Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 3739944129663083178 48 caggimo the Sneak (level 3, 0/21 HPs) Began as an Octopode Hedge Wizard on Nov 12, 2024. Frozen to death by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:30 (1267 turns). caggimo the Sneak (Octopode Hedge Wizard) Turns: 1267, Time: 00:03:31 Health: 0/21 AC: 2 Str: 9 XL: 3 Next: 72% Magic: 5/7 EV: 17 Int: 18 God: Gold: 72 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +1 hat rPois . (no amulet) rElec . f - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: on berserk cooldown, very slightly contaminated, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 hat (worn) Jewellery f - a +5 ring of evasion (left tentacle) Potions c - a potion of magic g - a potion of lignification {unknown} h - a potion of invisibility {unknown} Skills: + Level 2.4 Dodging + Level 3.3 Stealth + Level 3.2 Spellcasting + Level 2.4 Conjurations + Level 1.5 Summonings + Level 1.5 Necromancy - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Call Imp Summ 16% N/A 13% 2 c - Grave Claw Necr 16% 2d8 13% 2 d - Blink Tloc 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 7% 3d5 28% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [(!=( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You puncture the jackal! You kill the jackal! You feel sick. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. You feel sick. You are no longer poisoned. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... # #Kg## # ##.g# ## ##.### .# #.wK# .# ###l## .##### #.h# >....###### ##S# ####......### #J# ######...####@# ###......# #####..# #..# #..# ##.. #... ###.. .## You could see a ribbon worm, an endoplasm, a jackal, a ball python, a kobold and a frilled lizard. Vanquished Creatures 2 adders (D:2) 2 bats (D:1) 4 endoplasms 3 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:2) 3 ball pythons 2 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 34 | D:1 | Found Muesinn's Antique Weapon Boutique. 315 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 459 | D:1 | Learned a level 2 spell: Call Imp 462 | D:1 | Learned a level 2 spell: Grave Claw 465 | D:1 | Learned a level 2 spell: Blink 575 | D:1 | Found a faded altar of an unknown god. 596 | D:1 | Found Qerrod's Antique Armour Boutique. 723 | D:1 | Found Deappax's Jewellery Shop. 763 | D:1 | Found Qumir's Distillery. 790 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 794 | D:1 | Found Niwa's Weapon Shop. 1266 | D:2 | HP: 1/21 [frozen (2)] 1267 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, nicolae_shop_rolling_square, nicolae_shop_tiny_real_fake_doors, shop, nicolae_shop_trees, nicolae_shop_back_alley_shop, basic_ecumenical_altar, minmay_misc_feat_iff D:2: layout_rooms, hangedman_decor_lopped, chequers_serial_rivers_large_a, minmay_circle_x Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.4 Spellcasting | | 3.2 Conjurations | | 2.4 Summonings | | 1.5 Necromancy | | 1.5 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 58 Constrict || 9 Tentacles || 7 Cast: Magic Dart || 9 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 5 Armour: Skin || 26 Dodge: Dodged || 40