Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-1132-g2ccf60101c Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5046627908211550235, deterministic pregen: 1 Command line: /usr/games/crawl-git-2ccf60101c -name caggimo -rc /dgldir/rcfiles/crawl-git/caggimo.rc -macro /dgldir/rcfiles/crawl-git/caggimo.macro -morgue /dgldir/morgue/caggimo/ -webtiles-socket /crawl-master/webserver/sockets/caggimo:2025-03-26.11:06:42.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-git-2ccf60101c(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5620d6f88f67]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2ccf60101c(_Z13do_crash_dumpv+0x3fc) [0x5620d6f93e1c]: do_crash_dump() /usr/games/crawl-git-2ccf60101c(_Z20crash_signal_handleri+0x1ca) [0x5620d6f893aa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f6fbb8a8fd0]: /usr/games/crawl-git-2ccf60101c(_Z32mons_offers_beogh_conversion_nowRK7monster+0x9) [0x5620d7391b99]: mons_offers_beogh_conversion_now(monster const&) /usr/games/crawl-git-2ccf60101c(_Z20can_convert_to_beoghv+0xb0) [0x5620d70b2790]: can_convert_to_beogh() /usr/games/crawl-git-2ccf60101c(_Z16fill_status_infoiR11status_info+0x41b) [0x5620d755e2ab]: fill_status_info(int, status_info&) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entry4initEl+0x52b) [0x5620d71148db]: scorefile_entry::init(long) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entryC2EijiPKcbS1_l+0x2b8) [0x5620d711d318]: scorefile_entry::scorefile_entry(int, unsigned int, int, char const*, bool, char const*, long) /usr/games/crawl-git-2ccf60101c(+0x63ca6a) [0x5620d711da6a]: /usr/games/crawl-git-2ccf60101c(_Z14update_whereisPKc+0x14) [0x5620d711dc64]: update_whereis(char const*) /usr/games/crawl-git-2ccf60101c(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0xa91) [0x5620d7542df1]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_Z11take_stairs20dungeon_feature_typebbb+0xb5) [0x5620d7545135]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_ZN5Delay6handleEv+0x46) [0x5620d6fae106]: Delay::handle() /usr/games/crawl-git-2ccf60101c(_Z12handle_delayv+0x27) [0x5620d6fadc67]: handle_delay() /usr/games/crawl-git-2ccf60101c(+0xbc6e74) [0x5620d76a7e74]: /usr/games/crawl-git-2ccf60101c(+0xbc7955) [0x5620d76a8955]: /usr/games/crawl-git-2ccf60101c(main+0x19f) [0x5620d6ed026f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f6fbb8941ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f6fbb894285]: /usr/games/crawl-git-2ccf60101c(_start+0x21) [0x5620d6ed0b31]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_basic mainiacjoe_overflow_small_starburst ebering_ghost_disaster_area uniq_blorkula_the_orcula uniq_maggie uniq_maurice Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (2, 40): position (36,4) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< I - 12 poisoned darts (gained 4) You see here a +0 dagger. E - 7 green potions (gained 1) r - 5 scrolls labelled EGUGID KAPT (gained 2) You see here a +0 arbalest. Found a hand axe. You see here a +0 hand axe. You open the door. You open the door. A water moccasin comes into view. Found a dagger. The water moccasin hisses angrily. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the water moccasin. The water moccasin seems to slow down. The wall freezes the water moccasin. You closely miss the water moccasin. The water moccasin is moderately wounded. The wall freezes the water moccasin but does no damage. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. The wall freezes the water moccasin! The water moccasin seems to slow down. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is heavily wounded. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you! You barely miss the water moccasin. The water moccasin is severely wounded. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you but does no damage. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin misses you. You miss the water moccasin. The water moccasin is almost dead. The wall freezes the water moccasin! You kill the water moccasin! The frozen ramparts melt away. HP restored. Your icy armour starts to melt. Your icy armour evaporates. f - 5 scrolls labelled OCEK HEOLYZUDD (gained 1) You now have 634 gold pieces (gained 7). You open the door. A kobold and a steam dragon come into view. The kobold shouts! The steam dragon hisses angrily. The steam dragon breathes steam at you. The ball of steam hits you. You resist. