Dungeon Crawl Stone Soup version 0.33-a0-519-gc3491426b6 (webtiles) character file. Game seed: 5609676694841555230 60 caggimo the Apothecary (level 4, 0/30 HPs) Began as a Formicid Alchemist on Dec 4, 2024. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:08 (1211 turns). caggimo the Apothecary (Formicid Alchemist) Turns: 1211, Time: 00:04:09 Health: 0/30 AC: 5 Str: 15 XL: 4 Next: 25% Magic: 4/8 EV: 11 Int: 14 God: Gold: 100 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . h - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . c - +2 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons h - a +0 rapier (weapon) Armour a - a +0 robe (worn) c - a +2 pair of gloves (worn) g - a +0 ring mail Scrolls f - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} l - a scroll of poison {unknown} m - a scroll of fear {unknown} Potions b - 2 potions of magic d - 2 potions of attraction {unknown} e - 3 potions of curing {unknown} i - a potion of invisibility {unknown} k - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting + Level 1.5 Conjurations * Level 5.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 5% 1 b - Mercury Vapours Alch/Air 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 16% 2d6 16% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 16% N/A 26% 4 Confusing Touch Hex 1% N/A 54% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dispel Undead Necr 1% 3d6 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence attacks as he pursues you! Terence barely misses you. Terence screams, "I want to be left alone!" Terence attacks as he pursues you! Terence hits you with a +0 mace. Terence screams, "I hate trespassers!" Terence attacks as he pursues you! Terence closely misses you. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence attacks as he pursues you! Terence closely misses you. Hit: h) +0 rapier Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +4 ring mail of poison resistance (moderately wounded, 65% to hit) Okay, then. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is lightly wounded. Terence closely misses you. Terence hits you but does no damage. You barely miss Terence. Terence is lightly wounded. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." ### #........###.##.### ..########.....†....# ....(†......####.#### ..#########.# #.# ### #.# #.# #.# #.# #.# #.# #.# #@# #.# #@# #.# #.# #.. #.# #.. ### You could see Terence. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) 7 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 8 hobgoblins 2 quokkas 6 ball pythons (D:1) 2 bats 2 frilled lizards (D:2) 2 kobolds A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D:1 | Reached skill level 1 in Conjurations 79 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 82 | D:1 | Learned a level 2 spell: Mercury Vapours 388 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/6 1023 | D:2 | Reached skill level 5 in Alchemy 1023 | D:2 | Reached XP level 4. HP: 26/30 MP: 3/8 1168 | D:2 | Noticed Terence 1211 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms, dk_noncrumbling_3 D:2: layout_loops_ring, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.5 Dodging | 2 | 2.0 Stealth | 3 | 3.0 Alchemy | 5 | 5.1 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 19 | || 19 Unarmed | 2 | || 2 Rapier | 17 | 20 || 37 Cast: Sting | 36 | 7 || 43 Mercury Vapours | | 3 || 3 Armour: Robe | 35 | 15 || 50 Dodge: Dodged | 21 | 20 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1218 | 1215 | 3 | 0 | 830 | 2 | 609.0 | Dungeon | 1218 | 1215 | 3 | 0 | 830 | 2 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 761 daAuts D:2: 457 daAuts