Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-1132-g2ccf60101c Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5046627908211550235, deterministic pregen: 1 Command line: /usr/games/crawl-git-2ccf60101c -name caggimo -rc /dgldir/rcfiles/crawl-git/caggimo.rc -macro /dgldir/rcfiles/crawl-git/caggimo.macro -morgue /dgldir/morgue/caggimo/ -webtiles-socket /crawl-master/webserver/sockets/caggimo:2025-03-26.11:12:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-git-2ccf60101c(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5612ebcfff67]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-2ccf60101c(_Z13do_crash_dumpv+0x3fc) [0x5612ebd0ae1c]: do_crash_dump() /usr/games/crawl-git-2ccf60101c(_Z20crash_signal_handleri+0x1ca) [0x5612ebd003aa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7fdca1ff6fd0]: /usr/games/crawl-git-2ccf60101c(_Z32mons_offers_beogh_conversion_nowRK7monster+0x9) [0x5612ec108b99]: mons_offers_beogh_conversion_now(monster const&) /usr/games/crawl-git-2ccf60101c(_Z20can_convert_to_beoghv+0xb0) [0x5612ebe29790]: can_convert_to_beogh() /usr/games/crawl-git-2ccf60101c(_Z16fill_status_infoiR11status_info+0x41b) [0x5612ec2d52ab]: fill_status_info(int, status_info&) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entry4initEl+0x52b) [0x5612ebe8b8db]: scorefile_entry::init(long) /usr/games/crawl-git-2ccf60101c(_ZN15scorefile_entryC2EijiPKcbS1_l+0x2b8) [0x5612ebe94318]: scorefile_entry::scorefile_entry(int, unsigned int, int, char const*, bool, char const*, long) /usr/games/crawl-git-2ccf60101c(+0x63ca6a) [0x5612ebe94a6a]: /usr/games/crawl-git-2ccf60101c(_Z14update_whereisPKc+0x14) [0x5612ebe94c64]: update_whereis(char const*) /usr/games/crawl-git-2ccf60101c(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0xa91) [0x5612ec2b9df1]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_Z11take_stairs20dungeon_feature_typebbb+0xb5) [0x5612ec2bc135]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-2ccf60101c(_ZN5Delay6handleEv+0x46) [0x5612ebd25106]: Delay::handle() /usr/games/crawl-git-2ccf60101c(_Z12handle_delayv+0x27) [0x5612ebd24c67]: handle_delay() /usr/games/crawl-git-2ccf60101c(+0xbc6e74) [0x5612ec41ee74]: /usr/games/crawl-git-2ccf60101c(+0xbc7955) [0x5612ec41f955]: /usr/games/crawl-git-2ccf60101c(main+0x19f) [0x5612ebc4726f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7fdca1fe21ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7fdca1fe2285]: /usr/games/crawl-git-2ccf60101c(_start+0x21) [0x5612ebc47b31]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-2ccf60101c/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = , level layout type = passages, absdepth0 = 8 Level vaults: layout_long_grid Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You see here 3 stones. There is a stone staircase leading down here. You climb downwards. The howler monkey howls! x2 Found 23 gold pieces. There is a stone staircase leading up here. There are monsters nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is heavily wounded. The howler monkey's fire resistance burns away. The howler monkey hoots and howls with incredible vigour! You hear a shout! x2; You hear an angry buzzing noise. You reach to attack! You slash the howler monkey! You burn the howler monkey terribly! You kill the howler monkey! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the howler monkey. The howler monkey is lightly wounded. The howler monkey's fire resistance burns away. You hit the howler monkey. You burn the howler monkey terribly. The howler monkey is severely wounded. You barely miss the howler monkey. The howler monkey is severely wounded. A wyvern comes into view. The howler monkey hoots and howls with incredible vigour! The howler monkey closely misses you. You hear a shout! x2 You hit the howler monkey but do no damage. The howler monkey is severely wounded. The howler monkey barely misses you. You slash the howler monkey! You burn the howler monkey terribly. You kill the howler monkey! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is moderately wounded. The wyvern's fire resistance burns away. You hit the wyvern but do no damage. The wyvern is moderately wounded. The wyvern bites you but does no damage. You slash the wyvern! You burn the wyvern terribly. The wyvern is severely wounded. The wyvern barely misses you. You hit the wyvern. You burn the wyvern terribly. The wyvern is almost dead. The wyvern barely misses you. The wyvern bites you but does no damage. You slash the wyvern! You burn the wyvern terribly. You kill the wyvern! Your Polearms skill increases to level 4! You start resting. Magic restored. An orc comes into view. It is wielding a +0 dagger. Found an escape hatch in the floor. An orc warrior comes into view. It is wielding a +0 short sword. The orc warrior shouts! You hear a shout! You now have 710 gold pieces (gained 7). Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You closely miss the orc warrior. The wall freezes the orc warrior but does no damage. You closely miss the orc warrior. The wall freezes the orc! You kill the orc! The wall freezes the orc warrior but does no damage. