Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 10850269862982282232 51 caggimo the Sneak (level 3, -2/21 HPs) Began as an Octopode Hedge Wizard on Nov 13, 2024. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:19 (1281 turns). caggimo the Sneak (Octopode Hedge Wizard) Turns: 1281, Time: 00:03:19 Health: -2/21 AC: 1 Str: 9 XL: 3 Next: 83% Magic: 4/7 EV: 12 Int: 18 God: Gold: 73 SH: 0 Dex: 11 Spells: 4/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery g - a ring of protection from cold Scrolls f - a scroll of blinking h - a scroll of fear Potions c - a potion of magic d - a potion of curing Skills: + Level 2.3 Dodging + Level 3.3 Stealth + Level 3.2 Spellcasting * Level 2.9 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 1.1 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a hobgoblin (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence the Veteran comes into view. He is wielding a +0 short sword. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence, p - hobgoblin Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (100% to hit) The magic dart hits Terence but does no damage. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You barely miss Terence. You grab Terence. You squeeze Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence misses you. You hit Terence but do no damage. You squeeze Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 short sword. Your magical contamination has completely faded away. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 short sword. You hit Terence. You squeeze Terence. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You squeeze Terence. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #....#.........#.....# #.#.##†..............# #.#.##........##.##### #...###.......##.# ..<.# #....[..##.# ..#.# #.......##.# #.#.# #.......##.# ....... #.# ....... #@# #@# #.. .r.# †... ##(#$# .###. # ## You could see Terence and a quokka. Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms (D:1) 3 giant cockroaches 3 hobgoblins 2 jackals (D:1) A quokka (D:2) 4 ball pythons (D:1) 5 frilled lizards (D:1) 5 goblins 4 kobolds 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 0 | D:1 | Noticed a ghoul 1 | D:1 | Noticed a tengu 8 | D:1 | Noticed a minotaur 11 | D:1 | Noticed a djinni 138 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 603 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 962 | D:2 | Reached skill level 1 in Alchemy 966 | D:2 | Learned a level 3 spell: Mephitic Cloud 1272 | D:2 | Noticed Terence 1281 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_corners D:2: layout_basic, minmay_tall_x, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Alchemy | 1 | 1.1 Dodging | | 2.3 Spellcasting | | 3.2 Conjurations | | 2.9 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 52 Constrict || 14 Tentacles || 11 Cast: Magic Dart || 23 Use: Scroll || 3 Stab: Sleeping || 15 Armour: Skin || 15 Dodge: Dodged || 16