Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 10079107693915586843 2 caggimo the Tinkerer (level 1, -2/13 HPs) Began as a Coglin Forgewright on Dec 18, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (28 turns). caggimo the Tinkerer (Coglin Forgewright) Turns: 28, Time: 00:00:14 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Somchai} rCold . . . d - +0 dagger {Deepnoor} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) {Somchai} d - a +0 dagger (offhand) {Deepnoor} Armour c - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.8 Forgecraft + Level 0.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal is severely wounded. You hit the jackal with your +0 hammer. You kill the jackal! The jackal misses you. The jackal barely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (64% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal pauses to sniff the ground. The jackal bites you. The grapnel guides your strike. You sock the jackal with your +0 hammer! You kill the jackal! The jackal bites you but does no damage. The jackal bites you. Unknown command. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (64% to hit) The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal bites you. x2 The jackal bites you but does no damage. The jackal bites you. The grapnel guides your strike. You hit the jackal but do no damage. The jackal is moderately wounded. You closely miss the jackal with your +0 hammer. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal with your +0 hammer. The jackal is moderately wounded. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. You die... .########### ...........# ######### ...........# ##.......## .......$...###.........## #..........S#.....ß.....#. #..........Sh@.ß..ß..ß.... #..........##h..........# #..........###....<....## #..........# ##.......## ............. ######### ...........$.# .####.######... #. ...# .. ..?# You could see 2 jackals and 2 ball pythons. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 28 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_rooms Action || total ---------------------------++------- Melee: Mace || 5 Dagger || 4 Cast: Kinetic Grapnel || 3 Armour: Robe || 15 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 7 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 7 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts