Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 8640773671838996641 0 caggimo the Magician (level 1, 10/10 HPs) Began as a Spriggan Wanderer on Aug 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). caggimo the Magician (Spriggan Wanderer) Turns: 0, Time: 00:00:04 Health: 10/10 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 7/7 EV: 13 Int: 12 God: Gold: 0 SH: 4 Dex: 17 Spells: 9/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) b - +0 buckler rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.21/turn MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) c - a +0 robe (worn) Talismans d - a quill talisman Potions A - a potion of attraction Skills: + Level 1.0 Fighting + Level 1.0 Throwing + Level 1.0 Shields + Level 5.3 Spellcasting + Level 1.3 Evocations + Level 1.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 12% 1d4 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 45% 2 Construct Spike Launche Frge 6% 2d3 45% 2 Gloom Hex/Necr 6% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Options error: Unknown tile: "head_instructor" (caggimo.rc:77) Welcome, caggimo the Spriggan Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a +0 robe, a quill talisman, a potion of attraction; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Call Imp, Construct Spike Launcher, Gloom. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### #.@.# #.............# ............... ............... ............... #.............# ###.........### ###.....### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | caggimo set off with the following items: a +0 dagger, a +0 | buckler, a +0 robe, a quill talisman, a potion of | attraction; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Call Imp, Construct Spike Launcher, Gloom. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+