, D:1) a +0 short sword 5 stones (20, 18, D:1) a +0 short sword a +0 dagger (28, 14, D:1) 5 poisoned darts (31, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (17, 19, D:2) a +0 short sword (23, 16, D:2) a +0 ring mail (26, -2, D:2) a +0 dagger a +0 robe (31, 4, D:2) the +10 mace of the Feral God {freeze, Will++} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It greatly increases your willpower. (32, 14, D:2) a +0 pair of gloves (33, 9, D:2) 6 stones (38, -2, D:2) a +0 dagger (42, 21, D:2) a +0 short sword (43, 2, D:2) 2 stones (45, 27, D:2) a +0 robe (47, 11, D:2) a +0 dagger 3 stones (49, 26, D:2) a +0 club Level 3 of the Dungeon [Shop] Caiblor's Armour Boutique a +0 leather armour (22 gold) a +1 robe of willpower (139 gold) a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 pair of boots (49 gold) a +0 robe (7 gold) a +2 robe of the Archmagi (414 gold) (0, 0, D:3) a +0 falchion a +0 ring mail (0, 1, D:3) a +0 short sword a +0 leather armour (0, 2, D:3) a +0 war axe a +0 chain mail (12, 5, D:3) a +1 dagger of freezing a +0 club 7 stones a +0 scale mail (12, 7, D:3) 3 stones a +0 trident (12, 12, D:3) a +0 robe a +0 dagger (14, -10, D:3) a +0 spear (15, 3, D:3) 2 stones a +0 short sword (15, 4, D:3) 5 stones a +0 dagger (17, 13, D:3) a +0 trident (17, 15, D:3) 3 javelins (22, -3, D:3) a +0 falchion a +0 hand axe a +0 ring mail (23, -3, D:3) a +0 mace a +0 leather armour of cold resistance (25, -16, D:3) a +0 scale mail (31, 14, D:3) a +0 short sword (34, -8, D:3) 4 stones (38, 19, D:3) a +1 antimagic dire flail (42, -17, D:3) a +0 dagger (45, 6, D:3) a +0 club a +0 short sword (50, 1, D:3) 2 atropa-tipped darts Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -10, D:4) a +0 spear (4, 8, D:4) a +0 flail a +3 leather armour (6, 8, D:4) a +0 dagger 4 stones (7, 16, D:4) a +0 quarterstaff (10, 22, D:4) a +0 dagger (12, -9, D:4) 8 stones (13, 29, D:4) a +0 spear (19, 7, D:4) 6 poisoned darts a +0 whip (21, 14, D:4) a +0 dagger (21, 15, D:4) a +0 dagger (22, 3, D:4) a +0 ring mail (26, -9, D:4) a +0 club (26, -4, D:4) 2 stones (27, -9, D:4) a +0 short sword a +0 leather armour (29, -9, D:4) 6 stones (30, -19, D:4) a +0 ring mail (32, 6, D:4) a +0 chain mail a +1 war axe of freezing (33, -21, D:4) a +0 ring mail (38, -11, D:4) a +0 giant club (39, 21, D:4) a +0 leather armour a +0 hand axe (41, 22, D:4) a +0 dagger (41, 23, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 2 stones (4, -27, D:5) 6 stones (11, -28, D:5) a +0 robe (14, -15, D:5) 4 stones (19, -13, D:5) a +0 flail (30, 2, D:5) a +0 sling (36, -19, D:5) 2 boomerangs (36, 6, D:5) a +0 halberd (36, 7, D:5) a +0 flail a +0 club a +0 whip (38, -22, D:5) a +0 club a +0 robe a +2 whip of electrocution a +0 ring mail a +0 whip (39, -31, D:5) a +0 dagger a +0 robe (39, -30, D:5) a +0 dagger a +0 leather armour a +0 flail (53, -1, D:5) a +0 giant spiked club (54, 0, D:5) a +0 leather armour (54, 20, D:5) 7 stones (55, 2, D:5) 6 stones Level 6 of the Dungeon [Shop] Rerch's Distillery a