busta Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -28, D:1) 16 arrows (5, -6, D:1) 5 poisoned needles (6, -31, D:1) 10 arrows (36, -2, D:1) 15 poisoned needles (36, 1, D:1) a +0 leather armour (37, 5, D:1) a +0 dagger (53, -37, D:1) a +0 short sword (58, 10, D:1) a +0 robe Level 2 of the Dungeon (4, -2, D:2) a +0 club (16, 41, D:2) 4 poisoned needles (23, 42, D:2) a +0 club (27, 17, D:2) a +0 club (29, 29, D:2) a +0 robe a +0 dagger (37, 2, D:2) a +0 chain mail (41, 41, D:2) a +0 club (unseen) (42, 29, D:2) a +1 war axe of chopping (51, 39, D:2) a +0 club a +4 chain mail (53, 39, D:2) a +0 hand axe a +0 chain mail of positive energy Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -18, D:3) a +0 club (3, 0, D:3) a +0 robe (7, -3, D:3) a cursed +0 ring mail (9, -14, D:3) a +0 club (9, -11, D:3) a +0 whip (9, -1, D:3) a +0 ring mail (15, -19, D:3) a +0 flail (31, -20, D:3) a +0 leather armour (38, 16, D:3) a +0 robe (42, -18, D:3) a +0 ring mail (42, -4, D:3) 4 exploding tomahawks (42, 6, D:3) a +0 short sword a +0 robe (47, 2, D:3) a +0 dagger a +0 leather armour a +0 leather armour (47, 3, D:3) a +2 war axe of freezing a +0 club (48, 3, D:3) a +0 leather armour a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +2 vampiric short sword (7, 13, D:4) a +0 ring mail (10, 18, D:4) a +0 short sword (16, -12, D:4) a +0 robe (20, -32, D:4) a +0 short sword a +0 leather armour (22, -18, D:4) a +0 short sword (24, -16, D:4) a +0 flail (29, 18, D:4) a +0 whip (31, 11, D:4) a +0 hunting sling (38, 4, D:4) a +0 dagger a +0 leather armour (38, 6, D:4) a +0 dagger a +0 robe (39, 4, D:4) a cursed +0 chain mail a +0 falchion a +0 leather armour (40, 4, D:4) a +0 mace (49, -7, D:4) a +0 giant spiked club (60, -16, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (5, 11, D:5) the +10 long sword "Roosobim" {freeze, rElec Dex+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. (9, 22, D:5) a +0 ring mail (10, -15, D:5) a +0 pair of boots (14, -22, D:5) 10 arrows (19, -5, D:5) a +0 blowgun (20, -28, D:5) 7 curare-tipped needles (28, 9, D:5) a +0 leather armour (29, -3, D:5) 6 tomahawks (38, 9, D:5) a +0 leather armour a +0 rapier (41, 9, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 chain mail (5, 1, D:6) a cursed +0 leather armour (5, 3, D:6) a +0 dagger (5, 4, D:6) a +0 dagger a +0 robe (6, 0, D:6) a +0 club (6, 1, D:6) a +0 short sword 3 tomahawks (10, -43, D:6) a +0 giant club (10, -33, D:6) a +0 mace (15, 1, D:6) an arrow (16, 0, D:6) an arrow (18, -2, D:6) a +0 shortbow 9 arrows (22, -8, D:6) a +0 hand axe a +0 dagger a +0 robe (30, -9, D:6) a +0 club (33, -48, D:6) an arrow (36, -48, D:6) an arrow (37, -47, D:6) a +0 shortbow 19 arrows (44, -3, D:6) a scroll of noise (58, -27, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar (19, 0, D:7) a +0 flail (23, 0, D:7) a +0 giant club (30, 19, D:7) a +0 robe (30, 24, D:7) a +0 robe a +2 dagger (31, 18, D:7) a +0 robe a +1 scimitar of freezing (31, 30, D:7) a +0 robe a cursed +0 dagger (32, 17, D:7) a +0 robe a +2 hand axe (33, 16, D:7) a +0 mace (45, 37, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip (0, 11, D:8) a +0 chain mail (1, 38, D:8) a +0 rapier (10, 6, D:8) a +0 giant spiked club (19, 33, D:8) a +0 mace (19, 41, D:8) a cursed -3 dagger (20, 48, D:8) a scroll of random uselessness (24, 1, D:8) a +0 giant spiked club (29, 46, D:8) a +0 dagger of distortion a +0 robe (35, -8, D:8) 24 arrows (37, 15, D:8) a +0 scale mail (39, 10, D:8) 24 arrows a +0 shortbow (52, 29, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -26, D:9) a +0 giant club (2, -22, D:9) 14 arrows (4, -32, D:9) a cursed -3 hand axe (7, -5, D:9) a +2 whip of distortion a +0 scale mail (7, -4, D:9) a +0 short sword a +0 dagger a +0 robe a +0 club (7, 12, D:9) a +0 shortbow 7 arrows (8, -19, D:9) 13 bolts (8, 8, D:9) an arrow (12, -36, D:9) 9 sling bullets (13, -6, D:9) 18 sling bullets (17, -15, D:9) a +0 robe (25, -22, D:9) a +0 dagger a +0 robe (26, -22, D:9) a +2 dagger of speed a +0 robe (27, -22, D:9) a +3 mace (27, -21, D:9) the +5 short sword of Animal Spirits {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (27, 11, D:9) a +0 robe (29, -13, D:9) a +0 flail (31, -20, D:9) a +0 robe (40, 9, D:9) a +0 quarterstaff (42, -32, D:9) a +0 dire flail a +0 chain mail (43, -19, D:9) a +0 trident (43, -18, D:9) a +0 dagger of draining a +0 robe a +0 short sword a +0 chain mail (47, -32, D:9) 12 bolts (52, 7, D:9) 24 sling bullets Level 10 of the Dungeon [Shop] Varchuda's Demolitions Depot a wand of flame (31/48) (231 gold) a lamp of fire (560 gold) a book of the Tempests (980 gold) a manual of Evocations (1545 gold) 2 exploding large rocks (39 gold) a book of Fire (910 gold) a book of Air (490 gold) a book of Clouds (630 gold) (0, 0, D:10) a +0 quarterstaff (4, -20, D:10) 21 arrows a +0 shortbow (7, 2, D:10) a +0 short sword (10, -17, D:10) a +0 ring mail a javelin a +1 double sword (10, -14, D:10) a javelin (10, -10, D:10) a +0 short sword a +0 robe a +0 dagger (10, -9, D:10) a +0 robe a +0 dagger (10, -8, D:10) a cursed -1 flail a +0 robe a +0 dagger (20, -5, D:10) a javelin (20, 9, D:10) a throwing net (20, 10, D:10) a +0 spear (24, -11, D:10) a javelin a +0 chain mail a +0 war axe (24, -10, D:10) a javelin (27, -13, D:10) a javelin (28, -12, D:10) a +0 plate armour a +0 dire flail (28, -11, D:10) a javelin (33, -6, D:10) a +0 plate armour a +0 mace (34, 0, D:10) a +0 helmet (35, -5, D:10) a +0 leather armour a +3 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (18, -1, D:11) a +0 plate armour a +0 long sword (18, 0, D:11) 3 tomahawks a +0 club (19, 1, D:11) a +0 ring mail a +0 dagger (19, 2, D:11) a +0 robe a +0 dagger (21, -1, D:11) a +0 mace (25, -11, D:11) 25 arrows (26, -15, D:11) a +0 giant club (26, 2, D:11) a cursed -1 giant club (29, 4, D:11) a +0 quarterstaff (38, 9, D:11) 33 bolts (41, -4, D:11) an uncursed ring of flight Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (0, 3, D:12) the +10 short sword of Skirmishing {elec, *Noise rN+ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. (1, 8, D:12) 18 bolts (16, 17, D:12) an arrow (17, 15, D:12) a +0 shortbow 20 arrows (17, 22, D:12) a +0 troll leather armour (18, 13, D:12) a +0 scale mail (24, 34, D:12) a +0 flail (28, 36, D:12) a +0 dagger a +0 robe (29, 18, D:12) 19 bolts (39, 3, D:12) a book of Air (43, 40, D:12) a +0 chain mail (48, 6, D:12) a +0 arbalest (54, 21, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 robe (16, -7, D:13) 17 arrows (21, -21, D:13) a +0 hand crossbow (23, 29, D:13) a cursed +0 leather armour (24, 15, D:13) a +0 flail a +0 flail of draining a +0 plate armour (24, 16, D:13) a +0 leather armour a +0 club a +0 hand axe (25, 15, D:13) a +0 leather armour a +0 short sword (26, 12, D:13) 30 bolts (26, 15, D:13) a +0 falchion (26, 23, D:13) 22 arrows (27, -5, D:13) a +0 club (27, 13, D:13) a +0 dagger a +0 robe (27, 14, D:13) a +0 dagger (27, 18, D:13) a +0 hand axe (31, 4, D:13) an arrow (34, 3, D:13) an arrow (35, -22, D:13) 25 bolts (38, 