Dungeon Crawl Stone Soup version 0.30-a0-279-g4b46babb21 (webtiles) character file. Game seed: 11444594590332143182 109 caelrath the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Oct 16, 2022. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:09:00 (2751 turns). caelrath the Conjurer (Octopode Conjurer) Turns: 2751, Time: 00:09:01 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 90% Magic: 1/8 EV: 14 Int: 22 God: Gold: 149 SH: 0 Dex: 16 Spells: 5/8 levels left rFire + . . SeeInvis . k - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . i - ring of protection from fire rCorr . Rampage . l - +6 ring of dexterity Will ..... s - ring of poison resistance Stlth +++....... (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 174 gold pieces. You spent 25 gold pieces at shops. Inventory: Hand Weapons k - a +0 dagger (weapon) Magical Staves m - a staff of poison Jewellery i - a ring of protection from fire (left tentacle) l - a +6 ring of dexterity (right tentacle) s - a ring of poison resistance (on tentacle) Scrolls b - a scroll of brand weapon {unknown} c - a scroll of vulnerability {unknown} e - a scroll of silence {unknown} f - a scroll of enchant armour {unknown} h - a scroll of immolation n - 2 scrolls of teleportation p - a scroll of magic mapping {unknown} q - a scroll of summoning {unknown} Potions a - a potion of magic d - 2 potions of curing g - 2 potions of resistance j - a potion of flight {unknown} o - a potion of might {unknown} r - a potion of lignification {unknown} Skills: + Level 0.5 Fighting - Level 3.1 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 x - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 13% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Confusing Touch Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you. The searing ray hits something. The searing ray hits the endoplasm! You kill the endoplasm! Something hits you! The searing ray hits something. Something hits you! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You feel better. Something hits you but does no damage. You close the door. Something unseen opens the door. You feel better. Something hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You close the door. You start resting. Something unseen opens the door. As you close the door, it creaks loudly! Something unseen breaks down the door. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something but does no damage. Something hits you. Something hits you. There is a broken door here. You hit something but do no damage. Your squeeze misses something. You miss something. Something barely misses you. You hit something but do no damage. Something barely misses you. You closely miss something. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Unknown command. You miss something. Your squeeze misses something. Something hits you. You die... ########### ####### #.........# ....... ######.........##....... ................@{...... .#####.........##....... .# ########### .....†. .# ####### .# .# .# .### .... There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 4 dart slugs (D:1) 5 orcs (D:3) 7 endoplasms 11 giant cockroaches 8 goblins 8 hobgoblins 4 jackals (D:1) 5 ball pythons 6 bats 4 frilled lizards 3 kobolds 5 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caelrath the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 230 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 609 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 765 | D:1 | Learned a level 2 spell: Searing Ray 891 | D:1 | Found a faded altar of an unknown god. 1448 | D:2 | Reached XP level 4. HP: 26/27 MP: 1/7 2635 | D:3 | Found Zinidut's Assorted Antiques. 2650 | D:3 | Bought a scroll labelled USIOTH TUGOKH for 25 gold pieces 2724 | D:3 | Noticed Sigmund 2751 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_cross, chequers_ecumenical_altar_twisty D:2: minmay_roachtagon, layout_basic, minmay_goblin_kobold_house D:3: layout_basic, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Fighting | | 0.5 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Constrict | 11 | 6 || 17 Tentacles | 6 | 3 || 9 Dagger | 23 | 26 || 49 Cast: Magic Dart | 70 | 41 || 111 Searing Ray | | 4 || 4 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Armor: Skin | 5 | 2 || 7 Dodge: Dodged | 26 | 15 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2750 | 2685 | 65 | 190 | 2111 | 3 | 916.7 | Dungeon | 2750 | 2685 | 65 | 190 | 2111 | 3 | 916.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1247 daAuts D:2: 1161 daAuts D:3: 341 daAuts