Dungeon Sprint DCSS version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 11503321583517043291, levelgen mode: deterministic 0 c557223 the Conjurer (level 1, -3/13 HPs) Began as a Human Conjurer on Feb 7, 2020. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:15 (20 turns). c557223 the Conjurer (Human Conjurer) Turns: 20, Time: 00:00:15 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 38% 4 #####.. Force Lance Conj/Tloc #....... 67% 4 #####.. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The gnoll is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door to the Storerooms (Easy) here. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd. You die... ##########++ #........... + #......#..#. #####.##........... ......g@........... ##+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c557223 the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D | Slain by a gnoll Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_4, final_vault] Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 3 Dodge: Dodged || 2