Dungeon Crawl Stone Soup version 0.33-a0-519-gc3491426b6 (webtiles) character file. Game seed: 11944147029458934305 16 caggimo the Tinkerer (level 2, 0/19 HPs) Began as a Coglin Forgewright on Dec 4, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (351 turns). caggimo the Tinkerer (Coglin Forgewright) Turns: 351, Time: 00:01:41 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 54% Magic: 1/4 EV: 11 Int: 14 God: Gold: 31 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer {Annika} rCold . . . d - +0 dagger {Fredrik} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Annika} d - a +0 dagger (offhand) {Fredrik} Armour c - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} f - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 0.2 Short Blades * Level 0.3 Armour - Level 2.0 Dodging + Level 1.8 Stealth + Level 1.9 Spellcasting + Level 5.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is lightly wounded. The jackal bites you. The grapnel guides your strike. You hit the jackal with your +0 dagger. The jackal is moderately wounded. You hit the jackal with your +0 hammer. The jackal misses you. The jackal barely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, 67% to hit) The kinetic grapnel hits the jackal but does no damage. The jackal is heavily wounded. The jackal closely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (67% to hit) The kinetic grapnel hits the goblin. The goblin is heavily wounded. The jackal closely misses you. The goblin hits you with a +0 dagger. Unknown command. The grapnel guides your strike. You hit the goblin with your +0 dagger. You kill the goblin! The jackal bites you. The goblin closely misses you. The jackal closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss the jackal with your +0 hammer. The jackal is heavily wounded. You hit the jackal with your +0 dagger. The jackal barely misses you. The jackal misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss the jackal with your +0 dagger. The jackal is severely wounded. You barely miss the jackal with your +0 hammer. The jackal bites you. You die... ####### ##.....# .♣♣ ##~.~.~.# ..♣♣ ##...~.~.. ♣♣♣♣♣ ...♣ #....~.~~~ .....♣♣♣♣..♣ #.##...... ♣......ß♣ ##.####.... ♣♣h).._♣.#.......... ♣.g@..ß♣.#..####.... ♣.♣♣♣♣..♣............ ... ♣♣.♣♣.#..##.....# #.♣♣ ♣.♣♣#.......###†# .. ##♣†♣ #.#..######.. # #..♣♣##.........#.. #.....).....###.#.. #.###.............# #.# #.#.#.####....# You could see a jackal and a goblin. Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) 4 frilled lizards (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Reached XP level 2. HP: 17/19 MP: 4/4 329 | D:1 | Found a faded altar of an unknown god. 339 | D:1 | Reached skill level 5 in Forgecraft 351 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, kennysheep_pointless_box, chequers_serial_rivers_micro_c, nicolae_concentric_dashed_squares_wild Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Forgecraft | 5 | 5.0 Fighting | | 0.1 Short Blades | | 0.2 Armour | | 0.3 Stealth | | 1.8 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Mace || 25 Dagger || 23 Cast: Kinetic Grapnel || 8 Stab: Sleeping || 1 Armour: Robe || 20 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 356 | 356 | 0 | 0 | 258 | 1 | 356.0 | Dungeon | 356 | 356 | 0 | 0 | 258 | 1 | 356.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 356 daAuts