busta Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 9, D:1) a +0 club (6, -26, D:1) 26 bolts (6, -24, D:1) 3 javelins of returning (6, 4, D:1) 11 poisoned needles (16, -30, D:1) 17 bolts (18, -19, D:1) a +0 dagger (21, -20, D:1) 2 stones (23, -26, D:1) a +0 dagger (25, -22, D:1) a stone (31, -33, D:1) a +0 leather armour (32, 6, D:1) 10 bolts (36, 2, D:1) a cursed +0 ring mail (40, -38, D:1) a +0 dagger (43, 8, D:1) a +0 hand axe (51, -19, D:1) a +0 leather armour (56, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (3, -10, D:2) a +0 club (3, -2, D:2) a +0 club (4, -23, D:2) a +0 club (4, -22, D:2) a +0 whip a +0 animal skin a cursed -1 helmet a +0 club a +0 club a +0 dagger (4, -21, D:2) a +0 club (4, -2, D:2) a +0 whip 13 stones (5, -15, D:2) a cursed -2 club (5, -4, D:2) a +0 hunting sling 14 stones (6, -10, D:2) a +0 hunting sling 18 stones (11, 0, D:2) a +0 dagger (12, -11, D:2) a +0 club (13, -7, D:2) a cursed -1 hunting sling 13 stones (13, -1, D:2) a +0 dagger (15, -49, D:2) a stone (22, -53, D:2) a +0 hunting sling a +0 dagger 23 stones (27, -45, D:2) a cursed -3 club (41, -57, D:2) a +0 club (52, -52, D:2) a +0 mace (60, -58, D:2) 9 poisoned needles (60, -34, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 25, D:3) a +0 mace (1, 14, D:3) a +0 dagger (2, 1, D:3) a +0 trident (4, 1, D:3) a +0 club (8, 29, D:3) a +0 club (13, 20, D:3) a +0 short sword (20, 19, D:3) a +0 dagger a +0 leather armour (21, -8, D:3) a +0 ring mail (unseen) (27, 24, D:3) a +0 whip (37, -5, D:3) a +0 club (42, -2, D:3) 23 stones (43, 14, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Waroax's Antique Weapon Shoppe a +0 rapier (92 gold) a +0 flail (80 gold) a +0 hunting sling (34 gold) a +0 dagger (46 gold) a +0 hand axe of electrocution (218 gold) the +3 hunting sling of the Crawling Thing {flame, *Slow +Blink rElec rC++} (1163 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It insulates you from electricity. It lets you blink. It may slow you when you take damage. a +4 great sword of flaming (775 gold) a +0 dagger (46 gold) a cursed -3 long sword (2 gold) a +0 morningstar of draining (211 gold) a +0 short sword (69 gold) a +2 trident of flaming (420 gold) a +5 dire flail of crushing (759 gold) (0, 0, D:4) a +0 leather armour (1, -5, D:4) a +0 chain mail (25, 0, D:4) a +0 shortbow (36, 5, D:4) a +0 shield