cada Level 1 of the Dungeon (0, 0, D:1) 15 stones (7, -16, D:1) 17 stones (9, 1, D:1) a +0 whip (31, -25, D:1) a +0 short sword (35, -24, D:1) a +0 spear (40, -21, D:1) a +0 dagger Level 2 of the Dungeon (4, -23, D:2) a stone (5, -5, D:2) a cursed +0 chain mail (5, -4, D:2) a +0 whip (6, -23, D:2) a stone (6, 0, D:2) a +0 hand axe (8, -23, D:2) a stone (9, -23, D:2) a stone (16, -1, D:2) 27 stones (19, -30, D:2) 17 stones (21, -35, D:2) 20 stones (21, 2, D:2) a +0 robe (28, -34, D:2) a cursed -1 scythe a +0 robe (29, -3, D:2) a +0 spear (30, -34, D:2) a +0 whip (30, -5, D:2) a +0 club (33, -5, D:2) a +0 club (34, -11, D:2) a +0 hand axe (39, -11, D:2) a +0 whip (45, -21, D:2) a +0 hand axe (46, -26, D:2) a +0 leather armour (48, -34, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) 17 sling bullets (9, 3, D:3) a stone (9, 12, D:3) a +0 dagger a +0 dagger of protection a cursed -1 club a +0 club (9, 15, D:3) a +0 great sword (11, 2, D:3) a stone (13, 2, D:3) a +0 whip 2 stones (13, 15, D:3) a +0 pair of boots (15, 2, D:3) a +0 club (17, 29, D:3) a +0 club (17, 33, D:3) a +0 chain mail (20, 1, D:3) a +1 short sword of venom 3 stones (20, 3, D:3) a +0 whip (22, 12, D:3) 12 stones (24, 10, D:3) 21 stones (28, 21, D:3) 2 datura-tipped darts (29, 17, D:3) 5 sling bullets (33, 0, D:3) a +0 whip (33, 24, D:3) a +0 spear (36, 2, D:3) a +0 flail (48, 15, D:3) 15 stones (48, 27, D:3) 28 bolts Level 4 of the Dungeon (0, 0, D:4) 16 stones (1, -2, D:4) 22 bolts (4, 12, D:4) a +0 halberd a cursed +0 leather armour (10, 2, D:4) a +0 scale mail (11, 2, D:4) 12 gold pieces (12, 6, D:4) a +0 dagger (17, 11, D:4) a +0 leather armour (18, 2, D:4) a +0 spear (19, 7, D:4) a +0 flail (20, 20, D:4) 20 stones (24, -15, D:4) a -4 ring of protection (46, -19, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 dagger (2, 0, D:5) a +0 whip a +0 scale mail (2, 1, D:5) a +0 dagger a cursed +0 robe (3, 11, D:5) a +0 spear (5, -5, D:5) a +0 falchion (6, -6, D:5) a +0 dagger a +0 robe (7, -6, D:5) a +0 morningstar a +0 leather armour a +0 whip (7, 8, D:5) 22 poisoned darts (9, 11, D:5) a +0 whip (13, -5, D:5) a wand of enslavement (5) (15, 16, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 9, D:6) a +0 whip (8, -7, D:6) a +0 flail (10, 27, D:6) 13 arrows (25, -3, D:6) a +0 chain mail a +0 short sword (26, -4, D:6) a +2 trident of venom (26, -3, D:6) a +0 robe a +0 dagger (29, 10, D:6) a +0 falchion (35, 14, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) 17 bolts (1, -9, D:7) a +0 dagger (2, 0, D:7) a +0 dagger a +0 robe (2, 17, D:7) a +0 halberd a +3 scale mail of cold resistance a potion of degeneration (2, 18, D:7) 5 potions of degeneration (4, -4, D:7) a cursed -1 club (5, 18, D:7) a +0 rapier (11, -5, D:7) a +0 ring mail a +0 plate armour a cursed +0 short sword 5 arrows a +0 shortbow (11, -4, D:7) a +0 hand axe (12, -4, D:7) a cursed +0 ring mail a +0 club (13, -4, D:7) 3 boomerangs a +0 falchion (19, 3, D:7) 4 arrows (20, 3, D:7) a +0 mace (21, 2, D:7) a +0 flail (26, -17, D:7) a cursed -1 dagger a +0 robe (27, -16, D:7) a +1 rapier of venom a +0 leather