cada Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -4, D:1) 17 stones (14, -1, D:1) a +0 robe (15, -18, D:1) a +0 leather armour (15, -2, D:1) 23 sling bullets (22, 4, D:1) 28 sling bullets (30, -10, D:1) a +0 club (38, 0, D:1) a +0 club (43, 15, D:1) 5 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 2, D:2) a stone (0, 6, D:2) 2 stones (12, -13, D:2) 23 stones (13, -21, D:2) a +0 ring mail (13, -7, D:2) 22 stones (19, -7, D:2) a +0 dagger (19, -4, D:2) a stone (20, -2, D:2) a stone (22, -18, D:2) a +0 club (37, -18, D:2) 17 stones (40, 0, D:2) a +0 hunting sling (43, -10, D:2) a +3 dagger (47, -16, D:2) a +0 dagger (49, -14, D:2) a +0 mace Level 3 of the Dungeon (5, 2, D:3) 13 poisoned needles (20, 3, D:3) a +0 mace (21, 0, D:3) a +0 chain mail a +0 mace (22, 3, D:3) a +0 club (22, 6, D:3) a scarf of resistance (28, -9, D:3) a +0 short sword (29, 23, D:3) a +0 club (35, -16, D:3) 22 sling bullets (35, 9, D:3) 11 stones (37, 20, D:3) a +0 robe (38, 20, D:3) a +0 morningstar a +0 scale mail (41, 4, D:3) a +0 dagger (43, 3, D:3) a +0 hand axe (45, 16, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Keman's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of enchant armour (75 gold) a scroll of enchant armour (75 gold) a scroll of remove curse (30 gold) a scroll of magic mapping (35 gold) a scroll of magic mapping (35 gold) a scroll of magic mapping (35 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) (0, 0, D:4) a +0 leather armour (5, -3, D:4) a +0 plate armour (11, -17, D:4) a +0 chain mail of cold resistance (16, 5, D:4) a +0 club a cursed +0 chain mail (20, 6, D:4) a +0 robe (22, -13, D:4) a +2 dagger of venom a +0 leather armour (27, -32, D:4) a +0 ring mail (37, -20, D:4) a +0 scale mail (42, 0, D:4) 29 stones (45, -12, D:4) a +0 flail (45, -7, D:4) 2 potions of degeneration (48, -18, D:4) a +0 ring mail (66, -12, D:4) a +0 short sword a cursed +0 leather armour a +0 dagger the +4 chain mail of Purpose {*Contam Regen+ Str+2 SInv} It affects your strength (+2). It lets you see invisible. It causes magical contamination when unequipped. It increases your rate of regeneration. (66, -11, D:4) a +0 hand axe a +0 ring mail (67, -12, D:4) a +0 dagger a +0 robe (67, -10, D:4) a +0 flail (72, -11, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 5, D:5) 10 stones (1, 23, D:5) a cursed +0 leather armour (6, -4, D:5) a +0 leather armour (10, 31, D:5) a +0 mace (14, 1, D:5) a +0 club a +0 leather armour (14, 2, D:5) a +0 short sword (14, 3, D:5) a cursed +0 club a +0 leather armour (23, -7, D:5) a +0 dagger a +0 robe (24, -10, D:5) a +0 leather armour a +2 dagger of venom a +0 scale mail (51, 28, D:5) 12 stones (52, 27, D:5) a +1 centaur barding of stealth (58, 8, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Ewienio's Jewellery Shoppe an uncursed ring of resist corrosion (280 gold) a +5 ring of strength (576 gold) an uncursed ring of stealth (245 gold) an uncursed ring of stealth (245 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of wizardry (420 gold) the amulet "Zunu Zoh" {Spirit Slay+2} (635 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of regeneration (420 gold) the amulet of the Locust {Inacc SInv} (107 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It lets you see invisible. an uncursed ring of wizardry (420 gold) an uncursed amulet of harm (420 gold) a +5 ring of intelligence (576 gold) an uncursed ring of resist corrosion (280 gold) a +4 ring of slaying (1092 gold) (0, 0, D:6) a +0 spear (4, -18, D:6) 13 poisoned needles (5, -13, D:6) a +0 rapier a +0 leather armour (24, -17, D:6) a +0 club (24, -16, D:6) a +0 flail (26, -7, D:6) 14 poisoned needles (30, -21, D:6) a +0 robe a +1 whip of freezing (31, -21, D:6) a +0 leather armour a +6 flail of protection (33, -18, D:6) a +0 dagger (36, -16, D:6) a +0 dagger (49, -22, D:6) a +0 animal skin (52, 10, D:6) a +0 ring mail (54, -13, D:6) a +0 spear (56, 11, D:6) a +0 leather armour (58, -1, D:6) a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, 1, D:7) a +0 club a +0 animal skin (4, -1, D:7) a +0 flail a +0 scale mail a stone (5, 0, D:7) a +0 hunting sling a +0 leather armour a +0 giant club 23 stones (6, 0, D:7) a +0 mace a +0 animal skin a stone (8, -16, D:7) a +0 ring mail (10, 0, D:7) a +0 mace a +0 leather armour (12, -1, D:7) a +0 short sword a +0 plate armour (12, 0, D:7) a +0 mace a +0 dagger a +0 robe (12, 11, D:7) 24 stones (20, 13, D:7) a +0 trident (21, 14, D:7) a +0 leather armour (26, -19, D:7) a +0 rapier (26, -2, D:7) a +0 mace (27, 2, D:7) a +0 mace (27, 6, D:7) a +3 quarterstaff of chaos a +0 cloak a wand of random effects (33/48) (28, 5, D:7) a +0 mace (28, 6, D:7) a +0 mace (40, 8, D:7) 20 bolts (42, 9, D:7) a +0 chain mail (49, 18, D:7) a +0 robe (55, -10, D:7) a -3 ring of protection Level 8 of the Dungeon (2, -15, D:8) a +0 robe (10, -17, D:8) a +0 falchion (10, 8, D:8) 22 stones (12, -29, D:8) 13 bolts (17, -20, D:8) a +0 dagger a +0 robe (18, -25, D:8) a +0 hand axe of distortion a +0 leather armour a +0 dagger a +0 robe (21, -15, D:8) a potion of degeneration (23, -7, D:8) an uncursed staff of earth (24, -15, D:8) a +0 short sword (29, -15, D:8) a potion of degeneration (42, 21, D:8) a cursed -1 hand axe a +0 leather armour (44, 1, D:8) a +0 dagger a +0 robe (47, -26, D:8) 15 stones (51, 21, D:8) a +0 chain mail (52, 21, D:8) a +0 dagger a +0 robe (53, 20, D:8) a +0 flail a +0 scale mail a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a potion of haste (1, 1, D:9) a +0 whip a +0 leather armour a +0 club an orc corpse (skeletalised by now) (2, 0, D:9) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (2, 1, D:9) a +0 chain mail (6, 8, D:9) 27 sling bullets (30, -27, D:9) a manual of Throwing (30, -26, D:9) 29 gold pieces (30, -25, D:9) a cursed staff of poison (31, -27, D:9) 11 gold pieces (31, -25, D:9) a +1 shortbow of flaming (32, -27, D:9) the +3 scimitar "Hitiuj" {freeze, *Slow Dex+7 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It lets you see invisible. It may slow you when you take damage. (32, -26, D:9) a +0 hunting sling (32, 1, D:9) a cursed -1 plate armour (41, 3, D:9) 15 stones (42, -32, D:9) a +0 leather armour (46, -2, D:9) a wand of random effects (18/48) Level 10 of the Dungeon (4, -38, D:10) 14 stones (12, -40, D:10) a +0 whip a +0 robe (12, -39, D:10) a +0 whip (13, -40, D:10) a +0 flail (29, -36, D:10) 18 poisoned needles (34, -8, D:10) 19 bolts (42, -24, D:10) a +0 shortbow 23 arrows a scroll of magic mapping 17 gold pieces (43, -25, D:10) the +7 hand crossbow "Qujeuffo" {elec, +Inv rF+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It lets you turn invisible. (49, -27, D:10) a +0 ring mail (50, -24, D:10) a +0 chain mail (52, -37, D:10) 3 tomahawks (52, -36, D:10) a tomahawk (52, -34, D:10) a +0 short sword the +4 ring mail "Liphag" {rPois rN+ Dex+4} It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. (52, -32, D:10) a +0 dagger (53, -43, D:10) a royal jelly (53, -42, D:10) a royal jelly (54, -43, D:10) a fruit (54, -42, D:10) a fruit (54, -33, D:10) a cursed -3 mace a +0 plate armour (58, -1, D:10) a +0 rapier (61, -14, D:10) the +2 quarterstaff of Responsibility {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you more stealthy.