Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 12513331431153809947 42 caggimo the Tinkerer (level 3, -1/24 HPs) Began as a Coglin Forgewright on Dec 21, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:40 (2075 turns). caggimo the Tinkerer (Coglin Forgewright) Turns: 2075, Time: 00:02:41 Health: -1/24 AC: 2 Str: 10 XL: 3 Next: 56% Magic: 3/6 EV: 11 Int: 16 God: Gold: 18 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . a - +0 hammer {Bunsong} rCold . . . d - +0 dagger {Yvonne} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -10), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 46 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - a +0 hammer (weapon) {Bunsong} d - a +0 dagger (offhand) {Yvonne} Armour c - a +0 robe (worn) Scrolls f - 2 scrolls of fear {unknown} g - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} k - a scroll of blinking {unknown} l - a scroll of enchant armour {unknown} o - a scroll of poison {unknown} Potions b - 2 potions of magic e - a potion of curing {unknown} h - a potion of resistance {unknown} j - 3 potions of mutation m - a potion of attraction {unknown} n - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 5.2 Forgecraft + Level 1.1 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 2% 1 b - Construct Spike Laun Frge 36% 2d4 3% 2 c - Launch Clockwork Bee Frge 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 12% 1d3 16% 1 Foxfire Conj/Fire 4% 2x1d4 21% 1 Freeze Ice 4% 1d3 21% 1 Swiftness Air 5% N/A 36% 3 Forge Lightning Spire Air/Frge 12% 3d4 47% 4 Frozen Ramparts Ice 2% 1d1 52% 3 Hailstorm Conj/Ice 1% 3d5 52% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 56% 4 Airstrike Air 2% 2d(1-17) 77% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:2 [?* Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. You barely miss the jackal with your +0 dagger. The jackal barely misses you. The jackal closely misses you. You hit the jackal with your +0 dagger. The jackal is lightly wounded. You hit the jackal with your +0 hammer. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the jackal. The water moccasin bites you. x2 Unknown command. You hit the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You closely miss the water moccasin with your +0 hammer. The rocky spike skewers the jackal. The jackal dies! The rocky spike skewers the water moccasin. The water moccasin bites you. Okay, then. You barely miss the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You barely miss the water moccasin with your +0 hammer. The rocky spike skewers the water moccasin. The water moccasin barely misses you. The water moccasin closely misses you. You miss the water moccasin with your +0 hammer. The water moccasin is moderately wounded. You miss the water moccasin with your +0 dagger. The rocky spike skewers the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin with your +0 hammer. The water moccasin is moderately wounded. You hit the water moccasin with your +0 dagger. The rocky spike skewers the water moccasin. You die... #<..S..# #.#####.# #.# #.# #####.## #......#####. #............ #..##.#.####.# ########..##..†@S†..# ..........##...###### .#######.###...# #.......# #..###..## #..# #...# ###..###.#.####### #..........†...... #.#...##<..####### You could see a water moccasin. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs (D:1) A bat (D:2) 2 endoplasms (D:2) 2 giant cockroaches (D:2) 3 goblins 3 hobgoblins A quokka (D:2) 3 ball pythons 2 frilled lizards A kobold (D:1) A rat (D:2) 23 creatures vanquished. Vanquished Creatures (others) 3 adders 2 jackals (D:3) 5 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 586 | D:1 | Found a faded altar of an unknown god. 671 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/4 674 | D:1 | Learned a level 2 spell: Construct Spike Launcher 825 | D:1 | Found Hucruen's Book Boutique. 1222 | D:2 | Reached skill level 5 in Forgecraft 1363 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1367 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1408 | D:2 | Found Apaschej's Antique Armour Shoppe. 1418 | D:2 | Reached skill level 1 in Air Magic 1736 | D:2 | Found Idesashe's General Store. 1741 | D:2 | Bought a scroll of identify for 28 gold pieces 1874 | D:2 | Found Gamihowk's Magic Scroll Boutique. 1913 | D:3 | Noticed a water moccasin 2074 | D:3 | HP: 1/24 [water moccasin (5)] 2075 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_2corner, co_window_unsneaky_path_a, co_window_unsneaky_path_c, co_window_corner_b, glass_columns_a, glass_columns_a, glass_columns_a, serial_shops, nicolae_shop_real_fake_doors, shapermc_ecumenical_altar_mp_ritualfount, minmay_tetromino_o2 D:2: layout_loops_ring, serial_shops, shop, nicolae_shop_stone, nicolae_shop_hallway_plus D:3: layout_loops_ring, nicolae_houndstooth_variations Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Spellcasting | 2 | 2.2 Forgecraft | 5 | 5.2 Stealth | 2 | 2.0 Air Magic | 1 | 1.1 Action || total ---------------------------++------- Melee: Dagger || 48 Mace || 50 Cast: Kinetic Grapnel || 3 Construct Spike L || 7 Use: Scroll || 1 Stab: Sleeping || 3 Armour: Robe || 38 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2086 | 1986 | 100 | 52 | 1693 | 3 | 695.3 | Dungeon | 2086 | 1986 | 100 | 52 | 1693 | 3 | 695.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1206 daAuts D:2: 809 daAuts D:3: 70 daAuts