armour a +1 whip of electrocution a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (2, 1, D:8) a stone (2, 3, D:8) a +0 buckler (2, 10, D:8) a +0 club a +0 dagger a +0 club (3, 3, D:8) a +0 ring mail (3, 9, D:8) a +0 halberd (4, 9, D:8) 2 stones (4, 10, D:8) a +0 dagger a +0 quarterstaff a +0 hunting sling 21 sling bullets a +0 leather armour a +0 giant club (8, -3, D:8) a +0 hand axe (9, -31, D:8) a +0 leather armour (19, -27, D:8) a +0 mace of draining (19, -23, D:8) a +0 long sword (25, -17, D:8) 19 arrows (30, -30, D:8) the +8 great sword "Qitifer" {flame, Str+2 Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+2). It makes you more stealthy. (32, -30, D:8) 2 arrows (33, -30, D:8) 3 arrows (34, -30, D:8) 4 arrows (35, -31, D:8) an arrow (35, -16, D:8) 2 stones (35, -15, D:8) a +0 short sword 4 stones a +1 dagger of holy wrath a cursed -1 club (36, -15, D:8) a stone (36, 1, D:8) a +0 scale mail (37, -32, D:8) a +0 shortbow 6 arrows (42, -2, D:8) 17 arrows (42, 2, D:8) a +0 hand axe a +0 scale mail (42, 3, D:8) a +0 falchion (42, 4, D:8) a +0 short sword a +3 leather armour (46, 0, D:8) a +0 tower shield (48, -19, D:8) a +0 hand axe (53, -23, D:8) a wand of random effects (23) Level 9 of the Dungeon [Shop] Afredwu's Demolitions Depot the Collected Works on Confrontation (833 gold) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Static Discharge Conjuration/Air 3 no c - Hailstorm Conjuration/Ice 4 yes d - Lightning Bolt Conjuration/Air 5 no e - Freezing Cloud Conjuration/Ice/Air 6 no a manual of Evocations (1876 gold) a book of Clouds (765 gold) a wand of clouds (5) (459 gold) a book of Fire (1105 gold) a phial of floods (680 gold) a book of Clouds (765 gold) a book of Annihilations (1876 gold) (0, 0, D:9) 13 bolts (16, 23, D:9) a potion of degeneration (17, 22, D:9) a +0 flail (23, 19, D:9) a +2 flail of freezing a +0 robe (23, 21, D:9) a +0 shortbow 17 arrows (24, 20, D:9) an arrow (25, 11, D:9) a +1 dagger of chaos a +0 robe (25, 21, D:9) a +2 spear a +0 robe (25, 24, D:9) a cursed -2 giant spiked club a +0 giant club (27, 12, D:9) a +0 giant club (27, 19, D:9) a +2 flail a cursed +0 robe a +1 scimitar a +0 robe a +2 dagger a +0 robe 2 arrows (29, 21, D:9) a +5 flail a +0 robe (35, 51, D:9) a +0 dagger a +0 robe (36, 13, D:9) 20 stones (36, 51, D:9) a +0 giant club a +0 giant club (37, 51, D:9) a +0 tower shield (39, 22, D:9) a +0 dagger 2 boomerangs a +0 dagger a +0 robe (45, 16, D:9) a +0 mace a +0 chain mail (46, 16, D:9) a +0 dagger a +0 robe (48, 10, D:9) a +0 scale mail (48, 16, D:9) a +0 dagger a +0 leather armour (48, 35, D:9) a stone (49, 8, D:9) a +0 spear a +0 robe (49, 16, D:9) a +0 glaive a cursed +0 chain mail (49, 35, D:9) a +0 dagger a +0 short sword a stone (50, 16, D:9) a +0 mace a +0 leather armour a +2 short sword of venom a +0 leather armour a +0 whip (50, 35, D:9) a +0 whip (51, 15, D:9) a +0 whip (52, 14, D:9) 13 bolts (56, 31, D:9) 18 stones (60, 42, D:9) 18 stones Level 10 of the Dungeon [Shop] Qaodghog's Armour Boutique a +0 robe (8 gold) a +0 buckler (54 gold) a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) a +2 ring mail of magic resistance (252 gold) a +2 scale mail of poison resistance (216 gold) a +2 ring mail of fire resistance (252 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) (5, -37, D:10) a +2 scimitar of flaming a +0 robe (8, -31, D:10) a +0 quarterstaff (10, -40, D:10) a +0 buckler (23, -40, D:10) a +0 hand axe a +0 dagger a +0 robe a +0 trident (25, -40, D:10) a +0 dagger a +0 leather armour (26, -26, D:10) 18 stones (28, 15, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 16, D:10) a cursed -3 dagger a +0 robe (31, -2, D:10) a +0 short sword (35, 1, D:10) a phial of floods (36, -27, D:10) a +0 pair of gloves (38, -29, D:10) 22 bolts (38, 1, D:10) a +0 giant spiked club a cursed -1 dire flail (38, 9, D:10) a +0 giant spiked club a +0 giant club (43, 0, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (1, 12, D:11) 17 stones (4, -1, D:11) an arrow (5, -5, D:11) a +0 shortbow 20 arrows (5, -3, D:11) an arrow (5, -2, D:11) 3 arrows (20, -21, D:11) the +0 scale mail "Ytialoyn" {rCorr} It provides partial protection from all sources of acid and corrosion. (23, -7, D:11) 26 bolts (28, -20, D:11) 5 arrows (30, -9, D:11) a +0 kite shield (31, -20, D:11) a +0 leather armour (32, -1, D:11) 19 stones Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (0, 1, D:12) a potion of degeneration (0, 2, D:12) a potion of degeneration (7, 0, D:12) 2 potions of degeneration (7, 2, D:12) a +0 club (11, 3, D:12) a cursed +0 plate armour a +0 scimitar (11, 4, D:12) a +0 giant club (12, 3, D:12) a +0 chain mail a +0 hand axe (12, 4, D:12) a +0 mace a potion of degeneration (12, 24, D:12) a cursed staff of air (13, 3, D:12) a +0 dagger (13, 4, D:12) a +0 leather armour (13, 5, D:12) a +0 short sword (13, 22, D:12) a +0 dagger (13, 24, D:12) a +2 war axe of venom (14, 4, D:12) a cursed -1 mace (14, 22, D:12) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 giant spiked club a +0 short sword an arrow (14, 24, D:12) a +4 scimitar of flaming (15, 21, D:12) a cursed staff of air a +0 robe an arrow (16, 5, D:12) a +0 scale mail a +0 hand axe (16, 20, D:12) an arrow (17, 5, D:12) a +0 dagger (17, 20, D:12) a +0 shortbow 16 arrows (18, 38, D:12) a +0 dagger (21, 37, D:12) a +0 troll leather armour (23, 22, D:12) 5 arrows (25, 2, D:12) a potion of degeneration (26, 9, D:12) 13 stones (27, 1, D:12) a +0 dagger (28, 2, D:12) a +0 robe a +0 dagger a +0 war axe a +0 dagger 2 potions of degeneration (28, 3, D:12) a +0 leather armour a +0 falchion a +0 plate armour a +0 battleaxe a +0 falchion a potion of degeneration (28, 4, D:12) 3 boomerangs a potion of degeneration a +0 mace a +0 mace of protection (35, 5, D:12) a +0 short sword (38, 6, D:12) a +0 long sword (38, 12, D:12) a +0 trident (39, 6, D:12) 15 bolts (39, 7, D:12) a +0 robe (39, 13, D:12) a +0 mace (44, 6, D:12) a +0 plate armour (44, 13, D:12) 7 javelins (45, 12, D:12) a +0 scale mail (46, 23, D:12) a +0 chain mail (49, 29, D:12) a +0 giant club a +0 giant club a cursed +0 giant club a +0 giant club a +1 great mace of draining (53, 22, D:12) 12 poisoned darts (59, 50, D:12) 