Dungeon Crawl Stone Soup version 0.33-a0-580-gc79a71ed66 (webtiles) character file. Game seed: 9466816944985861060 4 caggimo the Tinkerer (level 1, -1/13 HPs) Began as a Coglin Forgewright on Dec 19, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (136 turns). caggimo the Tinkerer (Coglin Forgewright) Turns: 136, Time: 00:00:16 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Fatehjeet} rCold . . . d - +0 dagger {Inés} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Fatehjeet} d - a +0 dagger (offhand) {Inés} Armour c - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} Skills: + Level 1.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 4.9 Forgecraft + Level 0.2 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The endoplasm is almost dead. You completely miss the endoplasm with your +0 hammer. The goblin shouts! The endoplasm freezes you. You are frozen. The endoplasm completely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. You barely miss the endoplasm with your +0 hammer. The endoplasm hits you. Unknown command. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (64% to hit) The kinetic grapnel misses the goblin. The goblin hits you but does no damage. An endoplasm comes into view. The endoplasm freezes you. You are frozen. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (64% to hit) The kinetic grapnel misses the goblin. The endoplasm quivers. The quokka barely misses you. The goblin hits you with a +0 dagger. The endoplasm closely misses you. You hit the endoplasm with your +0 dagger. You kill the endoplasm! The quokka closely misses you. The goblin hits you but does no damage. Unknown command. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (64% to hit) The kinetic grapnel hits the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The quokka bites you. You die... .......[. .>......# ....##...... ........# ###... ........ ........##.......###..... ............>... #..... .............# ..###..### ....J....?..###......#### .......g..###..[......... ........@..............## .......r#..............[# ######.##................ #.#................. ###.##......^....... ##.# .#........##.. ##########..# .#######.....# #..........###.#######..##.# #.......................##.. You could see an endoplasm, a quokka (grapneled) and a goblin. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_rooms, kennysheep_doodads Action || total ---------------------------++------- Melee: Mace || 11 Dagger || 10 Cast: Kinetic Grapnel || 3 Stab: Sleeping || 2 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 0 | 97 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 0 | 97 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts