Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 8476752764764507501 682 caggimo the Sneak (level 7, -14/41 HPs) Began as an Octopode Hedge Wizard on Nov 13, 2024. Was an Initiate of Gozag. Demolished by Edmund ... wielding a +4 dire flail of protection (15 damage) ... on level 5 of the Dungeon. The game lasted 00:12:47 (5092 turns). caggimo the Sneak (Octopode Hedge Wizard) Turns: 5092, Time: 00:12:49 Health: -14/41 AC: 2 Str: 15 XL: 7 Next: 61% Magic: 4/13 EV: 13 Int: 19 God: Gozag Gold: 186 SH: 0 Dex: 11 Spells: 9/14 levels left rFire . . . f - +4 dagger (venom) rCold . . . (no shield) rNeg . . . b - +1 hat rPois . (no amulet) rElec . j - ring of wizardry rCorr . e - +6 ring of strength SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 269 gold pieces. You paid 83 gold pieces to Gozag. Inventory: Hand Weapons f - a +4 dagger of venom (weapon) Missiles i - a throwing net Armour b - a +1 hat (worn) Jewellery e - a +6 ring of strength (right tentacle) g - an amulet of faith j - a ring of wizardry (left tentacle) Scrolls d - 2 scrolls of blinking o - a scroll of brand weapon {unknown} q - 2 scrolls of teleportation Potions a - 2 potions of mutation c - a potion of magic h - a potion of enlightenment k - 2 potions of heal wounds {unknown} l - 2 potions of ambrosia m - a potion of brilliance {unknown} n - a potion of resistance {unknown} Skills: + Level 3.9 Dodging + Level 5.6 Stealth + Level 4.4 Spellcasting + Level 4.0 Conjurations - Level 1.0 Summonings + Level 3.4 Necromancy - Level 1.0 Translocations + Level 1.4 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Grave Claw Necr 34% 2d9 1% 2 c - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 3% 1 Blink Tloc 16% N/A 5% 2 Call Imp Summ 16% N/A 5% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 8% 3 Jinxbite Hex 8% N/A 9% 2 Fulminant Prism Conj/Alch 7% 3d7 16% 4 Alistair's Intoxication Alch 6% N/A 58% 5 Lee's Rapid Deconstruct Erth 2% 3d4* 78% 5 Magnavolt Erth/Air 2% 4d9 100% 7 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Gozag Qazlal Wu Jian Shops: D:1 * Annotations: D:5 1 runed translucent door, Edmund; ripuliukko's ghost, novice DEEE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: Edmund, wielding a +4 dire flail of protection and wearing a +1 scale mail of fire resistance You unleash the spiteful dead! The jagged bones skewer Edmund. Edmund is lightly wounded. Edmund is pinned in place! Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 dire flail of protection and wearing a +1 scale mail of fire resistance (lightly wounded, bound in place, 81% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. You finish channelling your searing ray. Your magical contamination has completely faded away. You barely miss Edmund. Your grab misses Edmund. You squeeze Edmund, but do no damage. Edmund is lightly wounded. Edmund grinds his teeth, and then sighs. Edmund hits you with a +4 dire flail of protection! You hit Edmund but do no damage. Edmund is poisoned. Your grab misses Edmund. You squeeze Edmund. Edmund is moderately wounded. Edmund hits you with a +4 dire flail of protection! * * * LOW HITPOINT WARNING * * * You barely miss Edmund. Your grab misses Edmund. Edmund is moderately wounded. Edmund hits you with a +4 dire flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund looks even sicker. Your grab misses Edmund. Your squeeze misses Edmund. Edmund is moderately wounded. Edmund hits you with a +4 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" Your body crumbles into a pile of gold. ###### # .#.....## .. .......$.## .. ........?..# .. ...........$@@# .. ...........$.# $@ ............# .. ...........## .. o...........# .. ...........## .. ##)###...^####### ##.. #.#...##.......# # .## #.#.#.##.......# You could see Edmund (very poisoned). Vanquished Creatures An ogre (D:5) 2 phantoms (D:4) A bullfrog (D:5) A scorpion (D:4) 2 hounds A bombardier beetle (D:5) A sleepcap (D:5) An iguana (D:4) 6 adders A shadow imp (D:5) A white imp (D:5) 4 dart slugs 4 ribbon worms 8 orcs 5 ball pythons 9 endoplasms 4 giant cockroaches 7 goblins 10 hobgoblins 4 jackals (D:1) 10 kobolds 4 quokkas 6 bats 3 frilled lizards 8 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 135 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 138 | D:1 | Learned a level 2 spell: Grave Claw 173 | D:1 | Reached skill level 3 in Stealth 430 | D:1 | Found Fidy's General Store. 521 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 1611 | D:2 | Reached XP level 4. HP: 27/27 MP: 9/9 2001 | D:2 | You fall into a shaft and drop 2 floors! 2759 | D:3 | Reached skill level 4 in Stealth 2759 | D:3 | Reached XP level 5. HP: 31/31 MP: 10/10 3447 | D:4 | Noticed a phantom 3667 | D:4 | Found a broken altar of Ashenzari. 3777 | D:4 | Reached XP level 6. HP: 36/36 MP: 6/11 3912 | D:4 | Reached skill level 5 in Stealth 4172 | D:4 | Learned a level 2 spell: Searing Ray 4192 | D:4 | Found an ornate altar of the Wu Jian Council. 4386 | D:5 | Entered Level 5 of the Dungeon 4433 | D:5 | Noticed Edmund 4478 | D:5 | Reached XP level 7. HP: 36/41 MP: 13/13 4565 | D:5 | Found a runed translucent door. 4572 | D:5 | Noticed ripuliukko's ghost (novice DEEE) 4699 | D:5 | Found an opulent altar of Gozag. 4712 | D:5 | Became a worshipper of Gozag Ym Sagoz the Greedy 4832 | D:5 | Reached skill level 1 in Alchemy 4920 | D:5 | Noticed an air elemental 4922 | D:5 | Found a stormy altar of Qazlal. 4924 | D:5 | Noticed a water elemental 4924 | D:5 | Noticed a fire elemental 5091 | D:5 | HP: 1/41 [Edmund/+4 dire flail of protection (8)] 5092 | D:5 | Demolished by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, serial_shops, shop, lexackson_kobold_supper D:2: layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_corner_b, co_window_unsneaky_path_a, co_window_unsneaky_path_e, co_window_sun, glass_columns_a, glass_columns_a, glass_columns_c D:3: layout_loops_corners, nicolae_hexahallways D:4: layout_cave_pods, mainiacjoe_overflow_alcove_4, cheibrodos_ashenzari_chains D:5: layout_rooms, mainiacjoe_overflow_surrounded_room, nicolae_qazlal_style_of_elements, ebering_ghost_sewer_d, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.6 Necromancy | 2 3 | 3.4 Dodging | 3 | 3.9 Conjurations | 3 4 | 4.0 Spellcasting | 4 | 4.4 Alchemy | 1 | 1.4 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 67 | 89 | 22 || 178 Constrict | 12 | 15 | 5 || 32 Tentacles | 10 | 19 | 7 || 36 Cast: Magic Dart | 38 | 48 | 9 || 95 Grave Claw | | 2 | 2 || 4 Searing Ray | | | 4 || 4 Use: Scroll | 2 | 8 | 1 || 11 Stab: Sleeping | 8 | 11 | 2 || 21 Armour: Skin | 33 | 38 | 10 || 81 Dodge: Dodged | 35 | 36 | 11 || 82