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! Casting: Ozocubu's Armour (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate There is a cloud of steam here. The walls around you are covered in ice. You closely miss the steam dragon. A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. The wall freezes the steam dragon but does no damage. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the steam dragon. The steam dragon barely misses you. x2 You closely miss the steam dragon. The steam dragon is lightly wounded. The wall freezes the steam dragon. The steam dragon breathes steam at you. The ball of steam hits you. You resist. The wall freezes the kobold! You kill the kobold! The wall freezes the steam dragon! The steam dragon bites you but does no damage. The steam dragon closely misses you. The heat melts your icy armour. You barely miss the steam dragon. The steam dragon is heavily wounded. The wall freezes the kobold brigand. The wall freezes the steam dragon. The steam dragon bites you. The steam dragon claws you. You hit the steam dragon but do no damage. The steam dragon is severely wounded. The wall freezes the kobold brigand. The wall freezes the steam dragon but does no damage. The steam dragon barely misses you. The steam dragon closely misses you. The wall freezes the kobold. The wall freezes the kobold brigand! The wall freezes the kobold! You kill the kobold! The wall freezes the steam dragon but does no damage. The steam dragon misses you. The steam dragon claws you. You barely miss the steam dragon. The steam dragon is severely wounded. The wall freezes the kobold brigand. The wall freezes the steam dragon. The steam dragon breathes steam at you. The ball of steam hits you. You resist. The heat melts your icy armour. You hit the steam dragon but do no damage. The steam dragon is severely wounded. The wall freezes the kobold brigand! The wall freezes the steam dragon. The steam dragon barely misses you. The steam dragon claws you but does no damage. You barely miss the steam dragon. The steam dragon is almost dead. The wall freezes the kobold brigand. You kill the kobold brigand! The wall freezes the steam dragon but does no damage. The steam dragon breathes steam at you. The ball of steam hits you. You resist. The wall freezes the steam dragon. The steam dragon bites you but does no damage. The steam dragon misses you. The heat melts your icy armour. Your Translocations skill increases to level 1! You have reached level 10! You feel stronger. You closely miss the steam dragon. The steam dragon is almost dead. The frozen ramparts melt away. The steam dragon barely misses you. The steam dragon claws you. You hit the steam dragon but do no damage. The steam dragon is almost dead. Your icy armour starts to melt. The steam dragon breathes steam at you. The ball of steam hits you but does no damage. The heat melts your icy armour. You barely miss the steam dragon. The steam dragon is almost dead. The steam dragon bites you but does no damage. The steam dragon claws you. You barely miss the steam dragon. The steam dragon is almost dead. The steam dragon bites you but does no damage. The steam dragon closely misses you. The steam dragon bites you. The steam dragon claws you but does no damage. You barely miss the steam dragon. The steam dragon is almost dead. The steam dragon barely misses you. The steam dragon claws you but does no damage. You slash the steam dragon! You burn the steam dragon. You kill the steam dragon! Your icy armour evaporates. No target in view! There is an open door here. I - 20 poisoned darts (gained 8) Things that are here: a +0 short sword; a +0 short sword; 5 stones Found a stone staircase leading down. A gnoll comes into view. It is wielding a +2 flail of venom. The gnoll shouts! You hear a shout! The gnoll moves out of view. Found 6 stones. A gnoll is nearby! Casting: Ozocubu's Armour (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll! Casting: Frozen Ramparts (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the gnoll! You kill the gnoll! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Press: ? - help, v - describe, . - travel, g - get item Item here: a +2 flail of venom. The floor. Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. You see here a +2 flail of venom. J - a +2 flail of venom Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? J - a +2 flail of venom Adjust to which letter? (? for menu, Esc to quit) w - a +2 flail of venom; J - 3 bubbling yellow potions You drop a +5 scimitar. A gnoll comes into view. It is wielding a +0 flail. Unknown command. A gnoll is nearby! You slash the gnoll! You burn the gnoll. You kill the gnoll! A gnoll bouda comes into view. It is wielding a +0 whip. You slash the gnoll bouda! You burn the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 whip. You closely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda completely misses you. You hear a shout! x2 You closely miss the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you but does no damage. You hit the gnoll bouda but do no damage. The gnoll bouda is severely wounded. The gnoll bouda barely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is severely wounded. