burchardtist Level 1 of the Dungeon (4, 30, D:1) a +0 leather armour (5, 12, D:1) a +0 pair of boots of rampaging (5, 29, D:1) 6 stones (9, 24, D:1) a +0 dagger (12, 17, D:1) 5 stones (19, 22, D:1) a +0 short sword (21, 24, D:1) a +0 whip 4 stones (31, 18, D:1) 6 stones (32, 7, D:1) a +0 dagger (35, 19, D:1) a +0 club (41, -8, D:1) 2 stones (43, -2, D:1) a +0 dagger 3 stones (44, 16, D:1) a +0 dagger (49, 15, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 0, D:2) 5 stones (12, 7, D:2) the +10 war axe of Ythrirch {vorpal, rPois rN+ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It protects you from negative energy. (14, 11, D:2) a +0 dagger 7 poisoned darts (27, -2, D:2) a staff of death (37, -10, D:2) 4 poisoned darts (40, -7, D:2) a +0 dagger (44, 14, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) 3 stones (0, 7, D:3) a +0 robe (11, 7, D:3) a +0 ring mail (23, -7, D:3) a +0 war axe (27, -2, D:3) a ball python skeleton (29, -10, D:3) a +0 flail a +0 ring mail a potion of curing the human corpse of Terence (skeletalised by now) (34, 20, D:3) a +0 robe (37, 16, D:3) a +0 spear a rat skeleton (41, 14, D:3) a potion of resistance (44, -4, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 4, D:4) 13 gold pieces