cada Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-26, 5, D:1) a +0 dagger (-18, 10, D:1) a +0 robe (13, 12, D:1) a +0 club (9, 14, D:1) a +0 club (-38, 15, D:1) a cursed -2 club (-22, 33, D:1) 10 arrows of dispersal (-13, 41, D:1) 18 arrows (-15, 45, D:1) a +0 dagger (-10, 46, D:1) a +0 short sword (-24, 48, D:1) a cursed +0 club (7, 59, D:1) a +0 robe (-23, 60, D:1) a +0 dagger (6, 61, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, 1, D:2) 14 arrows (19, 5, D:2) 4 stones (-23, 6, D:2) a +0 short sword (-16, 6, D:2) 17 poisoned needles (-20, 7, D:2) a +0 dagger a stone (-18, 7, D:2) a cursed +0 club (16, 14, D:2) 4 large rocks (-5, 15, D:2) 3 curare-tipped needles (-5, 18, D:2) a +0 robe (7, 27, D:2) a +0 scythe a +0 robe (-18, 39, D:2) a +0 club (-22, 45, D:2) a +0 ring mail of fire resistance Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-16, 1, D:3) a +0 dagger a cursed +0 robe a +0 club a +0 dagger a +0 robe a +0 club (5, 3, D:3) a +0 dagger a +0 scale mail (-39, 5, D:3) a cursed -3 flail (3, 5, D:3) a +0 robe (-39, 6, D:3) 15 arrows (0, 7, D:3) 23 stones (-51, 8, D:3) 7 javelins (-13, 9, D:3) 17 arrows (-11, 9, D:3) a +0 spear (-9, 11, D:3) 14 stones (-12, 12, D:3) a +0 club (3, 13, D:3) a +0 falchion (3, 15, D:3) a +0 leather armour (-12, 16, D:3) a +0 hand axe (4, 17, D:3) a +0 club (-1, 18, D:3) a +0 dagger 21 stones a +0 plate armour (4, 19, D:3) a +0 leather armour (-2, 26, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 9, D:4) a potion of haste a potion of degeneration (7, 9, D:4) a +0 hand axe (15, 9, D:4) 26 stones (9, 19, D:4) a +0 dagger (37, 24, D:4) a +0 leather armour (-15, 33, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a cursed -2 mace (1, 0, D:5) a +3 quarterstaff of chaos a +0 cloak (-34, 3, D:5) 21 stones (-30, 6, D:5) a cursed -1 giant spiked club (-11, 8, D:5) a +0 chain mail (-7, 13, D:5) a +0 trident (-33, 16, D:5) 18 stones (-8, 18, D:5) a wand of random effects (7) (-14, 19, D:5) the +1 robe of Crawling {Regen+ rCorr Dex+2 Stlth+} It affects your dexterity (+2). It increases your rate of regeneration. It protects you from acid and corrosion. It makes you more stealthy. (-8, 20, D:5) a +2 vampiric long sword a +0 robe (-24, 22, D:5) a +0 giant club (-23, 26, D:5) a +0 quarterstaff (-16, 26, D:5) a +0 dagger (-22, 27, D:5) a +0 club (-13, 28, D:5) a +0 club (-12, 28, D:5) a +0 blowgun 18 poisoned needles (-14, 29, D:5) a poisoned needle a +0 club (-11, 33, D:5) a +0 whip 5 stones (-16, 34, D:5) a +0 dagger (-13, 35, D:5) a +0 dagger of holy wrath a +0 robe (-13, 36, D:5) a +0 club a +0 chain mail (-12, 36, D:5) a +0 war axe a +0 leather armour (5, 38, D:5) a +0 dagger a +0 robe (8, 38, D:5) a +0 club a +0 scale mail (9, 38, D:5) a +0 flail a +0 chain mail (-23, 39, D:5) a +0 leather armour (-10, 39, D:5) a +0 mace a cursed -2 chain mail a +0 dagger a +0 robe (9, 39, D:5) a +0 dagger a +0 robe (-10, 40, D:5) a +0 trident a +0 ring mail (-9, 40, D:5) a +0 short sword (19, 51, D:5) a +1 dagger of draining Level 6 of the Dungeon (0, 0, D:6) a cursed -3 short sword (-21, 7, D:6) 24 arrows (22, 15, D:6) a +0 buckler (-36, 16, D:6) 18 bolts (-15, 23, D:6) a +0 pair of boots (19, 25, D:6) 21 stones (-7, 41, D:6) a +0 rapier a +0 leather armour (0, 42, D:6) 26 stones Level 7 of the Dungeon (0, 0, D:7) an arrow (-17, 3, D:7) a +0 quarterstaff (-1, 3, D:7) a cursed +3 halberd a +0 robe (-4, 4, D:7) an arrow (-2, 4, D:7) 3 arrows (-2, 5, D:7) a +0 shortbow 18 arrows (1, 12, D:7) 19 sling bullets (-4, 20, D:7) a +0 giant club (-12, 21, D:7) a +0 shortbow 13 arrows (-8, 23, D:7) an arrow (-37, 25, D:7) 