busta Level 1 of the Dungeon (0, 0, D:1) 160 stones (6, -13, D:1) a +0 ring mail (7, -40, D:1) a +0 dagger (8, -12, D:1) a cursed -1 club (10, 22, D:1) a +0 dagger (17, -24, D:1) a +0 whip (21, 2, D:1) a +0 dagger (29, -25, D:1) a +0 dagger (42, 23, D:1) a +0 dagger 177 stones (43, -16, D:1) 138 stones (47, 9, D:1) a +0 club (49, -25, D:1) a +0 short sword (51, -30, D:1) a +0 short sword a +0 scale mail (51, -29, D:1) a +0 morningstar Level 2 of the Dungeon (0, 0, D:2) a -2 robe (2, 3, D:2) a +0 short sword (7, -5, D:2) a +0 club (10, -6, D:2) a +0 flail (11, -8, D:2) a +0 flail (12, -14, D:2) a +0 long sword (12, -13, D:2) a +0 short sword (14, -20, D:2) a +0 trident (23, -18, D:2) a +0 spear a +0 spear (28, 3, D:2) a +0 club (34, -18, D:2) a +0 robe a +0 hunting sling 206 stones a +0 whip (37, 5, D:2) 259 poisoned needles (45, -22, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, 0, D:3) a +0 trident (2, 0, D:3) a +0 mace (6, -11, D:3) 150 stones (10, -3, D:3) a +0 short sword (10, 2, D:3) 41 bolts (13, -18, D:3) a +0 club a +0 robe (24, -14, D:3) a +0 dagger (35, 7, D:3) 178 stones (36, 21, D:3) a +0 leather armour (38, 10, D:3) a +0 hand axe (43, 23, D:3) a +0 club a +0 dagger (46, 11, D:3) a +0 whip (48, -12, D:3) a +0 whip a stone Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (10, -24, D:4) 147 poisoned needles (16, -18, D:4) a +0 leather armour (18, -25, D:4) a +0 robe (24, -46, D:4) a +2 quarterstaff of chaos (25, -43, D:4) 175 poisoned needles (26, -46, D:4) a +0 cloak (36, -53, D:4) a +0 robe a +0 dagger a +0 short sword a +0 ring mail (39, -4, D:4) a +0 falchion a +0 ring mail (41, -4, D:4) a +0 dagger a +0 robe (44, -25, D:4) 150 stones (45, -22, D:4) a +0 ring mail (46, -7, D:4) a +0 dagger a +0 robe (50, -24, D:4) a +0 ring mail (54, -12, D:4) 131 bolts (55, -47, D:4) 120 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 5, D:5) a +0 chain mail (4, 24, D:5) 194 bolts (9, 18, D:5) the +4 mace of Midwinter {pain, *Contam rPois Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It protects you from poison. It causes magical contamination when unequipped. (9, 29, D:5) 23 gold pieces the Ecumenical Temple (15, 8, Temple) a quokka corpse