caelrath Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -1, D:1) a +0 dagger 3 stones (12, 28, D:1) a +0 long sword (23, -1, D:1) a +0 sling (23, 10, D:1) a +0 robe (28, 15, D:1) a +0 chain mail (31, 12, D:1) a +0 club a +0 club (33, 14, D:1) a +0 club (40, 21, D:1) a +0 short sword a stone (46, 33, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 2, D:2) a +0 dagger (4, -10, D:2) a +0 quarterstaff (17, -12, D:2) a +0 club (18, -7, D:2) a +0 club (21, 25, D:2) a +0 club (29, 11, D:2) a +0 dagger a stone Level 3 of the Dungeon [Shop] Fear's General Store 5 poisoned darts (28 gold) a ring of positive energy (280 gold) a +3 morningstar of protection (305 gold) a stone (1 gold) a scroll of immolation (56 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (9, 2, D:3) a +0 mace (27, -8, D:3) a +0 club (32, 5, D:3) a +0 robe (36, -8, D:3) 2 stones (42, 0, D:3) a +0 club (42, 1, D:3) a +0 dagger a stone (45, -12, D:3) a +0 dagger (45, -11, D:3) a +0 war axe a +0 leather armour (47, 2, D:3) a frilled lizard corpse (skeletalised by now) a sewer (0, 0, Sewer) a rat corpse (skeletalised by now) (0, 1, Sewer) a frilled lizard corpse (skeletalised by now) (3, -5, Sewer) a river rat corpse (7, -7, Sewer) a rat corpse (7, -6, Sewer) a ball python corpse (20, 6, Sewer) a +0 pair of gloves (31, 7, Sewer) the +9 long sword of Roomm {spect, rElec Str+7 Int+2 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+7). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (unseen)