caggimo Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (12, 6, D:1) a hobgoblin skeleton (25, -19, D:1) a quokka skeleton (25, -3, D:1) a hobgoblin skeleton (26, -18, D:1) a bat skeleton (27, 9, D:1) a hobgoblin skeleton a ball python skeleton a hobgoblin skeleton (29, -16, D:1) a bat skeleton (30, -21, D:1) a +0 dagger (30, 18, D:1) a bat corpse (skeletalised by now) (34, -27, D:1) 5 poisoned darts (36, -23, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (4, -28, D:2) a +0 spear (5, -26, D:2) a +0 dagger (6, -21, D:2) a frilled lizard skeleton (7, -13, D:2) a +0 scimitar (12, -36, D:2) a +0 leather armour (16, 4, D:2) an adder corpse (skeletalised by now) (18, -7, D:2) a ball python corpse (skeletalised by now) (22, -18, D:2) a +0 dagger (25, -26, D:2) a +0 dagger a goblin skeleton (29, -36, D:2) a +0 leather armour (30, -27, D:2) a +0 spear Level 3 of the Dungeon [Shop] Xiokaoso's Book Shop a Handbook of Applied Construction (288 gold) a book of Armaments (432 gold) a book of Winter (336 gold) a book of Frost (240 gold) the Catalogue of Spagyric Guile (480 gold) Spells Type Level a - Cause Fear Hexes 4 b - Sculpt Simulacrum Ice/Alchemy 6 c - Enfeeble Hexes 7 a book of the Hunter (312 gold) Maxwell's Memoranda (504 gold) Sif Muna's Folio of the Tempest and Hoarfrost (504 gold) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Permafrost Eruption Ice/Earth 6 c - Rimeblight Ice/Necromancy 7 a Young Poisoner's Handbook (240 gold) (0, 0, D:3) a bat skeleton (1, 11, D:3) the felid corpse of Natasha (skeletalised by now) (7, 5, D:3) a +0 hand axe a +0 ring mail an orc skeleton (9, 20, D:3) a +0 dagger (16, 5, D:3) a +0 dagger (17, 14, D:3) 5 stones (24, 21, D:3) a +0 short sword (35, 21, D:3) 2 scrolls of torment (52, -7, D:3) a +0 helmet (58, -1, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Feeding Ultimatums {rN+ Will+ MP+9} (3680 gold) [ring of magical power] rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). a +4 rapier of venom (2680 gold) the +4 ring mail of the Evening {rN+ Will+ Regen+ Slay+3} (5340 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. the +10 dagger of Alajupp {flame, rF+ Will+} (7320 gold) rF+: It protects you from fire. Will+: It increases your willpower. (0, 0, D:4) a +0 dagger (4, 4, D:4) a beast talisman (19, -23, D:4) 4 poisoned darts (33, -21, D:4) a +0 ring mail (34, -43, D:4) a +0 mace (34, -6, D:4) a +0 whip of holy wrath (35, 2, D:4) a +0 spear (41, -38, D:4) a +0 dagger (42, 1, D:4) 5 stones Level 5 of the Dungeon (3, -9, D:5) a +0 club a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (3, 1, D:5) a potion of degeneration (5, 4, D:5) 6 stones (24, -34, D:5) a quokka corpse (25, -29, D:5) a +0 leather armour (27, -26, D:5) an adder skeleton (30, -14, D:5) 5 stones (35, -17, D:5) a +0 spear (35, -16, D:5) a +0 whip a gnoll skeleton (35, -13, D:5) a +0 dagger (35, -12, D:5) a +0 whip (37, -12, D:5) a +0 halberd a gnoll skeleton (38, -14, D:5) 4 atropa-tipped darts (42, -10, D:5) 5 atropa-tipped darts Level 6 of the Dungeon (0, 0, D:6) a potion of invisibility