21 stones (-24, 33, D:7) a +0 dagger a +0 leather armour (-24, 34, D:7) a +0 short sword a +0 leather armour a +0 flail a +0 chain mail (-23, 34, D:7) a +0 short sword 4 tomahawks (-25, 35, D:7) a +3 whip (-23, 41, D:7) 20 stones (-19, 45, D:7) 20 stones (-13, 54, D:7) a stone (-12, 54, D:7) 27 stones (-11, 54, D:7) a stone Level 8 of the Dungeon (28, 10, D:8) 2 arrows of frost (29, 10, D:8) 3 arrows of frost (30, 10, D:8) an arrow of frost (31, 11, D:8) 2 arrows of frost (32, 12, D:8) a +0 whip a +0 scale mail (33, 12, D:8) a +0 shortbow 6 arrows of frost (36, 13, D:8) the +4 long sword "Muaseh" {freeze, *Noise rC+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It may make noises in combat. (27, 15, D:8) a +0 rapier (8, 29, D:8) 22 stones (56, 29, D:8) a +0 scale mail (28, 35, D:8) a +0 naga barding (15, 42, D:8) a +0 whip (15, 44, D:8) a +0 spear (15, 45, D:8) a +0 flail a +0 club a +1 spear of flaming a +0 scale mail of cold resistance (27, 45, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (22, 8, D:9) a cursed +0 ring mail (0, 9, D:9) a +0 short sword (2, 10, D:9) a +0 club a +0 dagger (-3, 11, D:9) a stone (1, 11, D:9) a +0 short sword (2, 11, D:9) a stone (3, 11, D:9) a +0 short sword (2, 12, D:9) a +0 short sword a +0 dagger a +0 dagger a +0 whip (28, 12, D:9) a +0 giant spiked club (3, 13, D:9) a stone (4, 13, D:9) a stone (37, 15, D:9) a +0 short sword (37, 17, D:9) a cursed +0 giant club (8, 18, D:9) 2 stones (-3, 21, D:9) 2 arrows (21, 21, D:9) a +0 giant club a +0 giant spiked club (-2, 22, D:9) an arrow (-4, 23, D:9) a +0 giant spiked club (-1, 23, D:9) a +0 shortbow an arrow (0, 23, D:9) an arrow (1, 23, D:9) 2 arrows (4, 25, D:9) a +0 helmet (19, 31, D:9) a +0 scale mail of cold resistance (58, 31, D:9) a +0 scale mail (23, 34, D:9) a +0 war axe (7, 35, D:9) 24 sling bullets of frost (25, 42, D:9) a cursed -2 trident (51, 48, D:9) a +0 arbalest (61, 48, D:9) an uncursed amulet of faith Level 10 of the Dungeon (0, 0, D:10) a cursed +0 robe (-15, 6, D:10) a +1 flail a +0 robe (-18, 7, D:10) a +0 giant club (-14, 9, D:10) a +3 mace of freezing a +0 robe of fire resistance a cursed +0 dire flail a +0 robe a +0 battleaxe a +0 robe (-18, 11, D:10) a +0 halberd a +0 robe (-7, 19, D:10) 16 arrows (-31, 20, D:10) 18 stones (-31, 23, D:10) 17 arrows (16, 23, D:10) a +3 dagger of venom a +0 scale mail (-6, 24, D:10) a stone (-7, 25, D:10) a +0 dagger a +0 club (-7, 26, D:10) a +0 dagger 2 stones (-6, 26, D:10) 4 stones (-33, 29, D:10) a +1 cloak (9, 29, D:10) a +0 giant club (-43, 40, D:10) 20 arrows (-21, 44, D:10) a cursed +0 mace (12, 49, D:10) 9 stones Level 11 of the Dungeon [Shop] Ubill's Weapon Shop a +2 dagger of venom (158 gold) a +1 hand axe of chopping (126 gold) a +0 trident (38 gold) the +8 broad axe of the End {freeze, Dex+6} (734 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). 24 stones (26 gold) 18 arrows of dispersal (118 gold) a +0 falchion (33 gold) 13 bolts of frost (71 gold) a +0 battleaxe of flaming (150 gold) a +0 falchion (33 gold) 9 stones (9 gold) (0, 0, D:11) a +0 long sword a +0 ring mail a potion of lignification an elf corpse (2, 1, D:11) a +3 mace a +0 robe (2, 5, D:11) a cursed +2 war axe a +0 robe (2, 7, D:11) a cursed +1 battleaxe a +0 robe (26, 9, D:11) a +0 giant spiked club (23, 21, D:11) a +0 ring mail (31, 24, D:11) a +0 dagger (9, 27, D:11) a +0 falchion a +0 leather armour (9, 31, D:11) a +0 mace a +0 scale mail (-9, 36, D:11) a cursed staff of summoning (3, 36, D:11) a jackal corpse (-7, 42, D:11) a wand of random effects (24) (-2, 45, D:11) a +0 ring mail (-1, 48, D:11) a +0 hand axe