Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 8232404498051499275 10 caggimo the Magician (level 2, -6/17 HPs) Began as an Octopode Hedge Wizard on Nov 13, 2024. Mangled by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:34 (796 turns). caggimo the Magician (Octopode Hedge Wizard) Turns: 796, Time: 00:04:35 Health: -6/17 AC: 1 Str: 9 XL: 2 Next: 20% Magic: 5/6 EV: 6 Int: 16 God: Gold: 66 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . g - +0 rapier rCold . . . (no shield) rNeg . . . b - +0 hat rPois . a - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: held A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons g - a +0 rapier (weapon) Armour b - a +0 hat (worn) Jewellery a - an amulet of regeneration (around mantle) Potions e - a potion of brilliance {unknown} f - 3 potions of curing {unknown} h - a potion of mutation {unknown} i - a potion of resistance {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 3.1 Spellcasting + Level 2.1 Conjurations + Level 1.2 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 17% 2 Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Malign Gateway Summ/Tloc 3% N/A 100% 7 Summon Horrible Things Summ 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: Terence, wielding a +0 hand axe, wearing a +0 ring mail and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence zaps a wand. The puff of flame misses you. Terence zaps a wand. The puff of flame hits you. A goblin comes into view. It is wielding a +0 dagger. Terence screams, "I'm retired! Go away!" Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 ring mail and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Found 4 gold pieces. A ribbon worm comes into view. Found a scroll labelled WYEDEA BEFUI and a knobbly pearl ring. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! It was a potion of heal wounds. You feel much better. Magic courses through your body. The goblin shouts! You hear a shout! x4 Terence zaps a wand. The puff of flame misses you. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe, wearing a +0 ring mail and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. You puncture Terence! You grab Terence. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence. Terence looks irritated. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##...##........... . #######..##...... #.## ...... ##.# ..... #..# ..... ##.## .... #..# .... #@## #@# #...g.......# #............? #.=.......w..## #..$.........# #.............. #.........###.. #.........# .. You could see Terence, a ribbon worm and a goblin. Vanquished Creatures 2 endoplasms A giant cockroach (D:2) 2 bats 3 kobolds A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 635 | D:2 | Reached XP level 2. HP: 14/17 MP: 0/6 774 | D:2 | Noticed Terence 796 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring D:2: layout_rooms, basic_altar, roderic_lattice_a, uniq_sigmund, uniq_natasha, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 3.1 Conjurations | | 2.1 Summonings | | 1.2 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Rapier || 13 Dagger || 6 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 11 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 19