Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 7858541734734124122 5 caggimo the Magician (level 1, 0/11 HPs) Began as an Octopode Hedge Wizard on Nov 14, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (211 turns). caggimo the Magician (Octopode Hedge Wizard) Turns: 211, Time: 00:00:47 Health: 0/11 AC: 1 Str: 9 XL: 1 Next: 80% Magic: 4/4 EV: 12 Int: 16 God: Gold: 28 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of blinking {unknown} g - a scroll of teleportation {unknown} Potions c - a potion of magic e - a potion of brilliance {unknown} f - a potion of haste {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 3.0 Spellcasting + Level 2.1 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Lesser Beckoning Tloc 10% N/A 19% 2 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Teleport Other Tloc 5% N/A 36% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse g - a scroll labelled NEUQAMOABU A kobold comes into view. It is wielding a +0 short sword. Found 4 stones. The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse You see here 4 stones. You now have 28 gold pieces (gained 12). A ball python comes into view. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! An endoplasm comes into view. You see here 5 gold pieces. The endoplasm quivers. The endoplasm hits you. You barely miss the endoplasm. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.# #.# #.# #†# ##.###.# ####.#.##.########## ....#.......##.....# ####...##....$.....###.# #####.##............... ..........#.##..J..### .####.###.#.##..@..# .# #.# #.#.######## .# #.. ....# .# ## #.### .# .. .# .# You could see an endoplasm. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 ball pythons (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 211 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 7 Constrict || 2 Cast: Magic Dart || 4 Stab: Sleeping || 2 Armour: Skin || 4 Dodge: Dodged || 2