Dungeon Crawl Stone Soup version 0.33-a0-527-gae92cfba07 (webtiles) character file. Game seed: 14078494378690897330 6 caggimo the Tinkerer (level 1, 0/13 HPs) Began as a Coglin Forgewright on Dec 5, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (251 turns). caggimo the Tinkerer (Coglin Forgewright) Turns: 251, Time: 00:00:15 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 1/3 EV: 11 Int: 14 God: Gold: 51 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Sanghe} rCold . . . d - +0 dagger {Urai} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Sanghe} d - a +0 dagger (offhand) {Urai} Armour c - a +0 robe (worn) Potions b - a potion of magic e - 2 potions of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades * Level 0.3 Armour + Level 1.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.9 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Sigil of Binding Hex 1% N/A 58% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Diamond Sawblades Frge 7% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A jackal comes into view. Found 7 gold pieces. The jackal barks! You hear a bark! x2 A jackal comes into view. The jackal bites you. A jackal comes into view. You hit the jackal but do no damage. You hit the jackal with your +0 dagger. The jackal bites you. The jackal barely misses you. A jackal comes into view. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. x2 The jackal barks! You hit the jackal but do no damage. You hit the jackal with your +0 hammer. You hit the jackal but do no damage. You barely miss the jackal with your +0 hammer. The jackal closely misses you. You hit the jackal with your +0 hammer. You kill the jackal! The jackal bites you. You barely miss the jackal with your +0 dagger. You barely miss the jackal with your +0 hammer. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal with your +0 dagger. The jackal is heavily wounded. You closely miss the jackal with your +0 hammer. The jackal barely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (heavily wounded, 67% to hit) The kinetic grapnel hits the jackal. You kill the jackal! The jackal bites you but does no damage. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is lightly wounded. The jackal bites you. You die... #. ##...##.# # #.# #.# #.#.### .## #.##.# #...... ... #.#.###.##### #.# ##.....## #.###.###### #### #.#.## #.$.####.## #hh@...# #...###### #### You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, angelslayer_ecumenical_altar_muddy, serial_shops, shop Action || total ---------------------------++------- Melee: Mace || 10 Dagger || 10 Cast: Kinetic Grapnel || 2 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 253 | 253 | 0 | 0 | 211 | 1 | 253.0 | Dungeon | 253 | 253 | 0 | 0 | 211 | 1 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 253 daAuts