1, D:13) a +0 shortbow 3 arrows (40, 1, D:13) a +0 trident a +2 large shield Level 14 of the Dungeon (0, 0, D:14) 5 large rocks (12, -15, D:14) an arrow (16, -14, D:14) a +0 chain mail a +0 glaive (16, 23, D:14) a +1 long sword of holy wrath (17, -16, D:14) 2 large rocks (17, -15, D:14) 4 large rocks (19, -15, D:14) 2 arrows a +0 shortbow (25, 2, D:14) a +0 shortbow 13 arrows a scroll of vulnerability a +6 long sword (27, -5, D:14) a +0 giant club a +0 giant club (27, 15, D:14) a +0 war axe (34, -2, D:14) a +0 rapier (34, 0, D:14) a +0 robe a +0 dagger an uncursed amulet of the gourmand (35, 0, D:14) a +1 mace of crushing a +0 hand axe a +0 short sword a +0 leather armour (37, 3, D:14) a +0 robe a +0 dagger (42, 25, D:14) a scroll of vulnerability (43, -16, D:14) a +5 long sword (50, 11, D:14) a +0 giant club a +0 giant club (54, 2, D:14) a +0 scale mail (55, 24, D:14) a +0 club (56, 14, D:14) a +0 morningstar Level 15 of the Dungeon [Shop] Uprig's Weapon Boutique the cursed +1 mace of Virtue {freeze, Str+4} (387 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It has a curse placed upon it. the +6 hand crossbow "Nuisadgh" {freeze, rElec rN++ MR+ Str-2} (1057 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +1 arbalest of freezing (256 gold) a +0 blowgun (42 gold) a +1 dagger of protection (159 gold) a +0 lajatang (255 gold) a +0 broad axe (68 gold) a +0 halberd (68 gold) a +2 scimitar of holy wrath (326 gold) a +0 war axe (59 gold) a +0 mace of holy wrath (125 gold) a +0 rapier (68 gold) (0, 0, D:15) a +0 shortbow 16 arrows (1, 0, D:15) a +0 shortbow 17 arrows (2, -3, D:15) a +0 shortbow 13 arrows (7, 35, D:15) a +0 helmet (12, 31, D:15) a +0 scythe (14, 11, D:15) the +2 robe "Put-Me-On" {Str+3} It affects your strength (+3). (15, 31, D:15) a +1 scimitar of flaming (24, -1, D:15) a +0 club (25, 0, D:15) a +0 troll leather armour (25, 1, D:15) a +0 mace 3 tomahawks (26, 0, D:15) a +0 dagger a +0 robe (26, 28, D:15) a +0 giant spiked club a +0 dire flail (27, 0, D:15) a +0 giant club a +0 giant club (28, 0, D:15) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (36, -5, D:15) a large rock (37, 34, D:15) 2 potions of agility (38, -11, D:15) a cursed -3 war axe a +0 leather armour (38, -1, D:15) 2 large rocks (43, -12, D:15) a +0 shortbow (46, -10, D:15) a +0 leather armour a +0 hand axe (47, -10, D:15) a +0 leather armour a +0 broad axe (48, -14, D:15) a +0 robe a +0 hand axe (48, -12, D:15) a +0 leather armour a +0 war axe a +0 robe a +0 hand axe (49, -9, D:15) a +0 leather armour a +0 great sword (49, 8, D:15) 23 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (1, -1, Orc:1) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a cursed +0 trident a +0 plate armour (1, 0, Orc:1) a +0 dagger a +0 robe (17, -13, Orc:1) a +0 spear (17, -12, Orc:1) a +0 halberd (17, -11, Orc:1) a +0 whip (20, -10, Orc:1) a +0 chain mail a +0 broad axe (23, -13, Orc:1) a +0 chain mail a +2 great sword a +0 short sword a +0 chain mail (23, -11, Orc:1) a +0 plate armour (unseen) (26, -23, Orc:1) a +0 giant spiked club (26, -11, Orc:1) a +0 plate armour (unseen) (31, -17, Orc:1) a cursed +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Caar Emp's Assorted Antiques a scroll of teleportation (66 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) a potion of heal wounds (110 gold) a potion of mutation (176 gold) a wand of flame (23/48) (275 gold) 2 potions of flight (132 gold) a cursed ring of resist corrosion (374 gold) a scroll of remove curse (66 gold) a +0 shortbow (66 gold) [Shop] Epnuposm's Assorted Antiques 2 potions of haste (500 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2432 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. 