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. The wall freezes the orc warrior but does no damage. The orc warrior closely misses you. You barely miss the orc warrior. The wall freezes the orc warrior. The orc warrior hits you with a +0 short sword! The wall freezes the orc warrior. The orc warrior closely misses you. You closely miss the orc warrior. The orc warrior is lightly wounded. The wall freezes the orc warrior but does no damage. The orc warrior hits you with a +0 short sword! You hit the orc warrior but do no damage. The orc warrior is lightly wounded. An orc comes into view. It is wielding a +0 trident. The wall freezes the orc warrior. The orc warrior hits you with a +0 short sword. You barely miss the orc warrior. The orc warrior is moderately wounded. The wall freezes the orc warrior but does no damage. The orc warrior hits you but does no damage. The wall freezes the orc. The orc closely misses you. The wall freezes the orc warrior but does no damage. The orc warrior hits you but does no damage. You hit the orc warrior. You burn the orc warrior. The orc warrior is severely wounded. The wall freezes the orc! You kill the orc! The wall freezes the orc warrior! The orc warrior completely misses you. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. You kill the orc warrior! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. HP restored. Things that are here: a +0 short sword; a +0 chain mail Things that are here: a +0 trident; an orc corpse You now have 726 gold pieces (gained 16). Found a trident. Found a robe. Found a dagger. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. The two-headed ogre shouts in stereo! You hear an angry buzzing noise. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the two-headed ogre. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre's fire resistance burns away. You completely miss the two-headed ogre. The two-headed ogre is lightly wounded. The wall freezes the two-headed ogre but does no damage. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is moderately wounded. You hit the two-headed ogre. You burn the two-headed ogre terribly. The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club. The two-headed ogre barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the two-headed ogre. The two-headed ogre is burned terribly! The two-headed ogre is severely wounded. You completely miss the two-headed ogre. The two-headed ogre is severely wounded. You barely miss the two-headed ogre. The two-headed ogre is severely wounded. The wall freezes the two-headed ogre! The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant spiked club! You barely miss the two-headed ogre. The two-headed ogre is almost dead. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre barely misses you. You puncture the two-headed ogre! You burn the two-headed ogre terribly. You kill the two-headed ogre! You devour the vestiges of the two-headed ogre's existence in your flames. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 7! You start resting. The frozen ramparts melt away. You start resting. Your icy armour starts to melt. You start resting. Your icy armour evaporates. You start resting. Magic restored. HP restored. Found a stone staircase leading down. Found 3 stones. Found a stone staircase leading down. G - a wand of polymorph (3) Found a stone staircase leading down. z - 4 viscous golden potions (gained 1) Found a serpent talisman. You see here an orb of energy. K - an orb of energy Found an escape hatch in the ceiling. 4 wights come into view. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +1 halberd and wearing a +0 robe The floor. Unknown command. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is lightly damaged. The wight's fire resistance burns away. You hit the wight but do no damage. The wight is lightly damaged. The wight closely misses you. You barely miss the wight. The wight completely misses you. The wight closely misses you. You hit the wight but do no damage. The wight is no longer more vulnerable to fire. The wight barely misses you. The wight hits you from afar with a +1 halberd. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. You hit the wight but do no damage. The wight hits you but does no damage. You barely miss the wight. The wight barely misses you. You barely miss the wight. The wight is no longer more vulnerable to fire. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight hits you with a +3 morningstar! You closely miss the wight. The wight closely misses you. You barely miss the wight. The wight barely misses you. The wight hits you with a +3 morningstar. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. You barely miss the wight. The wight barely misses you. You puncture the wight! You burn the wight terribly. You destroy the wight! Your Translocations skill increases to level 3! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. You barely miss the wight. The wight barely misses you. The wight hits you from afar with a +1 halberd. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is severely damaged. You closely miss the wight. The wight closely misses you. The wight hits you but does no damage. Your magical contamination has completely faded away. