Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 6395360007833892264 1857 caggimo the Changeling (level 8, -1/40 HPs) Began as a Spriggan Wanderer on Aug 5, 2025. Was a Follower of Sif Muna. Slain by an unseen horror zombie (3 damage) ... on level 8 of the Dungeon. The game lasted 00:20:31 (4268 turns). caggimo the Changeling (Spriggan Wanderer) Turns: 4268, Time: 00:20:31 Health: -1/40 AC: 0 Str: 6 XL: 8 Next: 89% Magic: 25/25 EV: 21 Int: 18 God: Sif Muna [*.....] Gold: 274 SH: 0 Dex: 14 Spells: 7/17 levels left rFire x . . (150%) d - melded staff of earth rCold + . . (50%) (offhand unavailable) rNeg + . . (50%) b - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) i - amulet of magic regeneration SInv + c - ring of positive energy Will +.... m - ring of protection from cold Stlth ++ e - inkwell talisman HPRegen 0.26/turn MPRegen 0.59/turn %: no passive effects @: scroll-form, very quick A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Channel Magic You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were a walking scroll. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 274 gold pieces. Inventory: Hand Weapons a - a +2 dagger h - a +2 dagger of venom j - a +0 quarterstaff Missiles f - 3 boomerangs k - a curare-tipped dart Armour b - a +0 robe (melded) l - a +2 robe of willpower Magical Staves d - a staff of earth (melded) Jewellery c - a ring of positive energy (worn) i - an amulet of magic regeneration (worn) m - a ring of protection from cold (worn) Talismans e - an inkwell talisman (worn) g - a maw talisman Wands a - a wand of flame (7) f - a wand of mindburst (11) b - a wand of acid (3) (quivered) Scrolls f - 3 scrolls of fear c - a scroll of blinking {unknown} e - 3 scrolls of revelation {unknown} h - 4 scrolls of teleportation {unknown} j - a scroll of amnesia {unknown} l - 3 scrolls of poison {unknown} m - a scroll of noise {unknown} n - 7 scrolls of identify {unknown} u - a scroll of silence {unknown} Potions L - 4 potions of lignification d - a potion of resistance {unknown} f - a potion of heal wounds {unknown} k - a potion of mutation {unknown} o - 2 potions of invisibility {unknown} p - a potion of berserk rage {unknown} q - 2 potions of haste {unknown} s - a potion of attraction {unknown} t - 2 potions of cancellation {unknown} Skills: + Level 3.3 Fighting + Level 5.7 Dodging - Level 3.0 Stealth + Level 5.1 Spellcasting - Level 3.0(7.0) Forgecraft * Level 6.1(10.1) Alchemy - Level 4.0 Evocations - Level 7.1 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 58% 2d5 1% 2 c - Launch Clockwork Bee Frge 29% N/A 2% 3 r - Olgreb's Toxic Radia Alch 41% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 38% N/A 2% 1 Kiss of Death Conj/Necr 76% 2d11 2% 1 Magic Dart Conj 76% 1d6 2% 1 Ignite Poison Fire/Alch 30% N/A 7% 4 Swiftness Air 19% N/A 8% 3 Alistair's Walking Alem Alch/Frge 35% N/A 11% 5 Dispel Undead Necr 19% 3d11 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Kikubaaqudgha Makhleb Sif Muna Annotations: D:4 Natasha D:7 exclusion: steam dragon Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Aim: an unseen horror zombie You lock target on the unseen horror zombie and prepare to deploy your bee. (Press . to continue winding your bee.) The unseen horror zombie closely misses you. The unseen horror zombie misses you. You continue winding your clockwork bee... The unseen horror zombie barely misses you. The unseen horror zombie completely misses you. The unseen horror zombie hits you. You continue winding your clockwork bee... The unseen horror zombie hits you. The unseen horror zombie misses you. The unseen horror zombie closely misses you. With a metallic buzz, your clockwork bee launches itself at the unseen horror zombie. The unseen horror zombie hits you. The unseen horror zombie hits you! x2 * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the unseen horror zombie! Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The unseen horror zombie attacks as it pursues you! The unseen horror zombie misses you. The unseen horror zombie completely misses you. Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an unseen horror zombie (lightly damaged, ally target, not susceptible) Okay, then. Okay, then. The unseen horror zombie completely misses you. Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The bolt of acid hits the unseen horror zombie!! The acid corrodes the unseen horror zombie! The unseen horror zombie is heavily damaged. The unseen horror zombie hits you. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the unseen horror zombie! The unseen horror zombie closely misses you. Your clockwork bee stings the unseen horror zombie! The unseen horror zombie hits you. You die... #..................