19 stones (60, 49, D:12) a ration (60, 51, D:12) a ration (61, 50, D:12) a +0 buckler Level 13 of the Dungeon (0, 0, D:13) a +0 pair of gloves (7, 2, D:13) 2 scrolls of random uselessness (8, 4, D:13) a +0 ring mail (10, 4, D:13) a +0 dagger a +0 robe (11, 0, D:13) an uncursed staff of energy (12, 3, D:13) a +0 flail a cursed -3 war axe (12, 4, D:13) a +0 leather armour a +0 plate armour a +0 dire flail (23, 25, D:13) a +0 giant spiked club a +0 giant spiked club (24, -22, D:13) 18 arrows (24, 0, D:13) 2 boomerangs (25, 25, D:13) a +0 long sword a +0 leather armour (26, 29, D:13) a cursed -1 short sword (28, -8, D:13) a +0 long sword (28, 22, D:13) 28 arrows (29, -2, D:13) a +0 falchion (32, 8, D:13) a +0 dagger a cursed +0 leather armour (34, 9, D:13) a +0 dagger (34, 16, D:13) 18 sling bullets (35, 9, D:13) a +0 war axe of freezing (37, 29, D:13) 27 arrows (39, 9, D:13) a +0 dagger a +0 robe (45, 10, D:13) a +0 short sword a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 short sword a +0 chain mail a +0 club a +0 leather armour (45, 11, D:13) a cursed -1 broad axe a +0 plate armour a +0 war axe (45, 12, D:13) a +1 hand axe of venom a +0 leather armour a +0 short sword a +0 ring mail a +2 hand axe of flaming a +0 mace a +0 chain mail a +0 trident a +0 plate armour (46, 0, D:13) a +0 great sword (46, 10, D:13) a +0 giant club a +0 club a +0 ring mail (46, 12, D:13) a +1 mace of protection a +0 club a +0 hand axe of flaming a +0 leather armour (47, 12, D:13) a +0 trident a +0 leather armour (48, 13, D:13) a +0 mace (49, 12, D:13) a +0 club (49, 13, D:13) a +0 hand axe (52, 17, D:13) a +2 battleaxe a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (1, 1, Orc:1) 9 bolts (1, 2, Orc:1) a cursed -2 dagger a +0 giant club (2, -26, Orc:1) a +0 giant club (2, 1, Orc:1) a bolt a +0 plate armour a +0 flail a +0 robe a +0 dagger (3, 2, Orc:1) a +0 plate armour a +0 halberd (4, 1, Orc:1) a cursed -2 morningstar (4, 2, Orc:1) a +2 plate armour of poison resistance a +0 arbalest 9 bolts a +0 great sword (5, 0, Orc:1) a +0 leather armour a +0 dagger (5, 3, Orc:1) a +0 trident (6, -7, Orc:1) a +0 scale mail a +0 dagger (6, -6, Orc:1) a +0 falchion a +0 dagger (6, 2, Orc:1) a +0 trident (7, -8, Orc:1) a +0 chain mail a +0 trident (8, -6, Orc:1) a +0 robe a +0 dagger of protection (8, 1, Orc:1) a +0 mace (11, -16, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 mace (12, -16, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger (13, -17, Orc:1) a +0 plate armour a +0 short sword of protection a +0 scimitar a +0 plate armour a +0 great sword a +2 plate armour of fire resistance (14, -16, Orc:1) a +0 leather armour a cursed -1 dagger (14, -15, Orc:1) a +0 plate armour 5 boomerangs a +0 war axe (15, -16, Orc:1) a +0 plate armour a +0 halberd a cursed -3 giant spiked club (16, -34, Orc:1) a +0 falchion (16, -17, Orc:1) a +0 flail (16, -16, Orc:1) a +0 ring mail a +0 flail (17, -34, Orc:1) a cursed -2 ring mail a +0 mace a +0 short sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Nogg's Antique Armour Shoppe a +1 scale mail of fire resistance (512 