Dungeon Crawl Stone Soup version 0.33-a0-1364-gb443386b90 (webtiles) character file. Game seed: 4779526757014835610 37 caggimo the Poker (level 3, 0/30 HPs) Began as a Merfolk Monk on Apr 12, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:03:40 (905 turns). caggimo the Poker (Merfolk Monk) Turns: 905, Time: 00:03:41 Health: 0/30 AC: 5 Str: 13 XL: 3 Next: 41% Magic: 3/3 EV: 11 Int: 9 God: Gold: 90 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . n - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -18), glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles g - a poisoned dart (quivered) o - 3 boomerangs Armour b - a +0 robe d - an orb of light (worn) j - a +0 robe of willpower n - a +0 ring mail (worn) Scrolls e - a scroll of fear {unknown} f - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} m - a scroll of enchant armour {unknown} Potions c - a potion of ambrosia l - a potion of cancellation {unknown} p - a potion of invisibility {unknown} Talismans h - a scarab talisman Skills: + Level 3.8 Fighting - Level 5.0 Polearms + Level 4.5 Dodging - Level 0.5 Fire Magic + Level 0.4 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 65% 1 Blink Tloc 0% N/A 80% 2 Call Imp Summ 0% N/A 80% 2 Construct Spike Launche Frge 0% 2d3 80% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 94% 3 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Silence Hex/Air 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Shops: D:1 = D:2 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History p - a green potion You barely miss the rat. You hit the rat. You kill the rat! No target in view! Found a ring mail. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found an escape hatch in the floor. No target in view! There is an escape hatch in the floor here. You now have 90 gold pieces (gained 18). Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (haloed, 74% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund says, "Now you see me, now you don't..." Sigmund hits you from afar with a +1 scythe of venom! You are poisoned. Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (haloed, 74% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. You feel very sick. Sigmund closely misses you. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (haloed, 74% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund is poisoned. You feel very sick. You feel sick. Sigmund attacks as he pursues you! Sigmund barely misses you. You feel sick. You feel sick. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +1 scythe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You die... .. . .... #.# #. ..# #### #.# #.# #(##..... ##.## ... #....# ##...#### #.###.#### . #....... #...@.# ..##....####.###.### #....>.......# #.# ..##....##### #@# ###.## #.# #.# #.# #.#########.# #..>........# ############# You could see Sigmund (poisoned). Vanquished Creatures 3 dart slugs (D:1) 6 ball pythons (D:1) 2 endoplasms (D:1) 4 giant cockroaches (D:1) 4 goblins A hobgoblin (D:1) 3 bats (D:1) 4 kobolds (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 101 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 164 | D:1 | Found a faded altar of an unknown god. 436 | D:1 | Reached XP level 3. HP: 27/30 MP: 3/3 552 | D:1 | Found Rutsyudo's Jewellery Emporium. 618 | D:1 | Reached skill level 5 in Polearms 808 | D:2 | Found Kisuuti's Assorted Antiques. 810 | D:2 | You fall into a shaft and drop 2 floors! 818 | D:4 | Got Sif Muna's Incunabulum of Fey Diagrams 832 | D:4 | Found a broken altar of Ashenzari. 897 | D:2 | Noticed Sigmund 905 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_cross, basic_ecumenical_altar, serial_shops, shop_statue D:2: layout_loops_ring, serial_shops, shop, dreamdust_wishing_well, glass_columns_b, uniq_sigmund, uniq_natasha D:3: layout_basic, uniq_ijyb, uniq_jessica D:4: layout_loops_ring, riverfiend_overflow_shadow_ancestor, nicolae_ashenzari_skybound, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.0 Fighting | | 3.8 Dodging | | 4.5 Fire Magic | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Spear || 89 Throw: Dart || 3 Armour: Robe || 28 Ring mail || 4 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 878 | 810 | 68 | 0 | 505 | 4 | 219.5 | Dungeon | 878 | 810 | 68 | 0 | 505 | 4 | 219.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 768 daAuts D:2: 50 daAuts D:4: 35 daAuts D:3: 23 daAuts