burchardtist Level 1 of the Dungeon (1, 0, D:1) a +0 short sword (8, 14, D:1) a +0 dagger (10, 18, D:1) a +0 ring mail (21, 24, D:1) a +0 dagger (22, 10, D:1) 2 stones a +0 short sword (24, 11, D:1) a +0 dagger (30, 8, D:1) a +0 club (31, -2, D:1) 6 stones (34, 32, D:1) a +0 sling (38, 28, D:1) a +0 short sword (38, 32, D:1) a +0 robe (40, 32, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (3, 10, D:2) 4 poisoned darts (4, 17, D:2) 6 silver javelins (10, -14, D:2) a +0 chain mail (18, -6, D:2) the +3 dagger of the Seven Xalams {pain, rElec rN+++ Str-5 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-5). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. (23, -7, D:2) a +0 robe (24, -1, D:2) a +0 robe (24, 9, D:2) 5 stones a +0 club (24, 18, D:2) a +0 robe (47, -2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -3, D:3) a +0 flail (10, 8, D:3) a +0 club 3 stones (15, -3, D:3) a +0 club (15, -2, D:3) a +0 dagger (21, 0, D:3) a +0 club a stone (23, 9, D:3) a +0 war axe (24, 7, D:3) a +0 rapier (24, 24, D:3) a +0 scythe a +0 robe (26, 1, D:3) a +0 club (30, 20, D:3) a +0 flail a +0 chain mail a +0 club (30, 21, D:3) a +0 club (34, -20, D:3) a +0 club (35, -10, D:3) a +0 leather armour (39, 10, D:3) a +0 dagger (46, 6, D:3) a +0 robe (51, 15, D:3) a +0 dagger a +0 robe (52, 8, D:3) a +0 short sword a +0 leather armour a +0 flail a +0 ring mail a +0 hand axe (52, 15, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 flail (1, 16, D:4) a +0 giant club (3, -11, D:4) a +0 club a stone (3, 3, D:4) a +0 dagger (4, -11, D:4) a +0 dagger (6, 1, D:4) a +0 dagger a +0 robe (6, 5, D:4) a +0 morningstar (7, 1, D:4) a +0 hand axe a +0 short sword a +0 whip 5 stones (7, 2, D:4) a +0 mace a +0 leather armour (8, 14, D:4) a +0 chain mail a +0 hand axe (8, 24, D:4) a +0 short sword (9, 3, D:4) a +0 club (9, 4, D:4) a +0 whip a +0 club (11, 23, D:4) a +0 club (27, 1, D:4) a +0 club (28, 25, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Zegifowk's Antique Armour Shoppe a +3 chain mail of cold resistance (715 gold) a +0 leather armour (54 gold) a +0 troll leather armour (405 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +4 chain mail of willpower (850 gold) a +0 robe (18 gold) (0, 0, D:5) the +5 arbalest "Ahenwosy" {penet, rPois rC++ Dex-2} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. rPois: It protects you from poison. (5, 16, D:5) a +0 dagger (6, 10, D:5) 5 stones (7, -7, D:5) a +0 flail (14, -7, D:5) a +0 short sword a +0 ring mail (16, 13, D:5) 4 stones (24, 13, D:5) a +0 robe (29, 21, D:5) a +0 cloak (37, 8, D:5) a +0 short sword a +0 ring mail (38, 38, D:5) a +0 dagger (39, 8, D:5) a +0 hand axe a +0 chain mail a +0 whip a +0 club a boomerang a +0 mace a +0 chain mail (42, -8, D:5) a +0 shortbow (43, 17, D:5) a +0 war axe (43, 41, D:5) a +0 pair of boots (44, -6, D:5) a +0 club (48, -2, D:5) a +0 dagger a +0 short sword a +0 club a +0 club a +0 chain mail a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +1 pair of gloves (5, -43, D:6) a scroll of torment (7, -17, D:6) an iguana corpse (8, -44, D:6) a potion of berserk rage (8, -8, D:6) a +0 scimitar (23, -9, D:6) a +0 scale mail (32, -12, D:6) a +0 giant club an ogre corpse (skeletalised by now) (41, -16, D:6) a +0 rapier (43, -32, D:6) an adder corpse (skeletalised by now) (50, -44, D:6) a steam dragon corpse (skeletalised by now) the Ecumenical Temple