2 potions of degeneration (50 gold) a +5 hand axe of draining (810 gold) a potion of curing (75 gold) a potion of curing (75 gold) a potion of magic (200 gold) [Shop] Wicon's Assorted Antiques a potion of curing (69 gold) a scroll of remove curse (69 gold) an uncursed ring of protection from magic (575 gold) a potion of haste (230 gold) a +0 flail (80 gold) a +1 naga barding of flying (805 gold) a +0 trident (80 gold) [Shop] Kaewatel's Armour Emporium a +0 scale mail (48 gold) a +1 ring mail of positive energy (156 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) the +2 robe of the Evening Star {Dex+4} (313 gold) It affects your dexterity (+4). a +0 ring mail (48 gold) a cursed +0 ring mail (36 gold) a +2 pair of gloves of archery (258 gold) (0, 0, Orc:2) a +3 dagger a +0 robe (5, -3, Orc:2) a +0 robe a cursed -2 dagger (6, -4, Orc:2) a +0 hand axe a +0 plate armour (6, 0, Orc:2) a +0 chain mail a +0 halberd (7, -6, Orc:2) a +0 scimitar a +0 plate armour a +0 scimitar a +0 plate armour (9, 29, Orc:2) a +0 leather armour a +0 short sword (11, 10, Orc:2) a +0 trident (11, 30, Orc:2) a +0 scale mail a +0 club a +0 leather armour a +0 flail (12, 22, Orc:2) a +0 dagger (12, 24, Orc:2) a +0 leather armour a +0 chain mail a +0 flail a +0 plate armour a +0 halberd (12, 26, Orc:2) a +0 chain mail a +0 glaive (12, 28, Orc:2) a +2 mace of protection (13, 19, Orc:2) an uncursed ring of flight an uncursed ring of poison resistance a book of Misfortune (13, 21, Orc:2) a +0 long sword (13, 24, Orc:2) a +0 plate armour a +0 flail a +0 plate armour a +0 short sword a +0 dagger a +0 chain mail (13, 26, Orc:2) a +0 ring mail a +0 flail (14, 12, Orc:2) a +0 halberd of pain 3 exploding tomahawks a +0 leather armour (14, 22, Orc:2) a +0 trident a +0 plate armour a +0 long sword (14, 23, Orc:2) a +0 trident a +0 chain mail a +0 chain mail a cursed -3 long sword a +0 dagger a +0 dagger (14, 26, Orc:2) a +0 plate armour a +0 glaive (15, 5, Orc:2) a +0 giant club (16, 0, Orc:2) a book of Callings (16, 1, Orc:2) 2 tomahawks (16, 3, Orc:2) a +0 chain mail a +0 war axe (16, 11, Orc:2) a +0 scimitar a +1 plate armour of magic resistance (18, 0, Orc:2) a +0 hand axe a +0 robe a +0 dagger (18, 1, Orc:2) a cursed +0 giant club a +0 plate armour a +0 scimitar (18, 2, Orc:2) a +0 plate armour a +0 halberd (18, 4, Orc:2) 3 tomahawks (18, 6, Orc:2) a +3 short sword of protection a +0 chain mail (19, -1, Orc:2) a +0 flail (unseen) (19, 3, Orc:2) a +0 trident (19, 8, Orc:2) a +0 mace (19, 11, Orc:2) a +0 short sword (20, -2, Orc:2) a +0 spear (20, -1, Orc:2) a +0 spear (20, 0, Orc:2) a +0 club (20, 6, Orc:2) a tomahawk (20, 8, Orc:2) a +0 chain mail a cursed -1 trident (20, 30, Orc:2) a +0 long sword a +0 plate armour (21, 8, Orc:2) a +0 mace of protection (22, 9, Orc:2) a +0 plate armour (22, 19, Orc:2) a tomahawk (22, 20, Orc:2) a tomahawk (23, 7, Orc:2) a +0 club (23, 21, Orc:2) a +0 cloak (25, 21, Orc:2) a +4 scimitar of flaming (26, 26, Orc:2) a +0 flail a cursed +0 plate armour (26, 27, Orc:2) a tomahawk a +2 short sword of venom a +0 chain mail a +0 mace a +0 chain mail a +0 falchion a +0 great sword of slicing a cursed +0 chain mail (26, 28, Orc:2) a tomahawk (28, 25, Orc:2) a +0 falchion a +0 mace a +0 leather armour (28, 26, Orc:2) a +0 short sword (29, 23, Orc:2) a +0 war axe 5 tomahawks a +0 chain mail (30, 22, Orc:2) a +0 dire flail a +0 plate armour (32, 23, Orc:2) a +0 short sword (32, 24, Orc:2) a +0 giant spiked club (33, 24, Orc:2) a +0 short sword a +0 leather armour (34, 24, Orc:2) a +0 dagger (35, 28, Orc:2) a +0 war axe (38, 25, Orc:2) a +0 hand axe (38, 26, Orc:2) a +0 battleaxe a +0 chain mail (38, 27, Orc:2) a +0 great mace a +0 plate armour (40, 24, Orc:2) a +0 hand axe a +0 plate armour a +0 long sword a +0 chain mail a +0 war axe a +0 plate armour a tomahawk (41, 24, Orc:2) a +4 dagger a +0 ring mail a +0 battleaxe a +0 chain mail (42, 20, Orc:2) a cursed -3 war axe a +0 chain mail (42, 23, Orc:2) a +0 trident a tomahawk (42, 24, Orc:2) a +0 mace a +0 mace a +0 leather armour of poison resistance a +0 club 3 tomahawks (45, 27, Orc:2) a cursed -1 trident (49, 31, Orc:2) a +0 glaive a +0 chain mail (50, 31, Orc:2) a +0 hand axe a +0 whip a +0 leather armour a +0 mace a +0 leather armour (50, 32, Orc:2) a +0 hand axe a +0 ring mail (54, 47, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 tomahawks of dispersal (6, -2, Lair:1) a +0 chain mail (11, -2, Lair:1) a +0 quarterstaff (24, -18, Lair:1) a scroll of noise (26, 18, Lair:1) 11 arrows (40, 20, Lair:1) a +0 falchion (42, -20, Lair:1) a +0 scale mail (46, -13, Lair:1) a scroll of torment (46, -12, Lair:1) an uncursed staff of earth a +0 buckler a wand of lightning (0/15) a wand of flame (0/48) (47, -12, Lair:1) a book of Debilitation a book of Minor Magic a book of Geomancy a book of Enchantments a wand of disintegration (24/24) a book of Changes (48, -9, Lair:1) 12 poisoned needles (51, -1, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 giant spiked club (1, 28, Lair:2) a cursed +0 scale mail (37, 24, Lair:2) 7 curare-tipped needles a +0 dagger of venom a -3 blowgun (40, -2, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (14, -15, Lair:3) 13 arrows (18, -6, Lair:3) 25 arrows (25, -27, Lair:3) a +0 chain mail (39, 4, Lair:3) a +0 helmet (45, 3, Lair:3) a +0 arbalest (48, 6, Lair:3) a +1 quarterstaff of protection (54, -13, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (13, -18, Lair:4) a +0 quarterstaff (13, 16, Lair:4) a +1 pair of boots (15, 0, Lair:4) a +0 leather armour (16, -36, Lair:4) a +0 plate armour (20, 3, Lair:4) 11 arrows (25, -30, Lair:4) a +0 trident (25, -20, Lair:4) a +0 robe (35, 1, Lair:4) a potion of degeneration (41, -2, Lair:4) a +0 robe Level 5 of the Lair of Beasts (9, -7, Lair:5) a +0 ring mail (12, -26, Lair:5) 24 stones (18, -5, Lair:5) a scroll of noise (20, -33, Lair:5) 17 arrows (25, -28, Lair:5) a +0 club (58, -13, Lair:5) a +0 hand axe (58, -12, Lair:5) 25 gold pieces (58, -11, Lair:5) 14 gold pieces (59, -11, Lair:5) 29 gold pieces (60, -12, Lair:5) a scroll of random uselessness Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 gold pieces (0, 29, Lair:6) a +0 scale mail (8, 2, Lair:6) a +0 leather armour (17, 27, Lair:6) a scroll of immolation (23, 51, Lair:6) an arrow (24, 5, Lair:6) a +0 pair of boots (25, 28, Lair:6) 10 poisoned needles (26, 46, Lair:6) an arrow (28, 46, Lair:6) a +2 longbow of flaming 17 arrows a +0 centaur barding (31, 29, Lair:6) an uncursed amulet of the gourmand (39, 18, Lair:6) a scroll of noise (40, 35, Lair:6) a +0 long sword (53, 25, Lair:6) a scroll of immolation (63, 5, Lair:6) the +1 scale mail of the Desert {rN+ MR+ Int-2} It affects your intelligence (-2). It protects you from negative energy. It affects your resistance to hostile enchantments.