Dungeon Crawl Stone Soup version 0.33-a0-580-gc79a71ed66 (webtiles) character file. Game seed: 2459128757509815510 28 caggimo the Tinkerer (level 3, -1/24 HPs) Began as a Coglin Forgewright on Dec 19, 2024. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1010 turns). caggimo the Tinkerer (Coglin Forgewright) Turns: 1010, Time: 00:01:27 Health: -1/24 AC: 2 Str: 10 XL: 3 Next: 12% Magic: 6/6 EV: 11 Int: 16 God: Gold: 56 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . a - +0 hammer {Hugo} rCold . . . d - +0 dagger {Eitaro} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Hugo} d - a +0 dagger (offhand) {Eitaro} Armour c - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 5.1 Forgecraft + Level 0.9 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 2% 1 b - Construct Spike Laun Frge 36% 2d4 3% 2 c - Launch Clockwork Bee Frge 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 30% 2 Sublimation of Blood Necr 1% N/A 30% 2 Fugue of the Fallen Necr 1% N/A 52% 3 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Forge Blazeheart Golem Fire/Frge 9% N/A 56% 4 Alistair's Walking Alem Alch/Frge 9% N/A 89% 5 Anguish Hex/Necr 0% N/A 90% 4 Ignite Poison Fire/Alch 1% N/A 90% 4 Forge Monarch Bomb Fire/Frge 4% 4d6 100% 6 Diamond Sawblades Frge 9% 4d5 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence shouts! You completely miss the endoplasm with your +0 hammer. You hit the endoplasm with your +0 dagger. The endoplasm freezes you. You are frozen. You hit the endoplasm with your +0 hammer. You kill the endoplasm! Hit: a) +0 hammer {Hugo} Press: ? - help, Dir - move target Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (66% to hit) Okay, then. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. The rocky spike skewers Terence but does no damage. Terence closely misses you. The rocky spike misses Terence. You bump into the rock wall. The rocky spike skewers Terence. Terence hits you with a +0 flail. You bump into the rock wall. The rocky spike skewers Terence. You feel less invigorated. You feel less confused. Terence barely misses you. You closely miss Terence with your +0 dagger. Terence is moderately wounded. You closely miss Terence with your +0 hammer. The rocky spike skewers Terence. x2; Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. The rocky spike skewers Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###....# #..# #.##.# #.. #.##.# #.##.# #.##.# #.##.# #.##.# #####.##.#####.# .(.).[.@@......# #####.##.####### #. #.# # #.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) A dart slug (D:1) 3 ball pythons 3 endoplasms A hobgoblin (D:2) 4 kobolds 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (others) A ribbon worm (D:2) 1 creature vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 62 | D:1 | Reached XP level 2. HP: 16/19 MP: 4/4 65 | D:1 | Learned a level 2 spell: Construct Spike Launcher 201 | D:1 | Reached skill level 5 in Forgecraft 218 | D:1 | Found Zulas's Jewellery Emporium. 320 | D:1 | Found a faded altar of an unknown god. 892 | D:2 | Reached XP level 3. HP: 19/24 MP: 1/6 896 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1000 | D:2 | Noticed Terence 1010 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_venn D:2: layout_loops_ring, minivault_19, feat_on_display, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Forgecraft | 5 | 5.1 Spellcasting | 2 | 2.1 Stealth | 2 | 2.0 Air Magic | | 0.9 Action || total ---------------------------++------- Melee: Mace || 39 Dagger || 34 Cast: Construct Spike L || 5 Use: Potion || 1 Stab: Distracted || 1 Sleeping || 3 Armour: Robe || 24 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1018 | 1017 | 1 | 0 | 845 | 2 | 509.0 | Dungeon | 1018 | 1017 | 1 | 0 | 845 | 2 | 509.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 717 daAuts D:2: 300 daAuts