Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 743265950330401828 819 caggimo the Conjurer (level 7, -10/41 HPs) Began as an Octopode Hedge Wizard on Nov 16, 2024. Was an Initiate of Sif Muna. Mangled by a wight ... wielding the +10 mace "Uzavafap" {flame, rElec rN+} (11 damage) ... on level 4 of the Dungeon. The game lasted 00:19:35 (5678 turns). caggimo the Conjurer (Octopode Hedge Wizard) Turns: 5678, Time: 00:19:36 Health: -10/41 AC: 1 Str: 9 XL: 7 Next: 95% Magic: 0/15 EV: 12 Int: 19 God: Sif Muna [......] Gold: 377 SH: 0 Dex: 11 Spells: 12/17 levels left rFire . . . r - +2 dagger (venom) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . w - amulet of guardian spirit rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: guardian spirit @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 377 gold pieces. Inventory: Hand Weapons r - a +2 dagger of venom (weapon) Armour b - a +0 hat (worn) Magical Staves t - a staff of alchemy Jewellery w - an amulet of guardian spirit (around mantle) Wands q - a wand of polymorph (14) Scrolls a - a scroll of silence {unknown} e - a scroll of fear {unknown} h - a scroll of fog {unknown} l - 3 scrolls of teleportation n - a scroll of noise {unknown} o - a scroll of poison {unknown} p - a scroll of blinking {unknown} s - a scroll of enchant weapon {unknown} u - a scroll of vulnerability {unknown} v - a scroll of identify Potions c - 2 potions of magic d - a potion of brilliance f - a potion of heal wounds g - 2 potions of cancellation i - 3 potions of resistance j - a potion of haste {unknown} k - 2 potions of curing m - a potion of might {unknown} Skills: - Level 3.3 Dodging - Level 3.0 Stealth + Level 5.7 Spellcasting + Level 5.7 Conjurations + Level 2.3 Hexes - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 12% 2 Call Imp Summ 18% N/A 12% 2 Grave Claw Necr 18% 2d8 12% 2 Sigil of Binding Hex 14% N/A 13% 3 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Passwall Erth 5% N/A 34% 3 Swiftness Air 5% N/A 34% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Cause Fear Hex 7% N/A 41% 4 Anguish Hex/Necr 5% N/A 50% 4 Enfeeble Hex 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Makhleb Sif Muna Vehumet Shops: D:5 = Annotations: D:3 1 runed translucent door, Crazy Yiuf D:4 3 runed translucent doors, coldbreeze's ghost, amateur DsGl Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sif Muna accepts your kill. You finish channelling your searing ray. The black bear bites you but does no damage. The black bear barely misses you. The black bear claws you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, 85% to hit) The searing ray hits the black bear! You kill the black bear! Sif Muna accepts your kill. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding the +10 mace "Uzavafap" {flame, rElec rN+} and wearing a +0 robe (79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding the +10 mace "Uzavafap" {flame, rElec rN+} and wearing a +0 robe (79% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The searing ray hits the wight. The wight is moderately damaged. The wight hits you with the +10 mace "Uzavafap"! The wight burns you. Without enough magic to sustain it, your searing ray dissipates. The wight hits you with the +10 mace "Uzavafap"!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The wight burns you. * * * LOW HITPOINT WARNING * * * The wight hits you with the +10 mace "Uzavafap"! You die... .# .... ..##...............# .# ..# ..##...............# .##' ##########...............# .#.. #......##.........)..##.# .#... #......##....#####>.....# .#.... #......##....# ######## .#.....#......##....# #...†.)......##....# #######.......z@...# #########....# #....# ###### You could see a wight. Vanquished Creatures A black bear (D:4) 2 phantoms A gnoll sergeant (D:5) 2 hounds A bombardier beetle (D:3) A jelly (D:5) 3 iguanas A gnoll bouda (D:4) A sleepcap (D:5) Jessica (D:3) Ijyb (D:3) 9 gnolls 2 adders (D:5) 2 ufetubi (D:5) 2 ribbon worms (D:3) 2 dart slugs 12 orcs 5 endoplasms 2 giant cockroaches 5 hobgoblins 5 jackals (D:1) 5 kobolds 3 quokkas 6 ball pythons 5 bats 5 frilled lizards 9 goblins 7 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 143 | D:1 | Found a faded altar of an unknown god. 159 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/6 603 | D:1 | Reached XP level 3. HP: 16/21 MP: 7/7 1366 | D:2 | Learned a level 2 spell: Searing Ray 1567 | D:2 | Found a white marble altar of Elyvilon. 1835 | D:3 | Noticed Ijyb 1989 | D:3 | Found a burning altar of Makhleb. 2232 | D:3 | Reached XP level 4. HP: 7/27 MP: 3/9 2627 | D:3 | Noticed Jessica 2632 | D:3 | Killed Jessica 2765 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/10 2914 | D:3 | Killed Ijyb 3242 | D:3 | Found a runed translucent door. 3243 | D:3 | Noticed Crazy Yiuf 3418 | D:4 | Found a runed translucent gate. 3418 | D:4 | Noticed a kobold brigand 3419 | D:4 | Found a runed translucent gate. 3420 | D:4 | Found a runed translucent gate. 3441 | D:4 | Noticed coldbreeze's ghost (amateur DsGl) 3616 | D:4 | Noticed a phantom 3625 | D:4 | Reached XP level 6. HP: 33/36 MP: 12/12 4180 | D:4 | Noticed a black bear 4212 | D:5 | Entered Level 5 of the Dungeon 4310 | D:4 | Reached skill level 5 in Spellcasting 4361 | D:5 | Reached skill level 5 in Conjurations 4361 | D:5 | Reached XP level 7. HP: 17/41 MP: 9/14 4413 | D:5 | Found a radiant altar of Vehumet. 4503 | D:5 | Learned a level 2 spell: Ensorcelled Hibernation 4856 | D:5 | Found Carig's Jewellery Shop. 4910 | D:5 | Found a shimmering blue altar of Sif Muna. 4938 | D:5 | Became a worshipper of Sif Muna the Loreminder 4982 | D:5 | Reached skill level 1 in Hexes 5655 | D:4 | Identified the +10 mace "Uzavafap" {flame, rElec rN+} 5677 | D:4 | HP: 1/41 [wight/the +10 mace "Uzavafap" {flame, rElec rN+} | (5)] 5678 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_corners, chequers_ecumenical_altar_simple D:2: layout_loops_corners, basic_altar, minmay_hexomino_p4 D:3: minmay_recursive_quarters, layout_basic, mainiacjoe_overflow_alcove_4, uniq_ijyb, uniq_jessica, uniq_crazy_yiuf_cottage D:4: minmay_clustersquares, layout_basic, gammafunk_ghost_nasty_kobolds, chequers_serial_rivers_micro_e D:5: layout_cave_pods, mainiacjoe_overflow_boulevard, kennysheep_mini_moat, serial_shops, shop_coins Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.3 Conjurations | 3 4 5 | 5.7 Spellcasting | 4 5 | 5.7 Hexes | 2 | 2.3 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 42 | 34 | 16 || 92 Constrict | 9 | 11 | 5 || 25 Tentacles | 10 | 12 | 4 || 26 Cast: Magic Dart | 22 | 47 | 31 || 100 Searing Ray | 1 | 15 | 10 || 26 Use: Scroll | | 4 | 2 || 6 Stab: Sleeping | 10 | 2 | || 12 Armour: Skin | 14 | 23 | 19 || 56 Dodge: Dodged | 8 | 35 | 14 || 57