caaleb Level 1 of the Dungeon (0, 0, D:1) 21 stones (1, -2, D:1) 21 bolts (3, -11, D:1) 2 stones (3, -10, D:1) a stone (4, -9, D:1) a stone (9, 2, D:1) 16 sling bullets (12, -18, D:1) a +0 dagger (13, 14, D:1) 24 sling bullets (17, 22, D:1) a +0 club (21, -8, D:1) 5 stones (21, -4, D:1) a +0 dagger (22, -17, D:1) a +0 chain mail (24, -18, D:1) a +0 dagger (27, -18, D:1) a stone (27, 15, D:1) a +0 whip (28, -18, D:1) a stone (40, -15, D:1) 24 arrows (43, 32, D:1) a +0 dagger (48, 32, D:1) a +0 dagger (58, 26, D:1) a +0 club (62, 18, D:1) a +0 leather armour Level 2 of the Dungeon (4, -27, D:2) 20 sling bullets (7, -3, D:2) a +0 leather armour the +1 robe "Cimor" {Harm rC- MR++ Str+3} It affects your strength (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It increases damage dealt and taken. (8, -14, D:2) a +0 ring mail (9, -18, D:2) a +0 club (13, -12, D:2) a +0 whip (15, -9, D:2) 17 stones (21, -19, D:2) a +0 club (22, -6, D:2) 24 stones (28, -17, D:2) a +0 dagger (30, -24, D:2) a +0 dagger (32, -40, D:2) a stone (32, 7, D:2) a cursed -2 hand axe (34, -50, D:2) 15 bolts (36, -36, D:2) a +0 whip 27 stones a +0 club a +0 hunting sling (48, -42, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a stone (0, 1, D:3) a +0 club 28 stones (11, 16, D:3) a +0 club (16, 37, D:3) 15 stones (17, 1, D:3) a +0 glaive (18, 1, D:3) a +0 robe (41, -1, D:3) a +0 short sword (44, 23, D:3) 16 stones (47, 37, D:3) a +0 halberd (47, 39, D:3) a +0 spear (47, 42, D:3) a +0 spear a +0 spear (48, -6, D:3) 24 stones (62, 14, D:3) a +0 club Level 4 of the Dungeon (7, 23, D:4) a +0 spear (8, 23, D:4) a +0 whip (13, 14, D:4) a +0 quarterstaff (24, 23, D:4) 22 stones (26, 14, D:4) 21 stones (33, 29, D:4) a +0 club (45, -3, D:4) 23 stones (46, 1, D:4) an uncursed staff of air (46, 36, D:4) a potion of heal wounds (49, 33, D:4) 20 stones (55, 4, D:4) 15 stones (63, 19, D:4) a potion of heal wounds Level 5 of the Dungeon (5, 15, D:5) a +0 giant club (12, 26, D:5) 18 stones (15, -9, D:5) 19 stones (16, -8, D:5) a +0 robe (16, 19, D:5) a +0 dagger of flaming (19, 27, D:5) 22 stones (20, 19, D:5) a cursed -1 shortbow 26 arrows (26, 32, D:5) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (27, -8, D:5) 28 bolts (27, 13, D:5) a +0 falchion (32, -15, D:5) a +0 ring mail (38, 25, D:5) a +0 leather armour (40, 34, D:5) a +0 leather armour (47, -16, D:5) a +0 short sword (49, 22, D:5) a +0 dagger (50, -5, D:5) a +0 trident (50, 19, D:5) a +0 dagger a +0 robe (53, 10, D:5) 17 arrows (55, 2, D:5) a +0 leather armour (61, -5, D:5) a +0 flail (62, -2, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) an arrow (1, 1, D:6) an arrow (2, 41, D:6) 26 stones (3, 3, D:6) 11 arrows a +0 shortbow (4, 4, D:6) an arrow (5, 1, D:6) a +0 chain mail (6, 6, D:6) an arrow (7, 7, D:6) an arrow (11, 6, D:6) a +0 war axe (13, -3, D:6) a +0 giant club (15, 12, D:6) a +0 ring mail (15, 23, D:6) 18 stones (15, 28, D:6) 17 stones (19, 11, D:6) a +2 vorpal flail a +0 ring mail a cursed -2 morningstar a +0 flail a cursed -2 leather armour a +0 flail a +0 flail (21, -3, D:6) 14 bolts (24, 39, D:6) a potion of heal wounds (27, 46, D:6) a +1 dagger of venom a +0 robe a +0 falchion a +0 mace a +0 plate armour (29, 51, D:6) a +0 whip (29, 54, D:6) 19 stones (30, 47, D:6) 22 stones (32, 14, D:6) 28 arrows (39, 19, D:6) a +0 shortbow 17 arrows (39, 40, D:6) a +0 trident Level 7 of the Dungeon [Shop] Cesan's Antique Weapon Emporium a +1 vorpal spear (310 gold) the +0 staff of Battle (2160 gold) a +0 trident (94 gold) a +0 short sword of venom (151 gold) a +0 war axe (94 gold) a +0 trident (94 gold) a +0 long sword (94 gold) a +0 battleaxe (175 gold) the +0 rapier "Suhuch" {flame, +Fly rElec rF- Str+3} (610 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. a +0 quarterstaff (108 gold) a +0 hand crossbow (94 gold) a +0 trident (94 gold) (0, 0, D:7) a cursed +0 club (3, -7, D:7) a +0 mace a +0 ring mail a +0 club (4, -11, D:7) a +0 robe a +0 dagger (5, -18, D:7) a +0 shortbow 6 arrows (5, -15, D:7) an arrow (6, -21, D:7) a +0 whip (6, -13, D:7) 2 arrows (9, -2, D:7) a cursed -2 mace a +0 short sword (11, -23, D:7) 2 arrows (12, -23, D:7) an arrow (12, -22, D:7) an arrow (13, -21, D:7) an arrow (14, -32, D:7) a +0 trident a +0 plate armour (14, -31, D:7) a +0 club a +0 chain mail (16, -43, D:7) a +0 ring mail a +0 club (17, -16, D:7) a +0 trident (22, -31, D:7) a +0 hand axe a +0 short sword a +0 ring mail a +0 dagger a +0 robe (28, -30, D:7) 18 arrows (33, -15, D:7) a +0 robe (34, -24, D:7) a potion of degeneration (35, -23, D:7) a +0 ring mail (35, 1, D:7) an uncursed staff of fire (40, -25, D:7) a scarf of shadows a +0 kite shield a +0 glaive (41, -11, D:7) a +0 ring mail (43, -9, D:7) a +0 falchion (43, -8, D:7) a +0 leather armour (47, -11, D:7) a +0 club a +0 mace (47, -9, D:7) a +0 mace (48, -11, D:7) a +0 leather armour a +0 club (48, -2, D:7) a potion of heal wounds (49, -13, D:7) a +0 robe a +0 dagger (63, 1, D:7) a cursed -3 giant club (64, -34, D:7) a +0 ring mail (65, -7, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (0, 10, D:8) an uncursed staff of fire (3, 24, D:8) a wand of enslavement (4) (6, 22, D:8) 24 gold pieces (11, 18, D:8) a +1 flail of protection (14, -3, D:8) a giant cockroach corpse (16, 6, D:8) a +0 ring mail (16, 14, D:8) a water moccasin corpse (skeletalised by now) (22, 0, D:8) the human corpse of Prince Ribbit (32, -5, D:8) a +0 robe (33, -3, D:8) 22 sling bullets the Ecumenical Temple