potion of lignification (33 gold) a potion of flight (33 gold) a potion of magic (88 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of berserk rage (55 gold) a potion of resistance (110 gold) a potion of haste (110 gold) (11, 22, D:6) a +0 dagger (14, 21, D:6) 5 datura-tipped darts (17, -6, D:6) a +0 flail (31, 26, D:6) a +0 robe a +0 scythe (35, 1, D:6) a +0 rapier (35, 10, D:6) a +0 halberd (36, 10, D:6) a +0 shortbow (36, 22, D:6) 6 boomerangs (37, -2, D:6) a +0 trident (37, 4, D:6) a +0 dagger a +0 ring mail a +0 shortbow (38, 24, D:6) a +0 leather armour (40, 23, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Tuthra's Antique Weapon Boutique a +4 scimitar of flaming (876 gold) a +0 hand axe (90 gold) a +0 quarterstaff (120 gold) a +0 spear (90 gold) a +0 morningstar (120 gold) the +7 dagger of the First Dances {drain, Will+ Int+4 Dex-4} (1536 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). Will: It increases your willpower. a +0 dagger (60 gold) the +13 scythe of Curses {drain, Drain} (2400 gold) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. a +0 quarterstaff (120 gold) (0, 0, D:7) 2 poisoned darts (6, 8, D:7) a +0 club (10, -13, D:7) 2 boomerangs of dispersal a +0 hand axe (15, 4, D:7) an amulet of magic regeneration (16, 37, D:7) a +0 dagger (35, 36, D:7) a +0 dagger (36, 26, D:7) a +0 quarterstaff a +0 robe (36, 27, D:7) a +0 leather armour a +1 rapier of electrocution (37, 22, D:7) a scroll of vulnerability (39, 28, D:7) 4 poisoned darts (41, 20, D:7) a +4 hammer (44, 19, D:7) a +3 quarterstaff of chaos (45, 7, D:7) a +0 broad axe Level 8 of the Dungeon (0, 5, D:8) a +0 ring mail a +0 short sword (4, -4, D:8) a +0 chain mail a +0 dire flail (8, -18, D:8) a +0 hand axe (10, -17, D:8) a +0 dagger (11, -16, D:8) a +0 short sword a +0 ring mail (12, -5, D:8) a +0 sling (15, -4, D:8) a +0 dagger (17, -2, D:8) a +0 leather armour a +0 war axe (18, -2, D:8) a +0 vorpal flail (18, -1, D:8) a +0 scale mail a +0 spear (18, 0, D:8) a +0 whip (19, -2, D:8) a +0 whip (19, 24, D:8) a +0 bardiche (20, -6, D:8) 3 stones (21, 0, D:8) a +0 spear (21, 4, D:8) a +0 spear (22, -14, D:8) 4 stones (42, 11, D:8) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (44, 22, D:8) 6 stones (51, -3, D:8) a +2 trident of protection (54, -19, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Nidi Gut's Weapon Boutique a +0 great sword (97 gold) a +0 mace (45 gold) a +3 mace of holy wrath (336 gold) a +2 broad axe of electrocution (330 gold) the +5 hand axe "Buyfram" {flame, *Slow rCorr Str+2 Stlth+} (666 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +0 club (15 gold) a +0 hand axe (45 gold) a +0 dire flail (60 gold) (1, 52, D:9) a +0 ring mail (5, 34, D:9) 6 stones a +0 club (5, 35, D:9) 5 stones a +0 dagger (5, 36, D:9) a +0 short sword a curare-tipped dart a +0 short sword (9, 38, D:9) 4 stones a +0 whip (10, 39, D:9) a +0 dagger (15, 38, D:9) +0 acid dragon scales (17, 32, D:9) a +0 shortbow (21, 37, D:9) a +0 short sword (23, 21, D:9) 7 