burmascar Level 1 of the Dungeon (17, 15, D:1) a staff of conjuration (19, 43, D:1) a ring of positive energy (25, 21, D:1) a +0 robe (33, 9, D:1) a +0 dagger (38, -4, D:1) a +0 dagger (41, 9, D:1) a +0 whip (44, 6, D:1) a +0 club (52, 34, D:1) a +0 dagger (55, 6, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 12, D:2) a +0 short sword 4 stones (20, 25, D:2) a frilled lizard corpse (skeletalised by now) (21, -27, D:2) 17 bolts (24, 5, D:2) a +0 club (34, 2, D:2) a +0 hunting sling a +0 dagger 24 stones (34, 33, D:2) a frilled lizard corpse (skeletalised by now) (37, 23, D:2) a +0 spear (38, 25, D:2) a ball python corpse (skeletalised by now) (50, 15, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon (2, -5, D:3) 3 gold pieces (2, -1, D:3) a +0 war axe of pain (2, 1, D:3) an arrow (still there?) a +0 dagger (still there?) (3, -7, D:3) a +0 flail (7, 0, D:3) a +0 short sword a stone (10, 20, D:3) an arrow (13, 19, D:3) a scroll of enchant armour (still there?) a +0 leather armour (still there?) (13, 21, D:3) 10 gold pieces (14, 22, D:3) an arrow