gold) a cursed -2 chain mail (3 gold) a +3 chain mail of positive energy (752 gold) a cursed +0 cloak (112 gold) a +1 scale mail of cold resistance (512 gold) a +0 scale mail (128 gold) a +0 scale mail (128 gold) a +2 plate armour of fire resistance (1280 gold) a +2 robe of positive energy (470 gold) the +1 ring mail of the Gravedigger {rPois MP+9 Str+3} (1452 gold) It affects your strength (+3). It protects you from poison. It affects your magic capacity (+9). [Shop] Vodan's Jewellery Shoppe an uncursed ring of poison resistance (320 gold) a cursed ring of flight (232 gold) an uncursed ring of magical power (320 gold) a +4 ring of protection (576 gold) a +4 ring of protection (576 gold) a +6 ring of strength (936 gold) the ring "Cucees" {Ice rElec rN+ Int-4} (556 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (-4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. an uncursed ring of protection from fire (400 gold) a cursed ring of teleportation (72 gold) [Shop] Sorphul's Antique Weapon Emporium a +0 dagger (58 gold) a +0 hand crossbow (101 gold) a +0 mace (87 gold) a +4 hunting sling (681 gold) a +0 falchion (87 gold) the cursed +3 great mace of Biont {holy, *Rage +Fly rElec rF+} (1296 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It insulates you from electricity. It lets you fly. It may make you go berserk in combat. It has a curse placed upon it. the cursed +0 dagger of Zeomupef {flame, rC- MR- Str+8 Int+4} (626 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It affects your intelligence (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 dire flail (116 gold) [Shop] Juezebas's General Store a scroll of enchant armour (105 gold) a potion of curing (42 gold) 11 poisoned darts (61 gold) a +0 dagger (28 gold) 17 arrows (47 gold) a ration (70 gold) a +0 pair of gloves (63 gold) 20 sling bullets (140 gold) 3 large rocks (29 gold) a +0 plate armour of poison resistance (378 gold) a scroll of fear (49 gold) (0, 0, Orc:2) a +0 war axe 8 boomerangs a +0 plate armour (8, 5, Orc:2) a +0 dagger a +0 robe (8, 8, Orc:2) a +0 battleaxe 7 boomerangs a +0 plate armour (8, 9, Orc:2) a +1 trident of protection (9, 7, Orc:2) a +0 dagger a +0 leather armour (13, 6, Orc:2) a +0 club (13, 7, Orc:2) a +0 dagger a +0 robe (14, 7, Orc:2) a +0 trident a +0 plate armour a +0 halberd a +0 plate armour (14, 8, Orc:2) a cursed -3 dagger a +0 robe a +0 dagger a +1 robe of magic resistance (15, 6, Orc:2) a +0 dagger a +0 robe (15, 7, Orc:2) a +0 mace a +0 plate armour (15, 8, Orc:2) a +0 dagger a +0 robe a +3 war axe a +0 chain mail (16, 6, Orc:2) a +0 short sword (16, 9, Orc:2) a +1 vorpal mace a +0 chain mail (24, 10, Orc:2) a +0 scimitar (unseen) (33, 14, Orc:2) a cursed -1 giant club (34, 14, Orc:2) a +0 plate armour a +0 great mace a +0 chain mail a +0 dire flail a +0 plate armour a +0 trident of flaming (34, 15, Orc:2) a +0 scale mail a +0 dire flail a +0 plate armour a +0 battleaxe a +4 halberd of venom (35, 14, Orc:2) a +0 plate armour a +0 long sword (36, 10, Orc:2) a +1 chain mail of magic resistance a +0 war axe (36, 11, Orc:2) a +0 troll