stones (25, 34, D:9) a +0 chain mail (25, 40, D:9) a +0 flail (26, 32, D:9) 7 stones a +1 demon trident of electrocution (27, 28, D:9) a +0 scale mail a +1 glaive of distortion (44, 6, D:9) a +0 short sword (49, 24, D:9) a +0 cloak (53, 14, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (8, 14, D:10) a +0 short sword 3 poisoned darts (9, -7, D:10) a +0 sling 5 stones a +0 club (11, -9, D:10) a +0 short sword (14, 5, D:10) 5 stones (16, -10, D:10) 4 stones (21, 0, D:10) a +0 short sword a +0 dagger 8 poisoned darts (22, 1, D:10) a +0 short sword a +0 club 5 stones (23, 2, D:10) a +0 short sword 4 stones (24, 2, D:10) a +0 short sword (44, -12, D:10) a +0 dagger (45, -12, D:10) a +0 dagger 3 stones a +0 club 8 poisoned darts a +1 dagger of holy wrath (46, -12, D:10) a +0 short sword (54, 15, D:10) a +0 scale mail a +1 dagger of venom a +0 whip a +0 flail (55, 15, D:10) a +0 plate armour a +0 glaive Level 11 of the Dungeon (0, 0, D:11) 5 stones (13, -3, D:11) 4 stones (17, -34, D:11) 4 poisoned darts (20, -48, D:11) a +0 long sword (20, 10, D:11) a +1 morningstar of protection (30, -22, D:11) a +0 shortbow (31, -44, D:11) a +0 trident (31, -13, D:11) a +2 mace of holy wrath (31, -12, D:11) a +0 club a +0 scale mail (35, -20, D:11) a +0 ring mail a +0 dagger (39, 7, D:11) 5 stones (40, -22, D:11) a +0 robe a +0 flail (40, -19, D:11) a +0 dagger (40, -10, D:11) a +0 robe (45, -25, D:11) a +0 plate armour a +0 halberd (48, -23, D:11) 4 large rocks (53, -11, D:11) a +0 cloak (59, -11, D:11) a +0 battleaxe a +0 chain mail (61, -7, D:11) a +0 broad axe Level 12 of the Dungeon (0, 0, D:12) 10 gold pieces (5, 13, D:12) a +0 shortbow (7, 7, D:12) a potion of heal wounds (9, 17, D:12) a +0 morningstar the Ecumenical Temple Level 1 of the Lair of Beasts (9, 20, Lair:1) a +0 scale mail (17, 34, Lair:1) a +0 robe (20, 51, Lair:1) a +0 robe (25, 7, Lair:1) a +0 sling (26, 5, Lair:1) a scroll of immolation (30, 9, Lair:1) 3 stones (31, 12, Lair:1) a +0 flail (37, 21, Lair:1) a +0 ring mail (49, 38, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (8, 3, Lair:2) a +0 robe (12, -4, Lair:2) the +1 robe "Boribamu" {Dex+2 Slay+2} Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (14, -4, Lair:2) a +0 sling (18, 54, Lair:2) a +0 ring mail (28, -7, Lair:2) 3 javelins (32, 19, Lair:2) a +0 whip (44, 47, Lair:2) a +0 leather armour (52, 19, Lair:2) a +0 ring mail (56, 25, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (6, -3, Lair:3) a rime drake corpse (skeletalised by now) (14, -29, Lair:3) a black mamba corpse (15, -29, Lair:3) a water moccasin corpse (16, -28, Lair:3) a black mamba corpse (20, -15, Lair:3) +0 acid dragon scales (24, 2, Lair:3) a black bear corpse (skeletalised by now) (26, 3, Lair:3) a bullfrog corpse (skeletalised by now) (32, -24, Lair:3) 6 stones (32, 6, Lair:3) a catoblepas corpse (34, 5, Lair:3) a scroll of immolation (42, 1, Lair:3) a wolf corpse (43, 1, Lair:3) a wolf corpse (47, -19, Lair:3) a cane toad corpse (49, -26, Lair:3) a +0 rapier