caggimo Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -10, D:1) a +0 club (3, -3, D:1) a rat corpse (skeletalised by now) (3, -2, D:1) a rat corpse (skeletalised by now) (10, 2, D:1) a rat skeleton (13, -3, D:1) a +0 short sword (14, -15, D:1) a +0 dagger (17, 6, D:1) 7 stones (18, 1, D:1) 2 potions of brilliance (21, 8, D:1) a +0 club (31, 4, D:1) a +0 robe (34, -9, D:1) a potion of heal wounds (35, -5, D:1) a gnoll skeleton (35, 3, D:1) a gnoll skeleton (35, 13, D:1) a +0 sling (41, -10, D:1) a +0 club (43, -4, D:1) a +0 short sword (43, -3, D:1) a +0 dagger (44, -18, D:1) a bat corpse (skeletalised by now) (44, 2, D:1) a +0 hand axe (46, 9, D:1) a +0 dagger (47, 19, D:1) a +0 short sword (48, -2, D:1) a hobgoblin corpse (skeletalised by now) (51, -1, D:1) a potion of enlightenment (55, 19, D:1) a +0 sling (55, 23, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, 5, D:2) a +0 plate armour (6, 15, D:2) an adder corpse (13, -17, D:2) a +0 club (15, -13, D:2) a jackal corpse (17, -1, D:2) the felid corpse of Natasha (skeletalised by now) (17, 5, D:2) a bat corpse (skeletalised by now) (18, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (20, -17, D:2) a +0 hand axe (23, -1, D:2) the +0 plate armour of Benevolence {Rampage MP+8} MP+8: It affects your magic capacity (+8). Rampage: It bestows one free step when moving towards enemies.