leather armour (36, 13, Orc:2) a +0 plate armour a +0 short sword (36, 15, Orc:2) a cursed -2 giant spiked club a +0 chain mail 6 boomerangs a +0 dire flail (37, 11, Orc:2) a +0 chain mail a +0 arbalest 20 bolts a +0 plate armour a +0 flail a +0 great mace (37, 12, Orc:2) a bolt a +0 chain mail a cursed -3 trident a +0 plate armour a +0 war axe (42, 18, Orc:2) a +3 great sword a +0 plate armour (43, -11, Orc:2) a +0 dagger a cursed -1 robe (58, 4, Orc:2) an uncursed amulet of faith Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (12, 1, Lair:1) 32 arrows (21, 32, Lair:1) a wand of flame (32) a +0 robe (36, 13, Lair:1) the +9 spear "Joim" {freeze, rC+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It makes you more stealthy. (40, 4, Lair:1) an uncursed staff of poison (42, 22, Lair:1) a scroll of random uselessness Level 2 of the Lair of Beasts (3, -9, Lair:2) 15 stones (6, 13, Lair:2) a +0 scale mail (8, -17, Lair:2) a +0 leather armour (11, -21, Lair:2) 30 sling bullets (18, -32, Lair:2) 26 stones (20, -8, Lair:2) a +0 club (20, 18, Lair:2) a +0 leather armour (27, -4, Lair:2) a +0 morningstar (38, -32, Lair:2) 22 bolts (48, -26, Lair:2) a potion of haste (49, -21, Lair:2) a +0 war axe (49, 7, Lair:2) a +0 cloak (49, 11, Lair:2) 11 stones (50, -20, Lair:2) 5 arrows (60, -7, Lair:2) 14 poisoned darts (62, 7, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (21, 30, Lair:3) 16 stones (25, 43, Lair:3) 22 sling bullets (27, 9, Lair:3) 11 poisoned darts (41, 31, Lair:3) 17 stones (43, 12, Lair:3) 15 sling bullets (46, 22, Lair:3) a +0 dagger (54, 30, Lair:3) 30 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (4, 3, Lair:4) a +0 leather armour (6, 0, Lair:4) 6 boomerangs (9, -50, Lair:4) 18 stones (12, -25, Lair:4) 4 atropa-tipped darts (16, -39, Lair:4) a potion of haste (18, -24, Lair:4) 20 stones (20, -46, Lair:4) a +0 hand axe (32, -57, Lair:4) a +0 long sword (34, -23, Lair:4) 18 stones (36, -46, Lair:4) a +0 falchion (36, -45, Lair:4) a potion of invisibility (36, -44, Lair:4) a scarf of resistance (36, -43, Lair:4) a scroll of identify (37, -44, Lair:4) a +0 naga barding of stealth (52, -51, Lair:4) 22 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 stones (4, 8, Lair:5) 14 arrows (6, 12, Lair:5) a +0 leather armour (16, 23, Lair:5) 8 poisoned darts (31, 11, Lair:5) a potion of haste (34, 5, Lair:5) 18 arrows (44, -9, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of random effects (23) (6, 47, Lair:6) a +0 robe (27, 41, Lair:6) 17 sling bullets (32, 5, Lair:6) 15 sling bullets (42, 20, Lair:6) a wand of random effects (7) (43, 16, Lair:6) a +0 battleaxe (51, 44, Lair:6) 7 poisoned darts (52, 42, Lair:6) a +0 chain mail (52, 43, Lair:6) 15 poisoned darts (53, 42, Lair:6) a +0 quarterstaff (54, 40, Lair:6) a +0 halberd (54, 41, Lair:6) a +1 plate armour of positive energy (56, 20, Lair:6) a wand of random effects (19) (56, 39, Lair:6) a +5 vorpal great sword (59, 29, Lair:6) a cursed -1 quarterstaff Level 1 of the Swamp (0, 0, Swamp:1) a +0 scale mail (1, -29, Swamp:1) 7 stones (9, -28, Swamp:1) a +0 spear (10, -30, Swamp:1) 5 javelins (10, -17, Swamp:1) 2 large rocks (10, -13, Swamp:1) a large rock (unseen) (10, -7, Swamp:1) a swamp worm corpse (12, -23, Swamp:1) the ring of Suicidal Tendencies {*Corrode Str+4 Dex+3 Stlth+} [ring of stealth] It affects your strength (+4). It affects your dexterity (+3). It may corrode you when you take damage. It makes you more stealthy. (12, -22, Swamp:1) 8 datura-tipped darts (13, -31, Swamp:1) 11 gold pieces (13, -22, Swamp:1) an uncursed ring of ice (14, -23, Swamp:1) the +0 pair of gloves of Broken Taboos {rPois rC- SInv} It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (14, -22, Swamp:1) 3 large rocks (15, -1, Swamp:1) 18 gold pieces (16, -14, Swamp:1) a swamp worm corpse (16, -8, Swamp:1) a swamp worm corpse (20, -27, Swamp:1) a wand of flame (18) (21, -27, Swamp:1) a wand of polymorph (9) (25, -5, Swamp:1) 25 stones (25, 3, Swamp:1) a +0 centaur barding of cold resistance (27, 3, Swamp:1) a +0 ring mail (32, -7, Swamp:1) a +0 chain mail (51, -6, Swamp:1) a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) 19 arrows (4, -15, Spider:1) a +6 vorpal broad axe a +0 leather armour a +0 kite shield (16, -9, Spider:1) an uncursed amulet of magic regeneration (17, -25, Spider:1) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (21, -10, Spider:1) 38 gold pieces (21, -9, Spider:1) an uncursed amulet of magic regeneration (21, -8, Spider:1) the Collected Works on Air and Beguiling Spells Type Level Known a - Swiftness Charms/Air 2 no b - Inner Flame Hexes/Fire 3 yes c - Airstrike Air 4 no d - Lightning Bolt Conjuration/Air 5 no e - Freezing Cloud Conjuration/Ice/Air 6 no (25, 1, Spider:1) 25 sling bullets Level 2 of the Spider Nest (0, 0, Spider:2) a +1 short sword of freezing (17, 17, Spider:2) a +0 dagger (24, 19, Spider:2) 18 poisoned darts (27, 17, Spider:2) a +0 club (27, 37, Spider:2) a +0 hand crossbow (31, 20, Spider:2) 18 stones (34, -18, Spider:2) a +0 chain mail (34, 12, Spider:2) a +2 kite shield (41, 41, Spider:2) 13 arrows (42, 44, Spider:2) 21 stones Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe (0, 10, Spider:3) a +0 hunting sling (1, 6, Spider:3) a box of beasts (5, 30, Spider:3) a +0 chain mail (6, -9, Spider:3) a box of beasts (9, 4, Spider:3) 22 stones (16, 13, Spider:3) a +0 long sword (20, 14, Spider:3) a +0 trident (21, 34, Spider:3) a +0 vorpal quarterstaff a +0 robe (23, -6, Spider:3) a wand of random effects (15) (23, 1, Spider:3) an uncursed ring of magical power (23, 2, Spider:3) a -4 ring of evasion (35, 18, Spider:3) 26 stones Level 4 of the Spider Nest (0, 0, Spider:4) a +0 chain mail (7, -1, Spider:4) 10 stones (11, 2, Spider:4) a +0 arbalest (16, -13, Spider:4) a scroll of random uselessness (17, -12, Spider:4) an uncursed ring of stealth an uncursed ring of stealth a +4 ring of protection (31, -11, Spider:4) a +0 leather armour (44, -29, Spider:4) a +0 chain mail of fire resistance (45, -10, Spider:4) 2 boomerangs (49, -24, Spider:4) a +0 robe (62, 15, Spider:4) 20 sling bullets (74, -8, Spider:4) a wand of enslavement (6) a wand of polymorph (10) a wand of flame (22)