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. You slash the wight! You burn the wight. The wight is heavily damaged. The wight hits you but does no damage. The wight barely misses you. You hit the wight. You burn the wight. The wight is severely damaged. The wight hits you but does no damage. The wight hits you from afar with a +1 halberd. You barely miss the wight. The wight is severely damaged. The wight barely misses you. The wight hits you but does no damage. You closely miss the wight. The wight is severely damaged. The wight hits you with a +0 scimitar! The wight hits you but does no damage. The wight barely misses you. You closely miss the wight. The wight is severely damaged. The wight is no longer more vulnerable to fire. The wight hits you from afar with a +1 halberd. The wight barely misses you. The wight hits you from afar with a +1 halberd! Your icy armour cracks and falls away as you move. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You puncture the wight! You burn the wight. You destroy the wight! You start resting. Magic restored. You start resting. HP restored. What level of the Dungeon? (default 9, ? - help) You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a scale mail. A hornet comes into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet Poisonous fumes billow around the hornet! The hornet is poisoned. You miss the hornet. The hornet is lightly wounded. The hornet barely misses you. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (lightly wounded, poisoned) Poisonous fumes billow around the hornet! The hornet looks even sicker. You completely miss the hornet. The hornet is lightly wounded. The hornet stings you! Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (moderately wounded, very poisoned) Poisonous fumes billow around the hornet! The hornet looks even sicker. You hit the hornet but do no damage. The hornet is moderately wounded. The hornet stings you! x2 Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (heavily wounded, very poisoned) Poisonous fumes billow around the hornet! The hornet looks as sick as possible! You miss the hornet. The hornet is heavily wounded. The hornet barely misses you. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (severely wounded, extremely poisoned) Poisonous fumes billow around the hornet! The hornet looks as sick as possible! You hit the hornet. You burn the hornet. The hornet is almost dead. You kill the hornet! Your icy armour starts to melt. Your icy armour evaporates. Magic restored. HP restored. Found a stone staircase leading up. A killer bee comes into view. The killer bee buzzes angrily. You hear an angry buzzing noise. A killer bee comes into view. The killer bee buzzes angrily. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. You hear an angry buzzing noise. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. A killer bee comes into view. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The killer bee buzzes angrily. The wall freezes the killer bee. x2; The killer bee closely misses you. You hit the killer bee. You burn the killer bee. The killer bee is severely wounded. The wall freezes the killer bee. A killer bee comes into view. The wall freezes the killer bee. You kill the killer bee! The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. You closely miss the killer bee. The killer bee is heavily wounded. The killer bee buzzes angrily. The wall freezes the killer bee. The killer bee stings you but does no damage. The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. The killer bee barely misses you. The wall freezes the killer bee. The killer bee barely misses you. Poisonous fumes billow around the killer bee! The killer bee is poisoned. You miss the killer bee. The killer bee is lightly wounded. The wall freezes the killer bee. You kill the killer bee! The wall freezes the killer bee but does no damage. The killer bee stings you but does no damage. The wall freezes the killer bee. x3; The killer bee misses you. Poisonous fumes billow around the killer bee! The killer bee is poisoned. You miss the killer bee. The killer bee is moderately wounded. The wall freezes the killer bee. The killer bee stings you but does no damage. The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. The killer bee stings you but does no damage. Poisonous fumes billow around the killer bee! You kill the killer bee! You barely miss the killer bee. The killer bee is almost dead. The wall freezes the killer bee. You kill the killer bee! The frozen ramparts melt away. Your icy armour starts to melt. Your icy armour evaporates. You see here a killer bee corpse. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. You hear a shout! You hear a shout! The centaur shoots an arrow. The arrow hits you! An orc comes into view. It is wielding a +0 hand axe. An orc warrior comes into view. It is wielding a +0 glaive. You hear a shout! An orc comes into view. It is wielding a +0 mace. The orc shouts! The centaur shoots an arrow. The arrow hits you. An orc comes into view. It is wielding a +0 short sword. The centaur shoots an arrow. The arrow hits you. Okay, then. Okay, then. Okay, then. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (will become a crocodile, a black bear, or a scorpion, chance to affect: 49%) The centaur resists with some effort. The centaur shoots an arrow. The arrow barely misses you. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (will become a crocodile, a black bear, or a scorpion, chance to affect: 49%) The centaur resists with some effort. The centaur shoots an arrow. The arrow hits you. An orc comes into view. It is wielding a +0 club. The centaur shoots an arrow. The arrow hits you. Aiming: Polymorph Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (will become a crocodile, a black bear, or a scorpion, chance to affect: 49%) The centaur resists with some effort. The now-empty wand crumbles to dust. The centaur shoots an arrow. The arrow hits you. The orc warrior attacks as it pursues you! The orc warrior barely misses you. The orc warrior attacks as it pursues you! The orc warrior hits you from afar with a +0 glaive! The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The orc warrior yells loudly. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow barely misses you. The orc warrior attacks as it pursues you! The orc warrior completely misses you. The orc warrior attacks as it pursues you! The orc warrior hits you but does no damage. There is a stone staircase leading up here. The orc warrior cheers repeatedly, as Orcs often do. The orc warrior hits you but does no damage. Welcome back, caggimo the Revenant Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. You start resting. HP restored. You climb downwards. The centaur shoots an arrow. The arrow hits you. The orc throws a boomerang. The boomerang hits you but does no damage. The centaur shoots an arrow. The arrow hits you. The orc throws a boomerang. The boomerang barely misses you. There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you but does no damage. The orc warrior hits you from afar with a +0 glaive. The centaur shoots an arrow. The arrow hits you. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 flail; a gnoll skeleton Things that are here: a +0 club; a gnoll skeleton You start resting. HP restored. Things that are here: a +0 club; a gnoll skeleton Things that are here: a +0 flail; a +0 robe; a +0 whip You see here a +5 scimitar. You see here 6 stones. You see here a +0 rapier. There is a stone staircase leading down here. You climb downwards. The orc warrior shouts! The orc priest shouts! x2; You hear a shout! There is a stone staircase leading up here. The orc priest miscasts a cantrip. The orc warrior hits you with a +0 short sword. The orc priest hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Cast which spell? (? or * to list) Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading down. The walls around you are covered in ice. You barely miss the orc warrior. The wall freezes the orc warrior but does no damage. The orc warrior barely misses you. The wall freezes the orc priest. The orc priest hits you with a +0 morningstar. You hit the orc priest. You burn the orc priest. The orc priest is heavily wounded. The wall freezes the orc warrior but does no damage. The orc warrior hits you with a +0 short sword! The wall freezes the orc priest. The orc priest barely misses you. You hit the orc priest. You burn the orc priest. The orc priest is severely wounded. The wall freezes the orc warrior but does no damage. The orc warrior hits you but does no damage. The wall freezes the orc priest! You kill the orc priest! You hit the orc warrior but do no damage. The wall freezes the orc warrior but does no damage. The orc warrior hits you with a +0 short sword! The wall freezes the orc warrior! The orc warrior hits you but does no damage. You completely miss the orc warrior. The orc warrior is moderately wounded. The wall freezes the orc warrior but does no damage. The orc warrior hits you but does no damage. You hit the orc warrior. You burn the orc warrior. The orc warrior is moderately wounded. The wall freezes the orc warrior but does no damage. The orc warrior misses you. You barely miss the orc warrior. The orc warrior is moderately wounded. The wall freezes the orc warrior. The orc warrior hits you but does no damage. The wall freezes the orc warrior. The orc warrior closely misses you. You barely miss the orc warrior. The orc warrior is heavily wounded. The frozen ramparts melt away. The orc warrior hits you but does no damage. You hit the orc warrior. You burn the orc warrior. The orc warrior is severely wounded. The orc warrior barely misses you. