Dungeon Crawl Stone Soup version 0.30-a0-253-g6b895097cc (webtiles) character file. Game seed: 16664332580093252802 95 caelrath the Magician (level 4, -1/32 HPs) Began as a Djinni Conjurer on Oct 13, 2022. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:07 (1987 turns). caelrath the Magician (Djinni Conjurer) Turns: 1987, Time: 00:04:07 Health: -1/32 AC: 4 Str: 6 XL: 4 Next: 95% Gold: 94 EV: 13 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . n - +5 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . b - +0 helmet rElec . Harm . j - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons n - a +5 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) j - a +0 cloak (worn) Scrolls c - a scroll of butterflies {unknown} d - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of magic mapping {unknown} m - a scroll of teleportation {unknown} Potions f - a potion of invisibility {unknown} h - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} l - 2 potions of magic {unknown} o - a potion of haste {unknown} p - a potion of attraction {unknown} Skills: + Level 1.5 Fighting * Level 3.6 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 d - Dazzling Flash Conj/Hex 40% N/A 8% 3 e - Fulminant Prism Conj/Hex 10% 3d9 24% 4 f - Beastly Appendage Tmut 40% N/A 2% 1 x - Searing Ray Conj 40% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ijyb completely misses you. The searing ray misses Ijyb. Ijyb hits you with a +0 dagger. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb screams, "I dance on your bones!" Ijyb hits you with a +0 dagger. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb barely misses you. Ijyb hits you with a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger and wearing a +0 ring mail (heavily wounded, 75% to hit) The searing ray hits Ijyb. Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb barely misses you. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb closely misses you. The searing ray misses Ijyb. Ijyb hits you with a +0 dagger. The searing ray misses Ijyb. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger and wearing a +0 ring mail (severely wounded, 75% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... .........# ####.....## ##........# ##....##### ......# .#..#.# ############## ....#.###............# ....)..##............# ....#)###.......@....# ....#)###......!g....# ..........^..........# ##...................# ##...................# #.##.###............# ......# #######..##### #...... ..... ..#.### .§§§... You could see Ijyb. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 2 dart slugs 4 orcs 7 ball pythons 7 endoplasms 2 giant cockroaches (D:2) 5 goblins 8 hobgoblins 3 jackals (D:2) 5 bats 2 frilled lizards 8 kobolds 2 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caelrath the Djinni Conjurer began the quest for the Orb. 0 | D:1 | caelrath set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 177 | D:1 | Found a faded altar of an unknown god. 352 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 352 | D:1 | Learned a level 1 spell: Beastly Appendage 716 | D:2 | Reached skill level 1 in Fighting 822 | D:2 | Reached XP level 4. HP: 14/32 MP: 0/0 1032 | D:2 | Found an opulent altar of Gozag. 1948 | D:3 | Noticed Ijyb 1987 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, shapermc_ecumenical_altar_gd, hex_tiny D:2: minmay_diamond_boxcup, layout_basic, basic_altar D:3: layout_basic, mainiacjoe_overflow_alcove_1, nicolae_qazlal_general_emergency, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.6 Stealth | | 1.5 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 56 | 86 || 142 Searing Ray | 1 | 3 || 4 Iskenderun's Myst | | 1 || 1 Armor: Robe | 2 | 5 || 7 Dodge: Dodged | 15 | 24 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1985 | 1891 | 94 | 81 | 1521 | 3 | 661.7 | Dungeon | 1985 | 1891 | 94 | 81 | 1521 | 3 | 661.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1017 daAuts D:1: 701 daAuts D:3: 267 daAuts