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. You hear a shout! You puncture the gnoll bouda! You burn the gnoll bouda. You kill the gnoll bouda! No target in view! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Items here: $ )) [. Casting: Ozocubu's Armour (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The wall freezes the gnoll but does no damage. The wall freezes the gnoll! Casting: Frozen Ramparts (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the gnoll. x2 You completely miss the gnoll. The gnoll is almost dead. The wall freezes the gnoll! You kill the gnoll! The wall freezes the gnoll. You kill the gnoll! No target in view! No target in view! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Things that are here: a +0 flail; a gnoll corpse You now have 651 gold pieces (gained 17). Things that are here: a +0 whip; a +0 robe; a +0 flail You see here a +5 scimitar. You see here 6 stones. Found a rapier. Found a stone staircase leading down. A sleepcap comes into view. The sleepcap moves out of view. There is a stone staircase leading down here. Casting: Ozocubu's Armour (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is heavily damaged. The sleepcap's fire resistance burns away. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. A jelly comes into view. You hit the sleepcap. You burn the sleepcap terribly. The sleepcap is severely damaged. The sleepcap closely misses you. You slash the sleepcap! You burn the sleepcap terribly. The sleepcap is almost destroyed. The sleepcap releases spores at you but does no damage. x2 Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is heavily wounded. The jelly's fire resistance burns away. You hit the jelly. You burn the jelly terribly. The jelly is almost dead. The sleepcap is no longer more vulnerable to fire. The sleepcap releases spores at you but does no damage. You slash the sleepcap! You burn the sleepcap. You destroy the sleepcap! You hit the jelly. You burn the jelly terribly. You kill the jelly! There is a stone staircase leading down here. You now have 665 gold pieces (gained 14). You see here 3 stones. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. o - 3 scrolls labelled KID FYBASIM (gained 1) You now have 677 gold pieces (gained 12). You see here 6 stones. You see here a +5 scimitar. Things that are here: a +0 whip; a +0 robe; a +0 flail Things that are here: a +0 club; a gnoll skeleton Found a stone staircase leading up. Your movement speed is average. Your attack delay is about 1.3. Your damage rating with your +0 halberd of flaming is about 18 (Base 13 x 122% (Str) x 114% (Skill)). There is an open door here. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! x3 An orc comes into view. It is wielding a +0 club. You reach to attack! You hit the orc. You burn the orc. The orc is moderately wounded. The orc closely misses you. An orc comes into view. It is wielding a +0 dagger. You puncture the orc! You burn the orc. You kill the orc! You reach to attack! You closely miss the orc. An orc priest comes into view. It is wielding a +1 mace of protection. You hit the orc. You burn the orc. The orc is heavily wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc hits you but does no damage. x2 An orc comes into view. It is wielding a +0 hand axe. You closely miss the orc. The orc priest casts a cantrip, but nothing happens. The orc hits you but does no damage. You closely miss the orc. The orc hits you but does no damage. An orc comes into view. It is wielding a +0 dagger. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You closely miss the orc priest. The wall freezes the orc priest. The wall freezes the orc. The wall freezes the orc! You kill the orc! The wall freezes the orc! You kill the orc! You reach to attack! You hit the orc priest but do no damage. The orc priest is lightly wounded. The wall freezes the orc priest. The wall freezes the orc but does no damage. The wall freezes the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The wall freezes the orc. You closely miss the orc priest. The orc priest is moderately wounded. The wall freezes the orc priest. The orc priest closely misses you. The wall freezes the orc. You kill the orc! You hit the orc priest but do no damage. The orc priest is heavily wounded. The wall freezes the orc priest! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You closely miss the orc priest. The orc priest is almost dead. The wall freezes the orc priest. You kill the orc priest! The frozen ramparts melt away. The sentinel's mark upon you fades away. Items here: ))) †. Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse Things that are here: a +0 dagger; a +0 scale mail; an orc corpse Things that are here: a +0 club; a gnoll skeleton Things that are here: a +0 whip; a +0 robe; a +0 flail I - 24 poisoned darts (gained 4) Search for what [Enter for "clo", or ? for help]? . Press: ? - help, v - describe, . - travel Here: veev's ghost, wielding a weapon of venom (water, fire blocked by a translucent stone wall) Some deep water. Casting: Frozen Ramparts (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! As you open the large door, it creaks loudly! Veev's ghost says, "Try not to bleed too much." Casting: Ozocubu's Armour (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Veev's ghost hits you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash veev's ghost. Veev's ghost is lightly damaged. Veev's ghost's fire resistance burns away. You barely miss veev's ghost. Veev's ghost is lightly damaged. Veev's ghost hits you but does no damage. Flames lash veev's ghost. Veev's ghost is burned terribly! Veev's ghost is lightly damaged. You hit veev's ghost but do no damage. Veev's ghost is lightly damaged. Veev's ghost hits you. Flames lash veev's ghost. Veev's ghost is burned terribly! Veev's ghost is lightly damaged. You hit veev's ghost but do no damage. Veev's ghost is lightly damaged. Veev's ghost barely misses you. Flames lash veev's ghost. Veev's ghost is burned terribly! Veev's ghost is moderately damaged. You barely miss veev's ghost. Veev's ghost is moderately damaged. Veev's ghost barely misses you. Flames lash veev's ghost. Veev's ghost is moderately damaged. You closely miss veev's ghost. Veev's ghost is moderately damaged. Veev's ghost hits you but does no damage. You hit veev's ghost. You burn veev's ghost terribly. Veev's ghost is moderately damaged. Veev's ghost barely misses you. Your magical contamination has completely faded away. You hit veev's ghost. You burn veev's ghost terribly. Veev's ghost is moderately damaged. Veev's ghost hits you. You completely miss veev's ghost. Veev's ghost is moderately damaged. Veev's ghost hits you. Veev's ghost hits you but does no damage. You barely miss veev's ghost. Veev's ghost is moderately damaged. Veev's ghost hits you but does no damage. You hit veev's ghost but do no damage. Veev's ghost is moderately damaged. Veev's ghost barely misses you. You hit veev's ghost. You burn veev's ghost terribly. Veev's ghost is heavily damaged. Veev's ghost hits you but does no damage. Veev's ghost mumbles, "They all look like pillowcases to me..." Veev's ghost hits you but does no damage. You barely miss veev's ghost. Veev's ghost is heavily damaged. Veev's ghost hits you but does no damage. You closely miss veev's ghost. Veev's ghost is moderately damaged. Veev's ghost hits you but does no damage. You closely miss veev's ghost. Veev's ghost is moderately damaged. Veev's ghost hits you but does no damage. x2 You closely miss veev's ghost. Veev's ghost is moderately damaged. Veev's ghost hits you. Flames lash veev's ghost but do no damage. You hit veev's ghost but do no damage. Veev's ghost is moderately damaged. Veev's ghost hits you. You barely miss veev's ghost. Veev's ghost is moderately damaged. Veev's ghost hits you. You slash veev's ghost! You burn veev's ghost terribly! Veev's ghost is severely damaged. Veev's ghost hits you. You barely miss veev's ghost. Veev's ghost is severely damaged. Veev's ghost is no longer more vulnerable to fire. Veev's ghost barely misses you. Veev's ghost hits you but does no damage. You puncture veev's ghost! You burn veev's ghost. Veev's ghost is severely damaged. Veev's ghost hits you. You miss veev's ghost. Veev's ghost is severely damaged. Veev's ghost hits you but does no damage. You miss veev's ghost. Veev's ghost is severely damaged. Veev's ghost stares at you. Veev's ghost hits you! Veev's ghost hits you but does no damage. You barely miss veev's ghost. Veev's ghost is severely damaged. Veev's ghost hits you! You hit veev's ghost but do no damage. Veev's ghost is severely damaged. Veev's ghost hits you but does no damage. You barely miss veev's ghost. Veev's ghost is severely damaged. Veev's ghost hits you. Veev's ghost hits you but does no damage. You barely miss veev's ghost. Veev's ghost is severely damaged. Veev's ghost hits you. You are too injured to fight recklessly! Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash veev's ghost. Veev's ghost is almost destroyed. Veev's ghost's fire resistance burns away. You hit veev's ghost but do no damage. Veev's ghost is almost destroyed. Veev's ghost hits you but does no damage. You closely miss veev's ghost. Veev's ghost is severely damaged. Veev's ghost hits you. You hit veev's ghost. You burn veev's ghost terribly. Veev's ghost is almost destroyed. Your icy armour starts to melt. Veev's ghost is no longer more vulnerable to fire. Veev's ghost hits you but does no damage. Veev's ghost hits you. You closely miss veev's ghost. Veev's ghost is almost destroyed. Veev's ghost hits you but does no damage. You closely miss veev's ghost. Veev's ghost is almost destroyed. Veev's ghost hits you. Your flames flare with remembrance! Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash veev's ghost. Veev's ghost is almost destroyed. Veev's ghost's fire resistance burns away. You hit veev's ghost. You burn veev's ghost terribly. You destroy veev's ghost! You rip the existence from veev's ghost to re-knit yourself! Your Translocations skill increases to level 2! You start resting. Your icy armour evaporates. You start resting. Your flames start to waver. Your flames quiet as the last of your memories are burnt away. You start resting. Magic restored. There is a large open translucent door here. You now have 703 gold pieces (gained 26). HP restored. There is a large open translucent door here. You see here a +5 scimitar. You see here 6 stones. You see here a +0 rapier. Done exploring. Search for what [Enter for "."]? . What level of the Dungeon? (default 8, ? - help) You see here 3 stones. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: staircase There is a stone staircase leading down here. What level of the Dungeon? (default 7, ? - help) You climb downwards. There is a stone staircase leading up here. You see here 3 stones. There is a stone staircase leading down here. You climb downwards. The howler monkey howls! x2 Found 23 gold pieces. There is a stone staircase leading up here. There are monsters nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is heavily wounded. The howler monkey's fire resistance burns away. The howler monkey hoots and howls with incredible vigour! You hear a shout! x2; You hear an angry buzzing noise. You reach to attack! You slash the howler monkey! You burn the howler monkey terribly! You kill the howler monkey! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is lightly wounded. The howler monkey's fire resistance burns away. You hit the howler monkey. You burn the howler monkey terribly. The howler monkey is severely wounded. You barely miss the howler monkey. The howler monkey is severely wounded. A wyvern comes into view. The howler monkey hoots and howls with incredible vigour! The howler monkey closely misses you. You hear a shout! x2 You hit the howler monkey but do no damage. The howler monkey is severely wounded. The howler monkey barely misses you. You slash the howler monkey! You burn the howler monkey terribly. You kill the howler monkey! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is moderately wounded. The wyvern's fire resistance burns away. You hit the wyvern but do no damage. The wyvern is moderately wounded. The wyvern bites you but does no damage. You slash the wyvern! You burn the wyvern terribly. The wyvern is severely wounded. The wyvern barely misses you. You hit the wyvern. You burn the wyvern terribly. The wyvern is almost dead. The wyvern barely misses you. The wyvern bites you but does no damage. You slash the wyvern! You burn the wyvern terribly. You kill the wyvern! Your Polearms skill increases to level 4! You start resting. Magic restored. An orc comes into view. It is wielding a +0 dagger. Found an escape hatch in the floor. An orc warrior comes into view. It is wielding a +0 short sword. The orc warrior shouts! You hear a shout! You now have 710 gold pieces (gained 7). Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You closely miss the orc warrior. The wall freezes the orc warrior but does no damage. You closely miss the orc warrior. The wall freezes the orc! You kill the orc! The wall freezes the orc warrior but does no damage. