Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8831043575907907120 78 cada the Grave Robber (level 4, -1/30 HPs) Began as a Mummy Necromancer on Jan 24, 2025. Slain by a ribbon worm (8 damage) ... on level 3 of the Dungeon. The game lasted 00:08:00 (1803 turns). cada the Grave Robber (Mummy Necromancer) Turns: 1803, Time: 00:08:01 Health: -1/30 AC: 2 Str: 11 XL: 4 Next: 15% Magic: 5/10 EV: 11 Int: 16 God: Gold: 102 SH: 0 Dex: 12 Spells: 10/11 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 0.2 Fighting + Level 0.7 Short Blades + Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.5 Necromancy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 52% 2d10 3% 2 Vampiric Draining Necr 26% 2d7 8% 3 Animate Dead Necr 26% N/A 26% 4 Curse of Agony Necr 26% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The ribbon worm is lightly wounded. Your soul wisp touches the ice beast. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. Your soul wisp touches the ice beast. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. Your soul wisp touches the ice beast but does no damage. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is lightly wounded. Your soul wisp touches the ice beast but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm closely misses you. Your soul wisp touches the ice beast but does no damage. You hit the ribbon worm. The ribbon worm is lightly wounded. Your soul wisp closely misses the ice beast. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. Your soul wisp touches the ice beast. The ribbon worm bites you! The web tears apart. Your soul wisp barely misses the ice beast. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the ice beast. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm, p - ice beast Aim: a ribbon worm (chance to affect: 60%) You feel a surge of power! The ribbon worm resists with significant effort. The ribbon worm bites you! You die... #.# #.# #.# .# #.# #.# #.# .# ..# #.# #># .# ### #># ##.# .# #.# #..# .###### #.# #.#####....... #.# #.# #Y*.*..... #.# #.###w####.##. #.# #...@.# #.# ##.##### #)###...## #........# #####....# ##.#.# #.#.# ######.#.### #......∩...##### You could see an ice beast (weak, ally target, soul-splintered), a ribbon worm and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:3) An orc (D:3) 3 endoplasms A goblin (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) 3 ball pythons 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) 2 dart slugs (D:2) 6 endoplasms A giant cockroach (D:1) 4 hobgoblins 2 jackals (D:1) 3 kobolds A quokka (D:2) 4 ball pythons A bat (D:2) 3 rats 29 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cada the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 318 | D:1 | Reached XP level 2. HP: 17/19 MP: 6/6 850 | D:2 | Reached XP level 3. HP: 14/24 MP: 5/7 1193 | D:2 | Found a faded altar of an unknown god. 1608 | D:3 | Found Sesig's General Store. 1683 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/9 1778 | D:3 | Noticed an ice beast 1803 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup D:3: layout_loops_ring, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Dodging | 2 | 2.1 Fighting | | 0.2 Short Blades | | 0.7 Stealth | | 1.5 Necromancy | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 87 | 21 || 108 Cast: Soul Splinter | 41 | 9 || 50 Use: Scroll | 4 | || 4 Armour: Robe | 76 | 22 || 98 Dodge: Dodged | 90 | 12 || 102