# #..## ##..........###..### ##..### #..........## #.#########.).### #..........# ..##.....###)*..# . ....##.# #.>....###.... ... ..... #..>[<....#... .....#..####............. ....[....##..........#### ....####;..:.........# . ##Z....####.#.### ###y.##..# #.#.# ###...####.# #.#.# ##. ###...### #..# #.#.# #...##.....# ##.# #.#.# ...........# .. #.#.# ...........# #.##.#5# ...........# #.##.#.# You could see an unseen horror zombie (corroded, ally target) and a friendly clockwork bee (minion). Vanquished Creatures 2 hounds 2 adders (D:2) 2 dart slugs An orc (D:3) 4 endoplasms (D:1) 5 hobgoblins A quokka (D:2) 4 ball pythons 4 bats 2 frilled lizards 4 goblins 3 kobolds 3 rats 37 creatures vanquished. Vanquished Creatures (collateral kills) Psyche (D:8) Eustachio (D:3) Edmund (D:4) A water moccasin (D:7) An orc warrior (D:8) An ice beast (D:7) A sky beast (D:7) A centaur (D:7) A kobold brigand (D:7) A bullfrog (D:7) 7 wights A burial acolyte (D:8) A human draugr (D:8) A hound (D:6) An orc priest (D:8) A drude (D:8) 2 iguanas (D:5) A killer bee zombie (D:8) 3 gnolls (D:4) 2 adders A white imp (D:6) 2 adder zombies (D:8) 5 orcs A jackal zombie (D:8) 2 kobolds (D:7) 41 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | caggimo set off with the following items: a +2 dagger, a +0 | robe, a scroll of fear, a wand of flame (7), a potion of | lignification; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/5 1193 | D:2 | Reached skill level 2 in Shapeshifting 1193 | D:2 | Reached XP level 3. HP: 12/17 MP: 3/6 1199 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1745 | D:3 | Reached skill level 3 in Shapeshifting 1745 | D:3 | Reached XP level 4. HP: 21/21 MP: 0/7 1945 | D:4 | Noticed Edmund 1975 | D:4 | Killed Edmund 1976 | D:4 | Reached skill level 5 in Shapeshifting 1976 | D:4 | Reached XP level 5. HP: 25/25 MP: 7/15 1990 | D:4 | Noticed Eustachio 2018 | D:4 | Noticed Natasha 2029 | D:4 | Found a shimmering blue altar of Sif Muna. 2176 | D:3 | Killed Eustachio 2177 | D:3 | Reached skill level 7 in Shapeshifting 2177 | D:3 | Reached XP level 6. HP: 19/29 MP: 14/18 2249 | D:4 | Became a worshipper of Sif Muna the Loreminder 2377 | D:5 | Entered Level 5 of the Dungeon 2498 | D:5 | Reached skill level 1 in Fighting 2498 | D:5 | Reached skill level 1 in Alchemy 2708 | D:6 | Learned a level 4 spell: Olgreb's Toxic Radiance 2924 | D:7 | Noticed a steam dragon 3056 | D:7 | Reached XP level 7. HP: 33/33 MP: 20/20 3135 | D:7 | Reached * piety under Sif Muna 3234 | D:8 | Noticed Psyche 3259 | D:8 | Killed Psyche 3260 | D:8 | Reached XP level 8. HP: 32/39 MP: 22/24 3439 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 3731 | D:8 | Reached skill level 5 in Alchemy 3734 | D:8 | Reached skill level 5 in Dodging 4098 | D:7 | Learned a level 2 spell: Construct Spike Launcher 4183 | D:8 | Found a burning altar of Makhleb. 4201 | D:8 | Reached skill level 5 in Spellcasting 4268 | D:8 | HP: 2/40 [unseen horror zombie (5)] 4268 | D:8 | Slain by an unseen horror zombie Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, minmay_domino_2 D:2: layout_basic, kennysheep_path_1, roderic_roman_lattice D:3: layout_basic, chequers_ecumenical_altar_grove D:4: layout_cave_pools, mainiacjoe_overflow_boulevard, nicolae_kite_square_tiling_tiny, hangedman_glass_teeth, uniq_edmund, uniq_eustachio, uniq_natasha D:5: layout_basic D:6: layout_basic, hellmonk_okawaru_the_only_friend_you_need, minmay_temple_entry_glassed_door, serial_shops, nicolae_square_shop, chequers_serial_rivers_small_a, uniq_jeremiah D:7: layout_basic D:8: layout_rooms, lemuel_zombie_altar_kikubaaqudgha, makhleb_blood_cavern_becter, serial_undead, serial_undead_a, serial_undead_f, serial_undead_b, serial_undead_a, serial_undead_c, billiards_dpeg, uniq_pikel, uniq_psyche Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Forgecraft | 2 3 | 3.0 Dodging | 2 4 5 | 5.7 Shapeshifting | 2 3 5 7 | 7.1 Spellcasting | 2 4 5 | 5.1 Fighting | 1 2 3 | 3.3 Alchemy | 1 4 6 | 6.1 Stealth | | 3.0 Evocations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 47 | | || 47 Staff | 23 | | || 23 Unarmed | 4 | 25 | 5 || 34 Cast: Kinetic Grapnel | 62 | 14 | || 76 Launch Clockwork | | 14 | 14 || 28 Evoke: Wand | | | 1 || 1 Stab: Sleeping | 3 | | || 3 Armour: Robe | 33 | | || 33 Skin | 8 | 27 | 23 || 58 Dodge: Dodged | 80 | 54 | 37 || 171 Form: Scroll | 1 | 1 | || 2 | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2892 | 2774 | 118 | 0 | 0 | 8 | 361.5 | Dungeon | 2892 | 2774 | 118 | 0 | 0 | 8 | 361.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 569 daAuts D:7: 524 daAuts D:2: 468 daAuts D:8: 336 daAuts D:1: 328 daAuts D:4: 240 daAuts D:5: 216 daAuts D:6: 209 daAuts