Dungeon Crawl Stone Soup version 0.33-a0-432-g30e30eea18 (webtiles) character file. Game seed: 10048258002851755070 3 caggimo the Apothecary (level 1, 0/13 HPs) Began as a Formicid Alchemist on Nov 20, 2024. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (202 turns). caggimo the Apothecary (Formicid Alchemist) Turns: 202, Time: 00:01:32 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 55% Magic: 0/3 EV: 11 Int: 14 God: Gold: 31 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} e - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} f - a potion of haste {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.1 Maces & Flails + Level 1.8 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 0.9 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Okay, then. The endoplasm attacks as it pursues you! The endoplasm completely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Your magical contamination has completely faded away. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. The endoplasm attacks as it pursues you! The endoplasm hits you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The endoplasm hits you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The endoplasm misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The endoplasm misses you. The goblin hits you with a +0 club. You die... .#..##.#.#.......>.# #.## .#..##.#.##.##.....# ...# ....##.#.##......#.# ...# ....##.#...........# ...# ....##.####......### g..#### .......##.........# ....... #.#.#.............########...#### ..#)#............J##............. ....#..........#@g............... #####.....##...#####............. .# #.....##...# #######....... .# ######....## ...#### .# ####.# ...# .# #.# ...# .# ##########.# ...# .###..........# .##.###..##.### You could see an endoplasm and a goblin. Vanquished Creatures 2 goblins (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 6 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 202 | 0 | 0 | 141 | 1 | 202.0 | Dungeon | 202 | 202 | 0 | 0 | 141 | 1 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts