burchardtist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -8, D:1) a +0 dagger (4, -12, D:1) a +1 vampiric whip (7, -32, D:1) a +0 spear (7, -30, D:1) a +0 pair of boots (13, -15, D:1) a +0 robe (18, 16, D:1) a +0 leather armour (22, 11, D:1) 5 stones (28, -12, D:1) a +0 short sword (39, -29, D:1) a +0 falchion (42, -4, D:1) a +0 dagger (51, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, 1, D:2) a +0 dagger (3, -1, D:2) a +0 dagger 2 stones (17, 20, D:2) a +0 spear (19, -8, D:2) a +0 club (20, 0, D:2) a +0 ring mail (22, 20, D:2) the +0 leather armour of the Comet {*Slow +Blink rC+} rC: It protects you from cold. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (23, 30, D:2) a +0 dagger 5 stones (23, 35, D:2) 4 stones (26, 25, D:2) a +0 leather armour (32, 26, D:2) a +0 flail (33, 8, D:2) a +0 club (38, 0, D:2) a +0 dagger (38, 14, D:2) 8 stones (41, -5, D:2) 6 stones Level 3 of the Dungeon [Shop] Qet Red's Distillery a potion of curing (39 gold) a potion of invisibility (104 gold) a potion of attraction (39 gold) a potion of brilliance (52 gold) a potion of might (52 gold) a potion of curing (39 gold) 2 potions of curing (78 gold) (0, 0, D:3) a +0 whip (1, -7, D:3) a +0 helmet (3, -13, D:3) a +0 short sword (3, 5, D:3) 5 stones (9, 24, D:3) a +0 leather armour (10, 29, D:3) a +0 club (13, 4, D:3) the +7 plate armour "Damnable Contraption" {rElec rF- Will+++ Stlth+} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (19, 9, D:3) 6 large rocks (31, 1, D:3) a +2 vampiric long sword (35, -1, D:3) a +0 dagger (36, 20, D:3) a +0 robe (37, 18, D:3) a stone (38, -2, D:3) a +0 scale mail (38, 18, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, 2, D:4) a +0 dagger (7, -15, D:4) a +0 short sword 5 stones (8, -21, D:4) a +0 chain mail 6 javelins (21, -16, D:4) 3 poisoned darts (21, 2, D:4) a +0 leather armour Level 5 of the Dungeon (2, 4, D:5) a +1 helmet of intelligence (6, -13, D:5) a +0 dagger (9, -20, D:5) a +0 short sword (12, -20, D:5) a +0 dagger a +0 robe (17, -20, D:5) 9 stones (20, -14, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (12, 16, D:6) a +0 whip of freezing (26, 17, D:6) 12 gold pieces (26, 18, D:6) a scroll of fear (26, 19, D:6) 11 gold pieces (28, 30, D:6) 5 stones (32, 41, D:6) a +0 trident (33, 43, D:6) a +0 leather armour a +0 trident (34, 43, D:6) a +0 robe a +0 dagger (48, 16, D:6) a +0 long sword (51, 30, D:6) a +0 trident (51, 31, D:6) a +0 trident (51, 32, D:6) a +0 club a +0 flail 3 boomerangs (52, 34, D:6) a +0 club (53, 15, D:6) a +0 longbow (54, 42, D:6) a +0 hand axe Level 7 of the Dungeon (9, -30, D:7) the +12 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (11, -17, D:7) a +0 dagger a +0 robe (14, -6, D:7) a +1 vorpal glaive (15, 16, D:7) 7 stones (18, -17, D:7) a +0 flail (24, 15, D:7) a +5 war axe a +0 robe (25, 15, D:7) a +0 long sword a +0 robe (26, -9, D:7) a +0 giant club a +0 giant club (26, -8, D:7) a +0 giant spiked club a +0 giant club (27, -1, D:7) a +0 robe a +0 dagger (28, -4, D:7) 4 stones (28, -3, D:7) a +0 dagger (28, -2, D:7) a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger (28, 0, D:7) a +0 dagger (29, -2, D:7) a +0 shortbow a +2 vorpal hand axe (29, -1, D:7) a +0 robe a +0 dagger (29, 0, D:7) a +0 hand axe a +0 short sword (29, 19, D:7) a +0 halberd a +0 robe (36, -9, D:7) 5 stones (44, 12, D:7) a +0 chain mail (46, -14, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a water moccasin corpse (skeletalised by now) (3, -6, D:8) 4 stones (8, 39, D:8) a +0 leather armour (10, 10, D:8) 5 stones (10, 11, D:8) 6 stones (12, -19, D:8) a +0 giant spiked club a +0 giant club (20, 6, D:8) a +0 leather armour a +1 falchion of holy wrath a +0 ring mail a +0 flail (20, 7, D:8) a +0 robe a +0 hand axe (23, -10, D:8) a +0 short sword (23, -9, D:8) a +0 dagger a curare-tipped dart {=f} (24, -9, D:8) a +0 short sword 3 stones Level 9 of the Dungeon (1, 11, D:9) a +3 great sword a +0 robe (1, 12, D:9) a +3 falchion a +0 robe a +0 spear a +0 robe (1, 13, D:9) a +1 hand axe of flaming a +0 robe (3, 14, D:9) a +0 dagger a +0 short sword a curare-tipped dart {=f} a +0 dagger a +0 whip 5 stones (5, -1, D:9) 5 stones (5, 0, D:9) 5 stones (6, 0, D:9) 5 stones (10, 31, D:9) a +0 spear a +0 robe a +0 dire flail a +0 chain mail (10, 32, D:9) a +0 falchion a +0 trident a +0 robe a +0 morningstar a +0 robe a +0 dire flail a +0 robe a +0 great sword (11, -5, D:9) a +0 trident (12, -3, D:9) a +0 war axe 3 boomerangs a +0 leather armour (13, -3, D:9) a +0 short sword a +0 chain mail (13, 12, D:9) a +0 mace (13, 22, D:9) a +0 cloak (15, 33, D:9) a +0 robe a +4 flail (16, 15, D:9) a scroll of enchant weapon (17, 34, D:9) a +0 leather armour (18, 6, D:9) 5 stones (21, 2, D:9) 5 stones a +0 leather armour (23, 41, D:9) a +0 short sword (24, 4, D:9) a +0 sling 5 stones (24, 22, D:9) a potion of brilliance (25, 12, D:9) a +0 dagger (26, 15, D:9) 5 stones (37, 36, D:9) a +4 hand axe (still there?) a +0 chain mail (still there?) (43, 9, D:9) a +0 helmet (50, 37, D:9) a +0 war axe 2 boomerangs (51, 37, D:9) a +0 morningstar (52, 37, D:9) a +0 club (53, 37, D:9) a +0 dagger (55, 36, D:9) a +0 hand axe 3 boomerangs a +2 short sword of venom (58, 36, D:9) a +0 war axe a +0 arbalest a +0 plate armour (59, 35, D:9) a +0 falchion a +0 flail a +0 flail a +2 whip of venom a +0 scale mail a +0 whip a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 hand axe a +0 plate armour (59, 36, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (60, 31, D:9) a +0 scimitar Level 10 of the Dungeon [Shop] Sazile's Weapon Boutique 3 stones (4 gold) 8 stones (11 gold) a +2 long sword of holy wrath (256 gold) a +0 long sword (49 gold) a +0 whip (35 gold) a +0 quarterstaff (56 gold) a +0 sling (21 gold) a +0 war axe (49 gold) (0, 0, D:10) a +0 dagger (4, 3, D:10) 23 gold pieces (12, 25, D:10) a +0 buckler (22, 29, D:10) a +0 club (25, -11, D:10) 6 poisoned darts (30, 9, D:10) a +0 trident (36, -4, D:10) a +0 halberd (37, -4, D:10) a +0 flail a +0 spear a +0 scale mail (37, -3, D:10) a +1 flail of draining (43, 8, D:10) 9 stones (43, 25, D:10) a +0 dagger a +0 robe a +0 whip (43, 26, D:10) a +0 flail a +0 club a +0 leather armour (49, 9, D:10) a +0 long sword (55, -2, D:10) a +0 flail (57, -6, D:10) 5 stones the Ecumenical Temple Level 1 of the Lair of Beasts (1, 3, Lair:1) a scroll of magic mapping (3, -2, Lair:1) a wand of iceblast (4) (4, -9, Lair:1) a scroll of magic mapping Level 2 of the Abyss