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is severely wounded. The orc warrior's fire resistance burns away. You closely miss the orc warrior. The orc warrior is severely wounded. The orc warrior hits you but does no damage. You slash the orc warrior! You burn the orc warrior terribly. You kill the orc warrior! No target in view! You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. You closely miss the orc priest. The orc priest is moderately wounded. You slash the orc priest! You burn the orc priest terribly. You kill the orc priest! Your magical contamination has completely faded away. Magic restored. Things that are here: a +0 hand axe; an orc corpse z - 5 viscous golden potions (gained 1) G - a lumpy inky potion A killer bee comes into view. The killer bee buzzes angrily. A killer bee comes into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You closely miss the killer bee. The wall freezes the killer bee. The killer bee stings you but does no damage. The wall freezes the killer bee. The killer bee stings you but does no damage. You closely miss the killer bee. The killer bee is moderately wounded. The killer bee buzzes angrily. The wall freezes the killer bee but does no damage. The killer bee barely misses you. A killer bee comes into view. The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. You miss the killer bee. The killer bee is heavily wounded. The killer bee buzzes angrily. The wall freezes the killer bee. The killer bee stings you but does no damage. The wall freezes the killer bee. x2; The killer bee closely misses you. The wall freezes the killer bee. The killer bee stings you. The wall freezes the killer bee. You kill the killer bee! You devour the vestiges of the killer bee's existence in your flames. You miss the killer bee. The killer bee is severely wounded. The wall freezes the killer bee. The killer bee stings you but does no damage. The wall freezes the killer bee. You kill the killer bee! The wall freezes the killer bee. You reach to attack! You hit the killer bee. You burn the killer bee. The killer bee is severely wounded. The wall freezes the killer bee. x2; The killer bee closely misses you. You miss the killer bee. The killer bee is almost dead. The wall freezes the killer bee but does no damage. The killer bee stings you! The wall freezes the killer bee. You kill the killer bee! The frozen ramparts melt away. HP restored. f - 6 scrolls labelled OCEK HEOLYZUDD (gained 1) The orc shouts! You hear a shout! x2 Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Okay, then. The wall freezes the orc. You reach to attack! You closely miss the orc. The orc is severely wounded. The wall freezes the orc. You kill the orc! The wall freezes the orc. The wall freezes the orc but does no damage. The orc warrior shouts! The wall freezes the orc. You kill the orc! Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is lightly wounded. The orc warrior's fire resistance burns away. The frozen ramparts melt away. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. You slash the orc warrior! You burn the orc warrior terribly. The orc warrior is severely wounded. The orc warrior hits you from afar with a +0 glaive. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! The orc warrior is almost dead. You puncture the orc warrior! You burn the orc warrior terribly. You kill the orc warrior! You hear a shout! Training target 5.0 for Polearms reached! Your Polearms skill increases to level 5! The orc throws a boomerang. The boomerang barely misses you. Things that are here: a +0 hand axe; a +0 leather armour The orc throws a boomerang. The boomerang hits you but does no damage. Items here: )) [[ †. The orc hits you but does no damage. You closely miss the orc. The orc hits you but does no damage. The orc barely misses you. You barely miss the orc. The orc hits you but does no damage. You closely miss the orc. The orc completely misses you. You barely miss the orc. The orc shouts! The orc hits you with a +0 mace. You barely miss the orc. The orc hits you but does no damage. x2 You closely miss the orc. The orc hits you with a +0 mace. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You hit the orc but do no damage. The wall freezes the orc but does no damage. The orc closely misses you. You hit the orc. You burn the orc. The orc is moderately wounded. The wall freezes the orc. You kill the orc! The wall freezes the orc! You kill the orc! No target in view! No target in view! The frozen ramparts melt away as you move. Items here: )) [[ †. L - a +0 glaive A centaur is nearby! The centaur shouts! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. Things that are here: a +0 mace; a boomerang; a +0 leather armour The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. There is a stone staircase leading up here. The centaur unwields a +0 orcbow. The centaur wields a +0 short sword. The centaur closely misses you. x2 The centaur hits you with a +0 short sword. The centaur kicks you but does no damage. You puncture the centaur! You burn the centaur. The centaur is severely wounded. The centaur hits you but does no damage. The centaur kicks you but does no damage. The centaur hits you with a +0 short sword. The centaur barely misses you. You barely miss the centaur. The centaur is severely wounded. The centaur hits you with a +0 short sword. The centaur kicks you but does no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. You hit the centaur. You burn the centaur. You kill the centaur! Things that are here: a +0 short sword; a +0 orcbow A kobold brigand comes into view. It is wielding a +0 dagger and quivering curare-tipped darts. The kobold brigand shouts! The kobold brigand throws a curare-tipped dart. The curare-tipped dart barely misses you. A kobold comes into view. It is wielding a +0 dagger and quivering darts of disjunction. