Dungeon Crawl Stone Soup version 0.34-a0-679-g6f3593e490 (webtiles) character file. Game seed: 5483748308733900257 1530 caggimo the Apothecary (level 8, -3/46 HPs) Began as an Octopode Alchemist on Aug 23, 2025. Was an Initiate of Vehumet. Slain by an ice beast (7 damage) ... on level 6 of the Dungeon. The game lasted 00:14:56 (6388 turns). caggimo the Apothecary (Octopode Alchemist) Turns: 6388, Time: 00:14:57 Health: -3/46 AC: 1 Str: 11 XL: 8 Next: 85% Magic: 0/14 EV: 12 Int: 19 God: Vehumet [......] Gold: 619 SH: 0 Dex: 19 Spells: 3/15 levels left rFire . . . (100%) e - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) j - amulet of the Death Scarab {Rampage Acrobat Str+4} rElec . (100%) b - +6 ring of dexterity rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: acrobat, rampage @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 619 gold pieces. Inventory: Hand Weapons d - a +1 hand axe of electrocution e - a +2 dagger of venom (weapon) Missiles a - 4 stones c - 3 boomerangs h - 6 curare-tipped darts k - 2 throwing nets Jewellery b - a +6 ring of dexterity (worn) j - the amulet of the Death Scarab (worn) {Rampage Acrobat Str+4} (You found it on level 6 of the Dungeon) [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. Str+4: It affects your strength (+4). Talismans g - an inkwell talisman i - a scarab talisman Wands e - a wand of charming (10) c - a wand of warping (14) a - a wand of flame (25) d - a wand of digging (4) Scrolls c - 6 scrolls of identify {unknown} e - 2 scrolls of amnesia {unknown} h - 2 scrolls of teleportation {unknown} m - a scroll of noise {unknown} n - 2 scrolls of poison {unknown} o - a scroll of enchant armour {unknown} q - a scroll of silence {unknown} u - 2 scrolls of fear {unknown} v - a scroll of torment {unknown} y - a scroll of blinking {unknown} z - a scroll of enchant weapon {unknown} B - a scroll of fog {unknown} Potions g - 5 potions of magic d - a potion of invisibility {unknown} f - 3 potions of enlightenment {unknown} j - 3 potions of mutation {unknown} k - 5 potions of curing {unknown} l - a potion of ambrosia {unknown} p - 5 potions of cancellation {unknown} s - a potion of berserk rage {unknown} t - a potion of heal wounds {unknown} x - a potion of haste {unknown} D - a potion of moonshine {unknown} F - 2 potions of brilliance {unknown} G - a potion of lignification {unknown} H - a potion of might {unknown} I - 2 potions of attraction {unknown} Skills: - Level 2.0 Dodging - Level 6.1 Stealth - Level 4.1 Spellcasting - Level 3.9 Conjurations - Level 1.2 Fire Magic - Level 3.6 Air Magic - Level 7.0 Alchemy + Level 3.6 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 48% 2d8 2% 2 m - Mephitic Cloud Conj/Alch/Air 22% N/A 5% 3 p - Poisonous Vapours Alch/Air 96% 1d4 1% 1 r - Olgreb's Toxic Radia Alch 30% N/A 8% 4 z - Scorch Fire 16% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 52% 2x1d6 4% 1 Magic Dart Conj 72% 1d6 2% 1 Swiftness Air 17% N/A 9% 3 Kinetic Grapnel Frge 12% 1d4 14% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Grave Claw Necr 6% 2d7 21% 2 Sublimation of Blood Necr 3% N/A 21% 2 Frozen Ramparts Ice 6% 1d1 38% 3 Sticky Flame Fire/Alch 19% 2d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Yara's Violent Unravell Hex/Alch 8% 3d5 65% 5 Forge Blazeheart Golem Fire/Frge 6% N/A 71% 4 Eringya's Noxious Bog Alch 15% 4d6 75% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin is severely wounded. The water moccasin bites you. You barely miss the water moccasin. You grab the water moccasin. The water moccasin is severely wounded. You constrict the water moccasin. You kill the water moccasin! Vehumet accepts your kill. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is moderately wounded. The ice beast's fire resistance burns away. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. You barely miss the ice beast. Your squeeze misses the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Throw: 2 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (heavily wounded, more vulnerable to fire, 58% to hit) You throw a dart of disjunction. The dart of disjunction closely misses the ice beast. The ice beast closely misses you. Throw: dart (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (heavily wounded, more vulnerable to fire, 58% to hit) You throw a dart of disjunction. The dart of disjunction completely misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #...........