Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 11408443243821331630 48 caggimo the Magician (level 3, -2/21 HPs) Began as an Octopode Hedge Wizard on Nov 16, 2024. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (961 turns). caggimo the Magician (Octopode Hedge Wizard) Turns: 961, Time: 00:02:38 Health: -2/21 AC: 1 Str: 9 XL: 3 Next: 72% Magic: 7/7 EV: 12 Int: 18 God: Gold: 51 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . d - +0 dagger (protect) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 dagger of protection (weapon) Armour b - a +0 hat (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of fog {unknown} g - a scroll of revelation {unknown} h - a scroll of blinking {unknown} Potions c - 2 potions of magic i - a potion of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of attraction {unknown} Skills: + Level 2.5 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting + Level 2.5 Conjurations - Level 1.0 Summonings + Level 1.7 Necromancy - Level 1.0 Translocations + Level 0.2 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 12% 2 Blink Tloc 12% N/A 16% 2 Call Imp Summ 12% N/A 16% 2 Scorch Fire 6% 2d5 22% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Flame Wave Conj/Fire 7% 2d5 65% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm hits you. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. You hit the endoplasm. Your weapon exudes an aura of protection. You squeeze the endoplasm. You kill the endoplasm! Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. You hit the gnoll but do no damage. Your weapon exudes an aura of protection. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. Your grab misses the gnoll. You squeeze the gnoll. You kill the gnoll! You start resting. HP restored. You climb downwards. The gnoll hits you with a +0 flail! Ouch! That really hurt! The gnoll closely misses you. There is a stone staircase leading up, spattered with blood here. Magic restored. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ......# .....# .....# .....## #.....# #.... #.g####.# #@......# #.########..# #.g......#..# #.#......#.. #g#..##(.#.. ### #.#......#.###..!. #........#........ .##....####........ #.........gg......# You could see 3 gnolls. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 4 ball pythons (D:1) 4 bats (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 5 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 166 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 536 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 961 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_mist Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.5 Spellcasting | | 3.3 Conjurations | | 2.5 Summonings | | 1.0 Necromancy | | 1.7 Translocations | | 1.0 Fire Magic | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 41 Constrict || 15 Tentacles || 15 Cast: Magic Dart || 25 Stab: Sleeping || 4 Armour: Skin || 19 Dodge: Dodged || 21