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. The wall freezes the orc warrior but does no damage. The orc warrior closely misses you. You barely miss the orc warrior. The wall freezes the orc warrior. The orc warrior hits you with a +0 short sword! The wall freezes the orc warrior. The orc warrior closely misses you. You closely miss the orc warrior. The orc warrior is lightly wounded. The wall freezes the orc warrior but does no damage. The orc warrior hits you with a +0 short sword! You hit the orc warrior but do no damage. The orc warrior is lightly wounded. An orc comes into view. It is wielding a +0 trident. The wall freezes the orc warrior. The orc warrior hits you with a +0 short sword. You barely miss the orc warrior. The orc warrior is moderately wounded. The wall freezes the orc warrior but does no damage. The orc warrior hits you but does no damage. The wall freezes the orc. The orc closely misses you. The wall freezes the orc warrior but does no damage. The orc warrior hits you but does no damage. You hit the orc warrior. You burn the orc warrior. The orc warrior is severely wounded. The wall freezes the orc! You kill the orc! The wall freezes the orc warrior! The orc warrior completely misses you. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. You kill the orc warrior! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. HP restored. Things that are here: a +0 short sword; a +0 chain mail Things that are here: a +0 trident; an orc corpse You now have 726 gold pieces (gained 16). Found a trident. Found a robe. Found a dagger. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. The two-headed ogre shouts in stereo! You hear an angry buzzing noise. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the two-headed ogre. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre's fire resistance burns away. You completely miss the two-headed ogre. The two-headed ogre is lightly wounded. The wall freezes the two-headed ogre but does no damage. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is moderately wounded. You hit the two-headed ogre. You burn the two-headed ogre terribly. The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club. The two-headed ogre barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is severely wounded. You completely miss the two-headed ogre. The two-headed ogre is severely wounded. You barely miss the two-headed ogre. The two-headed ogre is severely wounded. The wall freezes the two-headed ogre! The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant spiked club! You barely miss the two-headed ogre. The two-headed ogre is almost dead. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre barely misses you. You puncture the two-headed ogre! You burn the two-headed ogre terribly. You kill the two-headed ogre! You devour the vestiges of the two-headed ogre's existence in your flames. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 7! You start resting. The frozen ramparts melt away. You start resting. Your icy armour starts to melt. You start resting. Your icy armour evaporates. You start resting. Magic restored. HP restored. Found a stone staircase leading down. Found 3 stones. Found a stone staircase leading down. G - a wand of polymorph (3) Found a stone staircase leading down. z - 4 viscous golden potions (gained 1) Found a serpent talisman. You see here an orb of energy. K - an orb of energy Found an escape hatch in the ceiling. 4 wights come into view. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +1 halberd and wearing a +0 robe The floor. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is lightly damaged. The wight's fire resistance burns away. You hit the wight but do no damage. The wight is lightly damaged. The wight closely misses you. You barely miss the wight. The wight completely misses you. The wight closely misses you. You hit the wight but do no damage. The wight is no longer more vulnerable to fire. The wight barely misses you. The wight hits you from afar with a +1 halberd. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. You hit the wight but do no damage. The wight hits you but does no damage. You barely miss the wight. The wight barely misses you. You barely miss the wight. The wight is no longer more vulnerable to fire. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight hits you with a +3 morningstar! You closely miss the wight. The wight closely misses you. You barely miss the wight. The wight barely misses you. The wight hits you with a +3 morningstar. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. You barely miss the wight. The wight barely misses you. You puncture the wight! You burn the wight terribly. You destroy the wight! Your Translocations skill increases to level 3! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. You barely miss the wight. The wight barely misses you. The wight hits you from afar with a +1 halberd. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is severely damaged. You closely miss the wight. The wight closely misses you. The wight hits you but does no damage. Your magical contamination has completely faded away. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. You slash the wight! You burn the wight. The wight is heavily damaged. The wight hits you but does no damage. The wight barely misses you. You hit the wight. You burn the wight. The wight is severely damaged. The wight hits you but does no damage. The wight hits you from afar with a +1 halberd. You barely miss the wight. The wight is severely damaged. The wight barely misses you. The wight hits you but does no damage. You closely miss the wight. The wight is severely damaged. The wight hits you with a +0 scimitar! The wight hits you but does no damage. The wight barely misses you. You closely miss the wight. The wight is severely damaged. The wight is no longer more vulnerable to fire. The wight hits you from afar with a +1 halberd. The wight barely misses you. The wight hits you from afar with a +1 halberd! Your icy armour cracks and falls away as you move. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You puncture the wight! You burn the wight. You destroy the wight! You start resting. Magic restored. You start resting. HP restored. What level of the Dungeon? (default 9, ? - help) You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a scale mail. A hornet comes into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet Poisonous fumes billow around the hornet! The hornet is poisoned. You miss the hornet. The hornet is lightly wounded. The hornet barely misses you. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (lightly wounded, poisoned) Poisonous fumes billow around the hornet! The hornet looks even sicker. You completely miss the hornet. The hornet is lightly wounded. The hornet stings you! Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (moderately wounded, very poisoned) Poisonous fumes billow around the hornet! The hornet looks even sicker. You hit the hornet but do no damage. The hornet is moderately wounded. The hornet stings you! x2 Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (heavily wounded, very poisoned) Poisonous fumes billow around the hornet! The hornet looks as sick as possible! You miss the hornet. The hornet is heavily wounded. The hornet barely misses you. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (severely wounded, extremely poisoned) Poisonous fumes billow around the hornet! The hornet looks as sick as possible! You hit the hornet. You burn the hornet. The hornet is almost dead. You kill the hornet! Your icy armour starts to melt. Your icy armour evaporates. Magic restored. HP restored. Found a stone staircase leading up. A killer bee comes into view. The killer bee buzzes angrily. You hear an angry buzzing noise. A killer bee comes into view. The killer bee buzzes angrily. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. You hear an angry buzzing noise. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. A killer bee comes into view. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The killer bee buzzes angrily. The wall freezes the killer bee. x2; The killer bee closely misses you. You hit the killer bee. You burn the killer bee. The killer bee is severely wounded. The wall freezes the killer bee. A killer bee comes into view. The wall freezes the killer bee. You kill the killer bee! The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. You closely miss the killer bee. The killer bee is heavily wounded. The killer bee buzzes angrily. The wall freezes the killer bee. The killer bee stings you but does no damage. The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. The killer bee barely misses you. The wall freezes the killer bee. The killer bee barely misses you. Poisonous fumes billow around the killer bee! The killer bee is poisoned. You miss the killer bee. The killer bee is lightly wounded. The wall freezes the killer bee. You kill the killer bee! The wall freezes the killer bee but does no damage. The killer bee stings you but does no damage. The wall freezes the killer bee. x3; The killer bee misses you. Poisonous fumes billow around the killer bee! The killer bee is poisoned. You miss the killer bee. The killer bee is moderately wounded. The wall freezes the killer bee. The killer bee stings you but does no damage. The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. The killer bee stings you but does no damage. Poisonous fumes billow around the killer bee! You kill the killer bee! You barely miss the killer bee. The killer bee is almost dead. The wall freezes the killer bee. You kill the killer bee! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. You see here a killer bee corpse. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You hear a shout! You hear a shout! The centaur shoots an arrow. The arrow hits you! An orc comes into view. It is wielding a +0 hand axe. An orc warrior comes into view. It is wielding a +0 glaive. You hear a shout! An orc comes into view. It is wielding a +0 mace. The orc shouts! The centaur shoots an arrow. The arrow hits you. An orc comes into view. It is wielding a +0 short sword. The centaur shoots an arrow. The arrow hits you. Okay, then. Okay, then. Okay, then. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (will become a crocodile, a black bear, or a scorpion, chance to affect: 49%) The centaur resists with some effort. The centaur shoots an arrow. The arrow barely misses you. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (will become a crocodile, a black bear, or a scorpion, chance to affect: 49%) The centaur resists with some effort. The centaur shoots an arrow. The arrow hits you. An orc comes into view. It is wielding a +0 club. The centaur shoots an arrow. The arrow hits you. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (will become a crocodile, a black bear, or a scorpion, chance to affect: 49%) The centaur resists with some effort. The now-empty wand crumbles to dust. The centaur shoots an arrow. The arrow hits you. The orc warrior attacks as it pursues you! The orc warrior barely misses you. The orc warrior attacks as it pursues you! The orc warrior hits you from afar with a +0 glaive! The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The orc warrior yells loudly. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow barely misses you. The orc warrior attacks as it pursues you! The orc warrior completely misses you. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. There is a stone staircase leading up here. The orc warrior cheers repeatedly, as Orcs often do. The orc warrior hits you but does no damage. You climb upwards. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1132-g2ccf60101c Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [caggimo] Species: Revenant Job: Cinder Acolyte HP: 28/81; mods: 0/0 MP: 15/15; mod: 0 Stats: 19 17 4 Position: (51, 41), god: Ignis (27), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 630 | 0/252 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 34 | 4 | 812 | 218/297 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 2 | 178 | 0/178 Dodging | X | 0 | 0 | 0 | 0 | 0/59 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 5 | 891 | 0/357 Conjurations | X | 1 | 33 | 7 | 1866 | 202/476 Hexes | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 33 | 3 | 456 | 100/238 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 5 | 1060 | 0/424 Ice Magic | X | 0 | 0 | 8 | 1513 | 0/379 Air Magic | X | 0 | 0 | 2 | 212 | 0/212 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 4 | 594 | 0/297 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 37 Attributes: #12: 726 #23: 7430 #24: -107823564 #49: 761 Mutations: claws: 1 (innate) cold resistance: 1 (innate) low MP: 2 (innate) negative energy resistance: 3 (innate) torment resistance: 2 (innate) mnemnophage: 1 (innate) spellclaws: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #28: +3 ring mail eq slot #6, inv slot #20: +0 pair of boots eq slot #5, inv slot #18: +0 pair of gloves eq slot #1, inv slot #9: +0 halberd of flaming eq slot #2, inv slot #9: +0 halberd of flaming(overflow) eq slot #8, inv slot #33: +0 cloak }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .......# #..........# ##.....#### #######.#### #........### #.(.# ###....#...# ##.### #........## #..# ##........#######.## #......#......)..# #......#####.)############ #......# #@))..........# #...)).# ######....###.# #####'## #..'....'.#.# #.# #.##....#.#.# #.# #.#<......#.# #.# #.##........# #.# #.#.....#.### #.# #.###.#.#.# # ###### #.# #.###.#.#.# # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>