Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 5900357992844379062 36 caggimo the Tinkerer (level 3, -2/25 HPs) Began as a Coglin Forgewright on Dec 3, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (790 turns). caggimo the Tinkerer (Coglin Forgewright) Turns: 790, Time: 00:01:31 Health: -2/25 AC: 2 Str: 12 XL: 3 Next: 37% Magic: 0/6 EV: 11 Int: 14 God: Gold: 50 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - +0 hammer {Suthep} rCold . . . d - +0 dagger {Kendra} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Suthep} d - a +0 dagger (offhand) {Kendra} Armour c - a +0 robe (worn) Potions b - a potion of magic e - 2 potions of heal wounds {unknown} f - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting + Level 0.7 Short Blades * Level 1.0 Armour - Level 2.0 Dodging + Level 1.9 Stealth - Level 2.0 Spellcasting + Level 5.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 b - Construct Spike Laun Frge 30% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 15% N/A 9% 3 Call Canine Familiar Summ 1% N/A 56% 3 Sigil of Binding Hex 1% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dimensional Bullseye Hex/Tloc 0% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The kinetic grapnel hits the jackal but does no damage. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The endoplasm closely misses you. The jackal completely misses you. The jackal closely misses you. You closely miss the jackal with your +0 dagger. You closely miss the jackal with your +0 hammer. The jackal closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. You hit the endoplasm but do no damage. x2; The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. The jackal closely misses you. The endoplasm barely misses you. Unknown command. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. You kill the jackal! The jackal bites you but does no damage. x2 The endoplasm barely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #....##.# ... +.. #....##.# ...... ### #....##.# ...... #....##.##...... #....'..# ...... ##...#####...... #.............. #...†.h.......# ####..(@J.### #...h..# #......# #......# #......# #......# ######## You could see an endoplasm and 2 jackals. Vanquished Creatures 3 ball pythons (D:1) 6 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) 5 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/4 203 | D:1 | Reached skill level 5 in Forgecraft 371 | D:1 | Learned a level 2 spell: Construct Spike Launcher 548 | D:1 | Reached XP level 3. HP: 24/25 MP: 4/6 784 | D:1 | Reached skill level 1 in Armour 790 | D:1 | HP: 1/25 [frozen (2)] 790 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, serial_shops, nicolae_lakefront_shop Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Forgecraft | 5 | 5.1 Spellcasting | 2 | 2.0 Armour | 1 | 1.0 Fighting | | 0.6 Short Blades | | 0.7 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Mace || 21 Dagger || 20 Cast: Kinetic Grapnel || 35 Armour: Robe || 32 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 795 | 795 | 0 | 0 | 614 | 1 | 795.0 | Dungeon | 795 | 795 | 0 | 0 | 614 | 1 | 795.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 795 daAuts