# #.#####...#.# #####.######.##.# ###............##.# ............†........ ###[###.######.##..## #.# ####.... . #"# #.### . #@#########.# #Y..........# #.########## ###.# #..(# #†### #.# #.# #.# You could see an ice beast (combustible). Vanquished Creatures A water moccasin (D:6) 2 black bears A sky beast (D:6) 3 ogres (D:5) A phantom (D:5) 2 scorpions (D:5) A marrowcuda (D:6) 4 bombardier beetles A jelly (D:4) An orc priest (D:3) A hound (D:2) A gnoll bouda (D:5) 2 iguanas A sleepcap (D:6) An orc wizard (D:5) 8 mummies (Ossuary) 8 gnolls 5 adders A white imp (D:6) 3 dart slugs 3 gnoll zombies (Ossuary) 16 orcs A ribbon worm (D:3) 7 endoplasms 4 hobgoblins 2 quokkas 7 ball pythons 3 bats 5 frilled lizards 6 giant cockroaches 7 goblins 2 hobgoblin zombies (Ossuary) 9 kobolds 2 kobold zombies (Ossuary) An orc zombie (Ossuary) 5 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caggimo the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 196 | D:1 | Learned a level 2 spell: Mercury Arrow 588 | D:1 | Found a faded altar of an unknown god. 910 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1392 | D:2 | Reached skill level 1 in Air Magic 1392 | D:2 | Reached skill level 4 in Alchemy 1392 | D:2 | Reached XP level 4. HP: 19/27 MP: 0/7 2147 | D:3 | Learned a level 3 spell: Mephitic Cloud 2302 | D:3 | Found a basalt altar of Yredelemnul. 2308 | D:3 | Found a broken altar of Ashenzari. 2529 | D:3 | Reached XP level 5. HP: 31/31 MP: 2/8 2797 | D:4 | Noticed a black bear 2810 | D:4 | Killed a black bear 2811 | D:4 | Reached skill level 5 in Alchemy 2811 | D:4 | Reached XP level 6. HP: 28/36 MP: 3/10 3503 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 3919 | D:5 | Entered Level 5 of the Dungeon 4002 | D:5 | Reached XP level 7. HP: 41/41 MP: 2/11 4010 | D:5 | Reached skill level 5 in Stealth 4180 | D:5 | Reached skill level 6 in Alchemy 4235 | D:5 | Found a sand-covered staircase. 4273 | Ossuary | Entered an ossuary 4379 | Ossuary | Reached XP level 8. HP: 42/46 MP: 10/13 4938 | D:5 | Learned a level 2 spell: Scorch 5534 | D:6 | Reached skill level 1 in Fire Magic 5604 | D:6 | Identified the +0 leather armour of Arai {Stlth+} 5773 | D:6 | Reached skill level 7 in Alchemy 5777 | D:6 | Found a statue of an orb of fire. 5777 | D:6 | Found a staircase to the Ecumenical Temple. 5777 | D:6 | Found a statue of an orb of fire. 5789 | Temple | Entered the Ecumenical Temple 5802 | Temple | Became a worshipper of Vehumet 5802 | Temple | Offered knowledge of Foxfire by Vehumet. 5870 | D:6 | Reached skill level 1 in Shapeshifting 6243 | D:6 | Identified the amulet of the Death Scarab {Rampage Acrobat | Str+4} 6288 | D:6 | Found Geytah's Elemental Accessories. 6388 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_ring, chequers_ecumenical_altar_island D:2: layout_loops_ring, grunt_ministairs_13, hangedman_decor_growths, roderic_nine_men_s_morris, kennysheep_generic_room_6 D:3: layout_loops_ring, jmf_multi_god_temple2 D:4: layout_cave_pools, roderic_lattice_a, st_stairs_2 D:5: layout_cave_pools, enter_ossuary_5 D:6: layout_loops_ring, minmay_temple_entry_arrows, nicolae_elemental_shop, minmay_misc_feat_cross, fountainhead Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 | 6.1 Air Magic | 1 2 3 | 3.6 Alchemy | 4 5 6 7 | 7.0 Conjurations | 2 3 | 3.9 Spellcasting | 3 4 | 4.1 Fire Magic | 1 | 1.2 Shapeshifting | 3 | 3.6 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | 25 | 46 | 89 || 160 Constrict | 14 | 16 | 28 || 58 Tentacles | 12 | 10 | 29 || 51 Throw: Boomerang | | 4 | 2 || 6 Stone | | 1 | || 1 Dart | | | 2 || 2 Cast: Poisonous Vapours | 30 | 52 | 38 || 120 Mercury Arrow | 1 | 17 | 26 || 44 Mephitic Cloud | | 1 | 3 || 4 Scorch | | | 10 || 10 Stab: Sleeping | | 6 | 2 || 8 Distracted | | | 1 || 1 Armour: Skin | 17 | 20 | 55 || 92 Dodge: Dodged | 21 | 28 | 49 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6390 | 6017 | 373 | 368 | 3741 | 8 | 798.8 | Dungeon | 5981 | 5633 | 348 | 277 | 3660 | 6 | 996.8 | Temple | 26 | 1 | 25 | 0 | 0 | 1 | 26.0 | Ossuary | 381 | 381 | 0 | 91 | 81 | 1 | 381.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1162 daAuts D:3: 1084 daAuts D:5: 965 daAuts D:1: 956 daAuts D:2: 912 daAuts D:6: 900 daAuts Ossuary: 381 daAuts Temple: 26 daAuts