Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 12380996672379927877 0 caggimo the Apothecary (level 1, 0/13 HPs) Began as a Formicid Alchemist on Dec 15, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:24 (100 turns). caggimo the Apothecary (Formicid Alchemist) Turns: 100, Time: 00:00:24 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 11% Magic: 1/3 EV: 11 Int: 14 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 1.7 Dodging + Level 2.4 Stealth - Level 2.1 Spellcasting + Level 0.8 Conjurations + Level 0.0 Air Magic + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You sense a monster nearby. You open the door. There is an open door here. You open the door. There is an open door here. Found 5 stones. You now have 11 gold pieces. Found a stone staircase leading down. There is a stone staircase leading down here. You sense a monster nearby. A goblin comes into view. It is wielding a +1 dagger of venom. The goblin shouts! Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a goblin, wielding a +1 dagger of venom Poisonous fumes billow around the goblin! The goblin is poisoned. The goblin closely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a goblin, wielding a +1 dagger of venom (severely wounded, poisoned) Poisonous fumes billow around the goblin! You kill the goblin! You feel very sick. Training target 2.0 for Spellcasting reached! You feel very sick. Things that are here: a +1 dagger of venom; a goblin corpse You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .###########.# ............># ############.# ... #.# ### #.# #.#####.######## # #............... # #######.########### + ...........@......# # ######.#########.## + ... ## #... .. #..## .# ##. .. ## .# .# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 100 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, nicolae_hexahallways Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Poisonous Vapours || 2 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 82 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 82 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts