Dungeon Crawl Stone Soup version 0.30-a0-851-gbd0d260d8e (webtiles) character file. Game seed: 3003803825844060970 13 bworf the Chiller (level 2, 19/19 HPs) Began as a Human Ice Elementalist on Mar 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (360 turns). bworf the Chiller (Human Ice Elementalist) Turns: 360, Time: 00:01:12 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 5/5 EV: 12 Int: 15 God: Gold: 34 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of invisibility {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 10% 3 Ozocubu's Armour Ice 15% N/A 10% 3 Slow Hex 4% N/A 22% 1 Confusing Touch Hex 1% N/A 54% 3 Vampiric Draining Necr 1% 2d6 54% 3 Summon Ice Beast Ice/Summ 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Okay, then. You now have 34 gold pieces (gained 17). You open the door. There is an open door here. An endoplasm comes into view. Found a clear potion. A hobgoblin comes into view. You freeze the endoplasm. You kill the endoplasm! Found a stone staircase leading down. You freeze the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You freeze the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. A frilled lizard comes into view. You see here a clear potion. c - a clear potion A goblin comes into view. It is wielding a +0 club. The frilled lizard hisses angrily. The goblin shouts! The goblin moves out of view. You freeze the frilled lizard. You kill the frilled lizard! A bat comes into view. You barely miss the bat. The bat closely misses you. You freeze the bat! You kill the bat! You freeze the goblin. You kill the goblin! A ball python comes into view. You see here a +0 club. d - a +0 club You freeze the ball python. You kill the ball python! d - a +0 club (weapon) A ball python comes into view. A goblin comes into view. It is wielding a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .. ######## ... #......# .... #......# .....##......### ...............# ... ...S...@.......# ... #.##....####...######... #....# #............ #....# #...........# #....# #...........# ......# #...........# #..g...# #####........# ....####..............# ...#...### ..............# You could see a goblin (asleep) and a ball python (asleep). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bworf the Human Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 360 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, minmay_close_crescents Action || total ---------------------------++------- Melee: Unarmed || 11 Punch || 2 Cast: Freeze || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 359 | 359 | 0 | 0 | 281 | 1 | 359.0 | Dungeon | 359 | 359 | 0 | 0 | 281 | 1 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 359 daAuts