Dungeon Crawl Stone Soup version 0.33-a0-432-g30e30eea18 (webtiles) character file. Game seed: 18048738804334055629 21 caggimo the Apothecary (level 3, 0/24 HPs) Began as a Formicid Alchemist on Nov 20, 2024. Slain by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:18 (741 turns). caggimo the Apothecary (Formicid Alchemist) Turns: 741, Time: 00:04:19 Health: 0/24 AC: 2 Str: 14 XL: 3 Next: 2% Magic: 2/6 EV: 11 Int: 14 God: Gold: 34 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . g - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -5) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of curing {unknown} Skills: + Level 0.8 Maces & Flails - Level 2.0 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting + Level 1.1 Conjurations + Level 4.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sting hits the adder. The adder looks even sicker. The adder is lightly wounded. The rat squeaks loudly. You barely miss the adder. The adder closely misses you. The endoplasm hits you. The adder bites you. You barely miss the adder. The adder is lightly wounded. The adder closely misses you. The endoplasm closely misses you. The rat twitches its whiskers. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm, p - adder Aim: an endoplasm (97% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. The adder bites you. You are poisoned. The adder poisons you! The endoplasm misses you. The adder misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The endoplasm freezes you. You are frozen. The adder bites you. You are more poisoned. The adder poisons you! Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder, p - endoplasm Aim: an adder (moderately wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is severely wounded. You feel sick. The adder closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. Your stasis prevents you from being hasted. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm hits you. You die... ##.....## ##.......### #.........<. +........... #.........# #........# #rSJ..# #@..# ##+## You could see an adder (very poisoned), an endoplasm (poisoned) and a rat. Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 46 | D:1 | Reached skill level 1 in Conjurations 103 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 651 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/6 741 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms D:2: minmay_inner_zag, layout_loops_corners, basic_altar, ebering_ecumenical_altar_hall Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.1 Dodging | 2 | 2.0 Maces & Flails | | 0.8 Stealth | | 2.8 Spellcasting | | 2.4 Alchemy | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 3 Unarmed || 2 Club || 15 Cast: Sting || 31 Use: Potion || 1 Armour: Robe || 25 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 743 | 736 | 7 | 0 | 582 | 2 | 371.5 | Dungeon | 743 | 736 | 7 | 0 | 582 | 2 | 371.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 735 daAuts D:2: 8 daAuts