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You puncture the kobold brigand! You burn the kobold brigand. The kobold brigand is heavily wounded. A kobold comes into view. It is wielding a +0 whip. A kobold comes into view. It is wielding a +0 dagger. You closely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold shouts! x2 The kobold brigand barely misses you. You barely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you with a +0 dagger. The wall freezes the kobold. You barely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you but does no damage. You hit the kobold brigand. You burn the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you but does no damage. The wall freezes the kobold! You kill the kobold! The wall freezes the kobold. The kobold hits you but does no damage. The wall freezes the kobold! You kill the kobold! The kobold brigand misses you. You hit the kobold brigand. You burn the kobold brigand. The kobold brigand is almost dead. The kobold brigand barely misses you. You hit the kobold brigand. You burn the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you but does no damage. The wall freezes the kobold. The kobold hits you but does no damage. You closely miss the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you but does no damage. The wall freezes the kobold! You kill the kobold! You hit the kobold brigand. You burn the kobold brigand. You kill the kobold brigand! The frozen ramparts melt away. No target in view! You now have 739 gold pieces (gained 13). M - a curare-tipped dart; N - a ring of resist corrosion You see here a +0 dagger. You now have 748 gold pieces (gained 9). Things that are here: a +0 dagger; 5 darts of disjunction; a kobold corpse You now have 763 gold pieces (gained 15). You now have 781 gold pieces (gained 18). Found a mace. There is a stone staircase leading down here. A wight is nearby! You reach to attack! You closely miss the wight. You closely miss the wight. The wight hits you but does no damage. You puncture the wight! You burn the wight. The wight is severely damaged. The wight hits you but does no damage. You closely miss the wight. The wight is severely damaged. The wight hits you with a +0 short sword. The wight barely misses you. You closely miss the wight. The wight is severely damaged. The wight hits you with a +0 short sword. You barely miss the wight. The wight is severely damaged. The wight hits you with a +0 short sword. You completely miss the wight. The wight is severely damaged. The wight hits you with a +0 short sword. The wight closely misses you. You barely miss the wight. The wight is severely damaged. The wight closely misses you. You closely miss the wight. The wight is severely damaged. The wight hits you with a +0 short sword. You hit the wight. You burn the wight. You destroy the wight! Your Translocations skill increases to level 4! No target in view! Things that are here: a +0 robe; a +3 morningstar Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. The wight resists. The wall freezes the wight. You reach to attack! You closely miss the wight. The wight is moderately damaged. The wight resists. The wall freezes the wight. The wight hits you but does no damage. You reach to attack! You puncture the wight! You burn the wight terribly. You destroy the wight! The frozen ramparts melt away as you move. Things that are here: a +1 halberd; a +0 robe Things that are here: a +0 whip; a kobold skeleton You see here a +0 dagger. Things that are here: a +0 club; a +0 ring mail; an orc skeleton Things that are here: a +0 club; a +0 ring mail; an orc skeleton Things that are here: a +0 mace; a boomerang; a +0 leather armour Items here: ) [[ ÷. Things that are here: a +0 hand axe; a +0 leather armour Done exploring. Search for what [? for help]? . What level of the Dungeon? (default 8, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. f - 8 scrolls labelled OCEK HEOLYZUDD (gained 2) An orc comes into view. It is wielding a +0 hand axe. An orc warrior and 2 orcs come into view. The orc warrior shouts! The orc shouts! x2 Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You hit the orc. You burn the orc. The orc is moderately wounded. The wall freezes the orc. An orc comes into view. It is wielding a +0 flail and wearing a +2 leather armour of poison resistance. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the orc. The wall freezes the orc but does no damage. The orc hits you but does no damage. The wall freezes the orc. You closely miss the orc. The orc is heavily wounded. The wall freezes the orc. You kill the orc! The wall freezes the orc. The orc hits you but does no damage. The wall freezes the orc. You kill the orc! The wall freezes the orc warrior. You hit the orc but do no damage. The orc is heavily wounded. The wall freezes the orc but does no damage. The orc barely misses you. The wall freezes the orc warrior. You slash the orc! You burn the orc. You kill the orc! The wall freezes the orc. The wall freezes the orc warrior! The orc warrior hits you but does no damage. Reach: j) +0 halberd (flame) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 flail and wearing a +2 leather armour of poison resistance (almost dead, 44% to hit) You reach to attack! You barely miss the orc. The orc is almost dead. The wall freezes the orc. You kill the orc! The wall freezes the orc warrior but does no damage. The orc warrior hits you with a +0 flail! The wall freezes the orc warrior. The orc warrior hits you with a +0 flail. Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is almost dead. The orc warrior's fire resistance burns away. You completely miss the orc warrior. The orc warrior is almost dead. The frozen ramparts melt away. The orc warrior misses you. You hit the orc warrior but do no damage. The orc warrior is almost dead. The orc warrior hits you but does no damage. You hit the orc warrior but do no damage. The orc warrior is almost dead. The orc warrior closely misses you. You hit the orc warrior. You burn the orc warrior terribly. You kill the orc warrior! HP restored. Your icy armour starts to melt. Your icy armour evaporates. Magic restored. Things that are here: a +0 hand axe; a +0 chain mail Items here: )) [[ †. Okay, then. Found a transporter. Found a white marble altar of Elyvilon. Found a transporter. There is a transporter here. You enter the transporter and appear at another place. You swap places. There is a white marble altar of Elyvilon here. There is a transporter here. You enter the transporter and appear at another place. Found a stone staircase leading up. A gargoyle comes into view. It is wielding a +0 flail. The gargoyle moves out of view. A gargoyle is nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gargoyle. The gargoyle is moderately damaged. The gargoyle's fire resistance burns away. You hit the gargoyle but do no damage. The gargoyle is moderately damaged. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gargoyle. The gargoyle is moderately damaged. You hit the gargoyle but do no damage. The gargoyle is moderately damaged. The gargoyle hits you with a +0 flail! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gargoyle. The gargoyle is burned terribly! The gargoyle is heavily damaged. You closely miss the gargoyle. The gargoyle is heavily damaged. The gargoyle hits you with a +0 flail! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gargoyle but do no damage. You hit the gargoyle. You burn the gargoyle terribly. The gargoyle is severely damaged. The gargoyle barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gargoyle but do no damage. You closely miss the gargoyle. The gargoyle is severely damaged. The gargoyle hits you with a +0 flail! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gargoyle but do no damage. You hit the gargoyle but do no damage. The gargoyle is severely damaged. The gargoyle misses you. You hit the gargoyle. You burn the gargoyle terribly. You destroy the gargoyle! You devour the vestiges of the gargoyle's existence in your flames. Your Conjurations skill increases to level 8! Your icy armour cracks and falls away as you move. There is a stone staircase leading up here. You climb upwards. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-1132-g2ccf60101c Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [caggimo] Species: Revenant Job: Cinder Acolyte HP: 52/81; mods: 0/0 MP: 1/15; mod: 0 Stats: 19 17 4 Position: (30, 46), god: Ignis (27), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 630 | 0/252 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 5 | 891 | 0/357 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 2 | 178 | 0/178 Dodging | X | 0 | 0 | 0 | 0 | 0/59 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 5 | 891 | 0/357 Conjurations | X | 1 | 50 | 8 | 2144 | 4/535 Hexes | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 50 | 4 | 730 | 136/297 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 5 | 1060 | 0/424 Ice Magic | X | 0 | 0 | 8 | 1513 | 0/379 Air Magic | X | 0 | 0 | 2 | 212 | 0/212 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 4 | 594 | 0/297 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 26 Attributes: #12: 781 #23: 7430 #24: -107823564 #49: 850 Mutations: claws: 1 (innate) cold resistance: 1 (innate) low MP: 2 (innate) negative energy resistance: 3 (innate) torment resistance: 2 (innate) mnemnophage: 1 (innate) spellclaws: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #28: +3 ring mail eq slot #6, inv slot #20: +0 pair of boots eq slot #5, inv slot #18: +0 pair of gloves eq slot #1, inv slot #9: +0 halberd of flaming eq slot #2, inv slot #9: +0 halberd of flaming(overflow) eq slot #8, inv slot #33: +0 cloak }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .................>............... ###..##############..##########.. ###.............................. ..............(.................. ....########................##### ##..# #..###########...# ....########................##### ....................>............ ................@.....########[.# #########.............# #..# #.............# #..# #.............# #..# #.............# #..# #.............# #..# #.............# #... ############### #### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>