caggimo Level 1 of the Dungeon [Shop] Ynuskeh's Armour Emporium a +0 ring mail (40 gold) a +0 chain mail (60 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) a +1 scale mail of cold resistance (160 gold) a +0 robe (9 gold) a +0 cloak (45 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) (7, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 18, D:1) a +2 leather armour of poison resistance a +0 spear (25, -2, D:1) a +0 short sword (26, 29, D:1) a hobgoblin corpse (skeletalised by now) (34, 27, D:1) a +0 dagger (35, 30, D:1) a ball python corpse (skeletalised by now) (36, -8, D:1) a +0 ring mail (38, 1, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (39, 30, D:1) a +0 ring mail (43, 8, D:1) a +0 robe (43, 26, D:1) a hobgoblin skeleton (52, 7, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, -9, D:2) a rat skeleton (4, -17, D:2) a +0 spear (4, 2, D:2) a +0 short sword (5, -14, D:2) a rat corpse (skeletalised by now) (5, -13, D:2) a rat corpse (skeletalised by now) (6, -12, D:2) a bat corpse (skeletalised by now) (10, -16, D:2) a parchment of Blink (16, 4, D:2) a rat skeleton (19, -8, D:2) a stone a +0 whip (20, -6, D:2) a rat skeleton (23, -9, D:2) a bat skeleton (28, -24, D:2) a +0 pair of boots (32, -28, D:2) a potion of cancellation (32, -14, D:2) a +0 dagger Level 3 of the Dungeon (4, 14, D:3) a +0 chain mail (14, -1, D:3) a +0 whip (16, 25, D:3) a parchment of Blink (23, 3, D:3) a hobgoblin skeleton (27, 6, D:3) a bat skeleton (36, 11, D:3) an adder corpse (skeletalised by now) (39, -2, D:3) a +0 hand axe (40, 15, D:3) a hobgoblin corpse (skeletalised by now) (43, 25, D:3) a +0 dagger (61, 32, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (19, 11, D:4) a +0 pair of gloves (20, -9, D:4) a +0 whip a kobold skeleton (24, 11, D:4) a +0 plate armour (25, 6, D:4) a hound corpse (skeletalised by now) (30, 6, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:5) a +0 robe a +0 morningstar (1, -1, D:5) a +0 robe a +0 scythe (17, -13, D:5) a jackal skeleton a jackal skeleton a jackal skeleton (26, -17, D:5) a +0 giant spiked club (35, 4, D:5) a +0 ring mail (38, 11, D:5) a ring of see invisible Level 6 of the Dungeon (8, -8, D:6) a +0 long sword (8, -5, D:6) a bullfrog corpse (skeletalised by now) (9, -14, D:6) a +0 ring mail (18, -51, D:6) a water moccasin corpse (skeletalised by now) (32, -12, D:6) a +0 robe (35, -22, D:6) a +2 heavy war axe (49, -33, D:6) a +0 robe a +0 mace a +0 robe a +0 dire flail Level 7 of the Dungeon (8, -4, D:7) a +0 glaive a +0 chain mail (8, -2, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -7, D:7) a wand of charming (3) (31, -7, D:7) a +0 whip (35, 0, D:7) a +0 robe (35, 27, D:7) a +0 hand axe 2 boomerangs an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the scarab talisman of Context {rElec rCorr Int+2 Dex+4} (12630 gold) [scarab talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). the lupine talisman "Veixzeb" {Str+4 Dex-2} (7800 gold) [lupine talisman] Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). the riddle talisman of the Iron City of Dis {rElec rC+} (17650 gold) [riddle talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. the +1 leather armour "Yniol" {SInv} (1820 gold) SInv: It lets you see invisible. the staff "Ellef" {rC+ Int+3 Ice Alch} (4390 gold) [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. a +0 vampiric hand axe (1100 gold) the staff of Buegiorru {*Slow Int+9 Conj Forge} (5090 gold) [staff of conjuration] *Slow: It may slow you when you take damage. Int+9: It affects your intelligence (+9). Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. the +2 robe of Itwacweu {*Corrode Regen+ Int-2 SInv} (1230 gold) *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. the ring of Bodily Harmony {rElec rPois rC- Int+3} (3330 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). the ring of Hehuablu {rC+ Str+2 Int-3 Dex+3} (3620 gold) [ring of protection from cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). the ring "Lowoirirgh" {Will+ Dex+3 Slay+4} (5490 gold) [ring of slaying] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the wellspring talisman of Benevolence {Harm rF+ Dex+5} (10870 gold) [wellspring talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). the +11 hand axe "Yvvyegohe" {venom, rC+ Dex+3} (7890 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the +5 dagger of Eternity {drain, rPois Str+3 Int+2} (5030 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the ring of Greed {rF+ Int+2 Dex+8} (5840 gold) [ring of dexterity] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). the ring "Vourgh" {Int+4 Dex+6} (5140 gold) [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). the +0 leather armour of the Turtle {Int+2 SInv} (1740 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the ring "Daydaidgh" {Fly rN+} (2910 gold) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. the amulet of the Final Allies {Alch+ Dex+3 Slay+3 SInv} (6010 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the +1 ring mail of the Equator {Str+3} (2230 gold) Str+3: It affects your strength (+3). (6, -22, D:8) a +0 leather armour a +4 dagger (7, 1, D:8) a +0 cloak (9, -8, D:8) a howler monkey skeleton a wyvern skeleton (19, -20, D:8) a +0 robe a +0 falchion (25, -29, D:8) Sif Muna's Book of Shades Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (25, -20, D:8) a +4 morningstar (still there?) a +0 robe (still there?) (26, -29, D:8) Sif Muna's Encyclopedia of the Tundra Spells Type Level a - Freeze Ice 1 (27, -29, D:8) Sif Muna's Quarto of Kinetic Energy Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (27, -24, D:8) a +0 robe (28, 0, D:8) a +0 club (31, -28, D:8) a howler monkey corpse (skeletalised by now) (35, 1, D:8) a +0 war axe (36, 1, D:8) a +0 chain mail (46, -21, D:8) a +0 chain mail (46, -10, D:8) a +0 hand axe (48, -31, D:8) a +0 ring mail (48, -22, D:8) a +0 orcbow a centaur corpse (skeletalised by now) Level 9 of the Dungeon (7, 20, D:9) a poisoned dart (7, 24, D:9) a +0 scale mail a +0 club (8, 25, D:9) a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (8, 26, D:9) a goblin skeleton (9, 25, D:9) a +0 leather armour a +0 whip (9, 26, D:9) a +0 dagger a +0 hand axe an orc skeleton (10, 24, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (12, 2, D:9) a +3 long sword a +0 leather armour a +0 buckler (20, -10, D:9) an acid dragon skeleton (21, 23, D:9) a poisoned dart (21, 24, D:9) a poisoned dart (22, 24, D:9) a poisoned dart (22, 29, D:9) a scroll of silence (23, 26, D:9) a parchment of Airstrike (32, 13, D:9) a +0 chain mail a +0 war axe a +0 orcbow (32, 30, D:9) a wand of charming (8) (33, 8, D:9) a +0 club a +0 leather armour an orc corpse (35, 11, D:9) a +0 spear a gnoll skeleton (36, 18, D:9) a +3 scimitar a +0 robe (37, 13, D:9) a +0 giant spiked club a +0 giant club (37, 19, D:9) a poisoned dart a +0 great sword (37, 24, D:9) a poisoned dart (38, 22, D:9) a poisoned dart a +0 robe a +0 dire flail (40, 13, D:9) a +0 flail a gnoll skeleton (41, 12, D:9) a +0 halberd a gnoll skeleton (41, 22, D:9) a +0 robe (43, 16, D:9) a +0 club a gnoll corpse (skeletalised by now) (44, 16, D:9) a +0 spear a +0 ring mail Level 10 of the Dungeon the Ecumenical Temple